Scrollhammer: Order of the Black Worm: Difference between revisions
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1d4chan>Dagoth Guy No edit summary |
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Support: | Support: | ||
Necromancer Cabal, | Necromancer Cabal, | ||
Worm Eremites | Worm Eremites | ||
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*Altmer for +? pts | *Altmer for +? pts | ||
Wargear: | '''Wargear''': | ||
Spells: | '''Spells''': | ||
Special Rules: | '''Special Rules''': | ||
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|} | |} | ||
Wargear: | '''Wargear''': | ||
Spells: | '''Spells''': | ||
Special Rules: | '''Special Rules''': | ||
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|} | |} | ||
Wargear: | '''Wargear''': | ||
Spells: | '''Spells''': | ||
Special Rules: | '''Special Rules''': | ||
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| - | | - | ||
|} | |} | ||
'''Wargear''': Skeletons carry a Hand Weapon and Shield. | |||
'''Special rules''': | '''Special rules''': | ||
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Skeletons cause Fear. | Skeletons cause Fear. | ||
The entire unit may replace its Hand Weapons and Shields with: | |||
The entire unit may replace its Hand | |||
*Short Bow (free) | *Short Bow (free) | ||
*Longbow (free) | *Longbow (free) | ||
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| - | | - | ||
|} | |} | ||
'''Wargear''': none | |||
'''Special rules''': | |||
Zombies cause Fear. | |||
The entire unit may be upgraded to: | |||
*Dread Zombies +? pts per model | |||
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[description goes here] | [description goes here] | ||
4 pts per model. | |||
Core. Horde, Infantry, Undead. | Core. Horde, Infantry, Undead. 10-60 models per unit. | ||
25mm x 25mm base. | 25mm x 25mm base. | ||
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|} | |} | ||
'''Wargear''': none | |||
'''Special Rules''': | |||
Ghostly: Ghostly models ignore difficult and dangerous terrain. They are Ethereal(see the Scrollhammer rulebook) and Immune to Frost. | |||
===Elites=== | ===Elites=== | ||
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|} | |} | ||
'''Wargear''': Skeleton Champions carry a Hand Weapon and Shield. | |||
'''Special rules''': | |||
Skeleton Champions cause Fear. | |||
The entire unit may replace its Hand Weapons and Shields with: | |||
*Longbow (free) | |||
*Spear and Shield +1 pts per model | |||
*Pike +2 pts per model | |||
*Great Weapon or Poleaxe +5 pts per model | |||
The entire unit may take: | |||
*Plate Armour(5+) +3 pts per model | |||
====Wraiths==== | ====Wraiths==== | ||
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| ? | | ? | ||
|} | |} | ||
'''Wargear:''' none | |||
'''Special Rules:''' | |||
Wraiths cause Fear. | |||
Ghostly: Ghostly models ignore difficult and dangerous terrain. They are Ethereal(see the Scrollhammer rulebook) and Immune to Frost. | |||
The entire unit may be upgraded to: | |||
*Gloom Wraiths +? pts per model | |||
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| ? | | ? | ||
|} | |} | ||
'''Wargear''': none | |||
'''Special rules''': | |||
Mummies cause Fear. | |||
One model may be upgraded to: | |||
*Greater Mummy +? pts | |||
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*Breton for +1 pts per model | *Breton for +1 pts per model | ||
*Altmer for +2 pts per model | *Altmer for +2 pts per model | ||
'''Wargear:''' | |||
'''Spells:''' | |||
'''Special Rules:''' | |||
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*Breton for +1 pts per model | *Breton for +1 pts per model | ||
*Altmer for +2 pts per model | *Altmer for +2 pts per model | ||
'''Wargear''': | |||
'''Spells''': | |||
'''Special Rules''': | |||
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| ? | | ? | ||
|} | |} | ||
'''Wargear''': | |||
'''Spells''': | |||
'''Special Rules''': | |||
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| ? | | ? | ||
|} | |} | ||
'''Wargear''': | |||
'''Spells''': | |||
'''Special Rules''': | |||
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| ? | | ? | ||
|} | |} | ||
'''Wargear''': | |||
'''Spells''': | |||
'''Special Rules''': | |||
Revision as of 04:02, 19 December 2012
I'll start working on this later. Eventually. Maybe. --Dagoth Guy 15:26, 18 December 2012 (UTC)
Introduction
General Rules
Shade of the Revenant: A model with this rule is able to use Soul Trap on Common Race models.
