Orks (Hektor Heresy): Difference between revisions
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The Ork Warboss known as Sarkus had small beginnings, starting out as a Feral Ork sometime in M27. By about 436.M29, however, he had become the effective ruler of the small Age of Strife civilization that inhabited his planet, the primitive local humans cowering in fear before the Orks and their newest technological acquisitions. It is possible that at least some of this knowledge was "looted" from an earlier, unsuccessful human attempt to reunite the scattered civilizations of the galaxy, and it is clear that whatever the case, the area now known as Segmentum Tempestus was due for a reckoning. Some time after Sarkus first campaigned off-world, an as-yet unidentified [[Craftworld Eldar (Hektor Heresy)|Eldar Craftworld]] passed through the area, only to come into conflict with the swelling power of Sarkus' WAAAGH. Sarkus had laid utter waste to fifty worlds and conquered some two hundred and fourty more, including two human and some five minor Xenos civilizations. Some thirty of these worlds had been set aside for the express purpose of producing untold numbers of Squiggoths, and pieces of "looted" war materiel included a number of sonic and pressure-based weapons, likely made by the minor xenos trampled beneath the Orkish heel. The Eldar, however, knew one thing Sarkus did not - that the Emperor's Great Crusade would arrive in but a few centuries. The path was long, and the method of guidance tiring, but the results were clear - on the dead world of Meteon, a WAAAGH that utterly dwarfed the [[Scale Bearers]] Legion had just finished picking through a number of ancient Xenos ruins when they noted Imperial craft in the skies above. [[Tiran Osoros]] had arrived, and the stage was set for a rivalry the likes of which neither had known before. | The Ork Warboss known as Sarkus had small beginnings, starting out as a Feral Ork sometime in M27. By about 436.M29, however, he had become the effective ruler of the small Age of Strife civilization that inhabited his planet, the primitive local humans cowering in fear before the Orks and their newest technological acquisitions. It is possible that at least some of this knowledge was "looted" from an earlier, unsuccessful human attempt to reunite the scattered civilizations of the galaxy, and it is clear that whatever the case, the area now known as Segmentum Tempestus was due for a reckoning. Some time after Sarkus first campaigned off-world, an as-yet unidentified [[Craftworld Eldar (Hektor Heresy)|Eldar Craftworld]] passed through the area, only to come into conflict with the swelling power of Sarkus' WAAAGH. Sarkus had laid utter waste to fifty worlds and conquered some two hundred and fourty more, including two human and some five minor Xenos civilizations. Some thirty of these worlds had been set aside for the express purpose of producing untold numbers of Squiggoths, and pieces of "looted" war materiel included a number of sonic and pressure-based weapons, likely made by the minor xenos trampled beneath the Orkish heel. The Eldar, however, knew one thing Sarkus did not - that the Emperor's Great Crusade would arrive in but a few centuries. The path was long, and the method of guidance tiring, but the results were clear - on the dead world of Meteon, a WAAAGH that utterly dwarfed the [[Scale Bearers]] Legion had just finished picking through a number of ancient Xenos ruins when they noted Imperial craft in the skies above. [[Tiran Osoros]] had arrived, and the stage was set for a rivalry the likes of which neither had known before. | ||
=Freebooters and Other Odd Orks= | =Freebooters and Other Odd Orks= |
Revision as of 20:17, 31 January 2015
This page details people, events, and organisations from the /tg/ Heresy, a fan re-working of the Warhammer 40,000 Universe. See the /tg/ Heresy Timeline and Galaxy pages for more information on the Alternate Universe.
Orks are the most numerous and savage species in the galaxy and, unlike many of the other struggling races that inhabit the vast cosmos, thrive in its harsh conditions. The Orks are a hardy, green-skinned species who love combat more than anything else, having been engineered long ago to that purpose, organizing into in enormous quasi-religious genocidal campaigns called WAAAGHs at the behest of powerful Warbosses. Your average Ork is a foot taller than a human, and the largest of their number are as big as a Space Marine Dreadnaught. The species grows bigger and stronger through constant combat, and some are naturally equipped with knowledge on various subjects such as how machines or bodies work. Orks are spread throughout nearly every corner of the Galaxy, were it not for their natural disorganization they could have overtaken the other species long ago.
