Mutations(Mutant: Heirs of Doom): Difference between revisions
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Revision as of 02:46, 19 June 2023
Mutations are abilities only mutants have access to
Mutations
Abnormality
One, or a pair, of the mutants body parts are abnormaly large.
Acidic Spit
The mutant can spit acid.
Berserker
Big
The Mutant is twice the size it should be.
Carapace
The mutant has a natural armour which protects it from damage.
Extramity
Extra arms, legs, heads, wings, tails and trunks.
Flock Creature
The mutant gets a bonus to it's rolls when it does something in a team.
Eating Habit
The mutant has different eating habits. Maybe it can survive by only eating plants, garbage or chemicals.
Jump ability
The mutant can jump atleast twice as high.
Natural Weapon
The a part of the mutants body can be used as a weapon. Maybe it is horns, fangs or tusks.
Resistance
The mutant is unusually resistant to something. Maybe it is radiation, acid, poison or warmth.
Small
The mutant is half the size it should be.