Party: Difference between revisions
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== See Also == | == See Also == | ||
* [[Murder hobos]], what many parties evolve into. | * [[Murder hobos]], what many parties evolve into. | ||
* [[Gamemaster]], the guy the party | * [[Gamemaster]], the guy with whom the party has to deal | ||
* [[Party Archetypes]], the many faces of your average party. | * [[Party Archetypes]], the many faces of your average party. | ||
Revision as of 22:08, 3 December 2015
Don't you know, you never split the party.
Clerics in the back keep those fighters hale and hearty.
The wizard in the middle, where he can shed some light,
And you never let that damn thief out of sight.
- Emerald Rose, "Never Split The Party"
A party, in the context of role-playing games, is a group of player characters working together. Generally, given a group of players, one will be the GM/DM/ST/Aedile, and the other players will take control of the player characters in a party. A party does not need to contain solely Player Characters, and various NPCs may or may not join the party, at the GM's discretion, when the plot demands it, or when players get goofy.
Never split the party. I'm serious, man, it's a bad idea.
See Also
- Murder hobos, what many parties evolve into.
- Gamemaster, the guy with whom the party has to deal
- Party Archetypes, the many faces of your average party.
External Links
- Never Split The Party, a filk song about a group that splits the party and runs into trouble.