Pathfinder Roleplaying Game: Difference between revisions

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When D&D 4th edition was announced it was immediately accepted with a lot of negative feelings by a rather large number of people. Realizing a lot of 3 and 3.5 material would suddenly become mostly useless and that Wizards will be making a significantly different game, Paizo Publishing decided to cash in on the 4th edition naysayers and appeal to the people who wanted to stick to the old edition, but realized it still needed fixing.
When D&D 4th edition was announced it was immediately accepted with a lot of negative feelings by a rather large number of people. Realizing a lot of 3 and 3.5 material would suddenly become mostly useless and that Wizards will be making a significantly different game, Paizo Publishing decided to cash in on the 4th edition naysayers and appeal to the people who wanted to stick to the old edition, but realized it still needed fixing.


Thus Pathfinder came about, usually called also D&D 3.75, due to the fact that it largely resembles the 3.5 ruleset but with various non-drastic updates, fixes and changes. Notably, grappling now makes sense (gasp!) and Fighters, Half-orcs, and Half-elves don't suck anymore.
Thus Pathfinder came about, usually called also D&D 3.75, due to the fact that it largely resembles the 3.5 ruleset but with various non-drastic updates, fixes and changes. Notably, grappling now makes sense (gasp!) and Half-orcs, and Half-elves don't suck anymore.  Fighters and Monks appear not to suck anymore, but this has been shown to be (unfortunately) not the case.
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Revision as of 02:41, 12 October 2008

When D&D 4th edition was announced it was immediately accepted with a lot of negative feelings by a rather large number of people. Realizing a lot of 3 and 3.5 material would suddenly become mostly useless and that Wizards will be making a significantly different game, Paizo Publishing decided to cash in on the 4th edition naysayers and appeal to the people who wanted to stick to the old edition, but realized it still needed fixing.

Thus Pathfinder came about, usually called also D&D 3.75, due to the fact that it largely resembles the 3.5 ruleset but with various non-drastic updates, fixes and changes. Notably, grappling now makes sense (gasp!) and Half-orcs, and Half-elves don't suck anymore. Fighters and Monks appear not to suck anymore, but this has been shown to be (unfortunately) not the case.

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