Plot Armor: Difference between revisions
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'''Plot armor''' is the ultimate, logic/odds-defying plating that can be outfitted on any [[Player character]]. Plot armor is rarely absent in any role-playing character, and it basically allows a character to survive situations that would outright kill anyone and/or anything else, such as surviving a Nuclear blast outside shelter, fending off thousands of elite warriors | '''Plot armor''' is the ultimate, logic/odds-defying plating that can be outfitted on any [[Player character]]. Plot armor is rarely absent in any role-playing character, and it basically allows a character to survive situations that would outright kill anyone and/or anything else, such as surviving a Nuclear blast outside shelter, or fending off thousands of elite warriors without so much getting a wound. In games, such as D&D, players tend to outfit their characters with heavy plot armor plating as the Dungeon master tends to kill them off and make it not-fun for players. In time-travel stories, the character might be known to exist at some point in the future, making this person impossible to kill before that event occurs. | ||
==Forms== | ==Forms== | ||
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* some type of armour/clothing that renders most/all attacks useless or inert on the wearer | * some type of armour/clothing that renders most/all attacks useless or inert on the wearer | ||
In role-playing | In [[role-playing game]]s, there can be a mechanism for plot armor, where player characters (and potentially very important [[NPC]]s) have "fate" or "karma" points that can be spent to offset bad rolls or shrug off injuries, or just many more hit points than anything else around them. | ||
[[Category:Gamer Slang]] |
Revision as of 05:06, 10 November 2013
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Plot armor is the ultimate, logic/odds-defying plating that can be outfitted on any Player character. Plot armor is rarely absent in any role-playing character, and it basically allows a character to survive situations that would outright kill anyone and/or anything else, such as surviving a Nuclear blast outside shelter, or fending off thousands of elite warriors without so much getting a wound. In games, such as D&D, players tend to outfit their characters with heavy plot armor plating as the Dungeon master tends to kill them off and make it not-fun for players. In time-travel stories, the character might be known to exist at some point in the future, making this person impossible to kill before that event occurs.
Forms
Plot armor can take many forms:
- hidden die rolls that "miss"
- surprise reinforcements
- some type of armour/clothing that renders most/all attacks useless or inert on the wearer
In role-playing games, there can be a mechanism for plot armor, where player characters (and potentially very important NPCs) have "fate" or "karma" points that can be spent to offset bad rolls or shrug off injuries, or just many more hit points than anything else around them.