Realism: Difference between revisions
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'''Realism''' is when a work of art (including fiction and traditional games) attempts to recreate reality with some degree of accuracy. It can be either a good thing or something to be avoided depending entirely on context. | '''Realism''' is when a work of art (including fiction and traditional games) attempts to recreate reality with some degree of accuracy. It can be either a good thing or something to be avoided depending entirely on context. | ||
== Pros of realism == | == Pros of realism == | ||
Realism makes the illusion that much more believable, which can make things more engaging. It also provides a handy frame work onto which things can be built. | Realism makes the illusion that much more believable, which can make things more engaging. It also provides a handy frame work onto which things can be built. All but the most experimental and abstract things uses reality as a framework to at least some degree. | ||
As it stands the world has a lot of great things that you can use, combine, tweak and master. If a creator is willing to do the research, they can created plenty of stuff that is wild and wonderful but realistic. | |||
== Cons of realism == | == Cons of realism == | ||
Realism demands restrictions. You can't have Wizards riding armored dragons battling against a horde of exploding watermelon throwing golems piloted by sapient weasels and call it realistic. | Realism demands restrictions. It usually means throwing out the outlandish. You can't have Wizards riding armored dragons battling against a horde of exploding watermelon throwing golems piloted by sapient weasels and call it realistic. | ||
More concretely, in traditional games realism all too often comes at the cost of heavy doses of [[crunch]]. | More concretely, in traditional games realism all too often comes at the cost of heavy doses of [[crunch]]. | ||
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Revision as of 22:13, 3 April 2020
Realism is when a work of art (including fiction and traditional games) attempts to recreate reality with some degree of accuracy. It can be either a good thing or something to be avoided depending entirely on context.
Pros of realism
Realism makes the illusion that much more believable, which can make things more engaging. It also provides a handy frame work onto which things can be built. All but the most experimental and abstract things uses reality as a framework to at least some degree.
As it stands the world has a lot of great things that you can use, combine, tweak and master. If a creator is willing to do the research, they can created plenty of stuff that is wild and wonderful but realistic.
Cons of realism
Realism demands restrictions. It usually means throwing out the outlandish. You can't have Wizards riding armored dragons battling against a horde of exploding watermelon throwing golems piloted by sapient weasels and call it realistic.
More concretely, in traditional games realism all too often comes at the cost of heavy doses of crunch.
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