Notable Warbosses
Khork
One of the most successful and powerful beasts to ever threaten the Imperium, this towering green monstrosity is the stuff of Ork legend. Khork first grew to prominence during M30, quickly overtaking all in his path in the attempt to create a lasting and oddly coordinated empire of green. His WAAAGH! wasone of the most troubling and difficult to finally stop, and it was only through a massive and lengthy Imperial campaign that it was eventually stopped. Though he was defeated, Khork inspired numerous warbosses to try and out do him, and his name will not be forgotten so long as there exists an Orkoid.
WAAAGH! Sarkus
The Ork Warboss known as Sarkus had small beginnings, starting out as a Feral Ork sometime in M27. By about 436.M29, however, he had become the effective ruler of the small Age of Strife civilization that inhabited his planet, the primitive local humans cowering in fear before the Orks and their newest technological acquisitions. It is possible that at least some of this knowledge was "looted" from an earlier, unsuccessful human attempt to reunite the scattered civilizations of the galaxy, and it is clear that whatever the case, the area now known as Segmentum Tempestus was due for a reckoning. Some time after Sarkus first campaigned off-world, an as-yet unidentified Eldar Craftworld passed through the area, only to come into conflict with the swelling power of Sarkus' WAAAGH. Sarkus had laid utter waste to fifty worlds and conquered some two hundred and fourty more, including two human and some five minor Xenos civilizations. Some thirty of these worlds had been set aside for the express purpose of producing untold numbers of Squiggoths, and pieces of "looted" war materiel included a number of sonic and pressure-based weapons, likely made by the minor xenos trampled beneath the Orkish heel. The Eldar, however, knew one thing Sarkus did not - that the Emperor's Great Crusade would arrive in but a few centuries. The path was long, and the method of guidance tiring, but the results were clear - on the dead world of Meteon, a WAAAGH that utterly dwarfed the Scale Bearers Legion had just finished picking through a number of ancient Xenos ruins when they noted Imperial craft in the skies above. Tiran Osoros had arrived, and the stage was set for a rivalry the likes of which neither had known before.
Freebooters and Other Odd Orks
Kaptain Blackjawzz
A wealthy freeboota with as many boyz as he has teef, beginning his career hopping from one WAAAGH to the next, collecting Kroozers and Escorts in haphazard and chaotic formations. The prize of this fleet, picked from a particularly nasty battle with Imperial Navy, is the Nemesis Class Battleship Hyena's Maw, pillaged by Blakkjawz himself and taken as his flagship. Hangar bays modified into gun and torpedo emplacements, all boasting Orkish, Imperium, and Xenos tech, the newly named Teef a Gork is a force to be reckoned with in and of itself, to say nothing of the massive amount of orks within.
The interior of the vessel has undergone some renovation. The halls are widened enough so Mega Armored Nobs are able to walk side by side, and above them ramshackle pathways lined with cover and guns fit only for Snotlings and Gretchin offer a nasty surprise for would be boarders. One might also notice Ogryn among the orks, whom were picked form an undiscovered world by Blakkjawz himself. As loyal to him as their Imperial counterparts are to the Emperor, the "Pink Boyz" don green facepaint and massive, crude clubs. Few orks survive test their toughness against them, much to the entertainment of the others.
Blakkjawz himself is a sight to behold. A good measure bigger than most warbosses, his leg is totally cybernetic and has a built in weapon, as well as several replacements. Most notable of all though, is his Iron Gob. Painted black and straight, it boasts several torches that give Blakkjawz a hellish appearance.
Notable crew:
Bluddgob, painboss and sadistic. Enjoys drinking the blood of non-orks, and files his teef down to be razor sharp. Often experiments on his patients, scaled up from experiments he runs on grots and gretchin, and very unlucky humans.
Klawbakk, Big Mek, has done more than a few modifications on himself, as will as the Kaptain. Desires to build a gargant he can drop from orbit without killing everyone onboard.
Durzob, the biggest ogryn Blakkjawz could find. Exceedingly dumb and loyal, he keeps the other ogryn in line, typically via shattering their jaws. Lost his hand to a gretchin's jaws, never recovered it. Power Klaw was installed as a replacement, though phantom pains make him grumpy.
Xenos of the /tg/ Heresy | |
---|---|
Orks | Da Merc - Kaptain Blackjawzz - Khork WAAAGH! Mongo Mork - WAAAGH! Sarkus |
Eldar | Craftworld Eldar - Harakien Empire Webway Lords & Dark Eldar |
Compact of Free Galactic Interchange |
Ellonoi - Metabasil - Slaugth - Tau - Vespid |
Other Dangerous Aliens | Anatik - Cyfecti - Morkai - Strixoros - Yaotl |