Diseases
Grave Chill: ?????
Carrion Worms: ?????
Slug Famine: ?????
Corpse Counts
- The Corpse Counts may freely be accessed by all players
- For every model that dies on the table top, the Corpse Counts increase.
- When ever a Corpse Count is used to create undead, the count used is reduced by the number of undead created.
Fresh Corpse Count
- Most living models will add to the Fresh Corpse Count when they die. This includes all Common Races as well as some others, such as Falmer.
- The Fresh Corpse Count may be used to create "fleshy" undead (Zombies, Mummies, Bonewalkers, etc.).
Decayed Corpse Pool
- When a fleshy undead model dies, it adds to the Rotted Corpse Count.
- The Rotted Corpse Count may be used to create skeletal undead (Skeletons, Skeleton Champions, Bonelords, etc.).
- Skeletal undead do not add to the Corpse Counts when slain.
Army List
Overview
Heroes: Elder Necromancer, Lich, Sload Warlock
Core: Skeletons, Zombies, Ghosts
Elites: Skeleton Champions, Wraiths, Mummies, Worm Anchorites
Support: Necromancer Cabal, Worm Eremites
Heroes
Master Necromancer
[description goes here]
? pts (? pts for [Grim/Dark/Dread/Something, I don't know] Archimandrite )
Hero. Independent Character, Skirmish, Infantry, Imperial. Single Model
25mm x 25mm base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Master Necromancer | 2 | 4 | 2 | 3 | 2 | 2 | 2 | 9 | 6(7) | - |
| [Whatever] Archimandrite | 2 | 4 | 2 | 3 | 3 | 2 | 2 | 9 | 7(8) | - |
A Master Necromancer may be changed to
- Breton for +? pts
- Altmer for +? pts
Wargear:
Spells:
Special Rules:
Lich
[description goes here]
? pts.
Hero. Independent Character, Skirmish, Infantry, Undead. Single Model.
40mm x 40mm base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Lich | 2 | 5 | 4 | 4 | 5 | 2 | 2 | 10 | 8 | 6+ |
Wargear:
Spells:
Special Rules:
Sload Warlock
[description goes here]
? pts.
Hero. Independent Character, Skirmish, Infantry, Sload. Single Model.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Sload Warlock | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Wargear:
Spells:
Special Rules:
Core
Skeletons
Throughout Tamriel, the long-dead lurk in the shadows, only bones remaining, but nevertheless moving with mysterious unlife. Many of these skeletons are servants of necromancers; others, damned souls cursed to walk Nirn even after all their flesh has rotted away. But all are silent, mindless killers, deserving no pity from the living.
4 pts per model.
Core. Horde, Infantry, Undead. 10-40 models per unit.
25mm x 25mm base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Skeleton | 3 | 3 | 2 | 2 | 1 | 2 | 1 | 5 | 0 | - |
Wargear: Skeletons carry a Hand Weapon and Shield.
Special rules:
Skeletons cause Fear.
The entire unit may replace its Hand Weapons and Shields with:
- Short Bow (free)
- Longbow (free)
- Spear and Shield (+1 pts/model)
Zombies
[description goes here]
? pts per model.
Core. Horde, Infantry, Undead. ?-? models per unit.
25mm x 25mm base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Zombie | 2 | 2 | 3 | 4 | 1 | 1 | 1 | 5 | 0 | - |
| Dread Zombie | 3 | 3 | 3 | 4 | 2 | 2 | 1 | 7 | 0 | - |
Wargear: none
Special rules:
Zombies cause Fear.
The entire unit may be upgraded to:
- Dread Zombies +? pts per model
Ghosts
[description goes here]
4 pts per model.
Core. Horde, Infantry, Undead. 10-60 models per unit.
25mm x 25mm base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Ghost | 2 | 0 | 2 | 2 | 1 | 2 | 1 | 5 | 2 | - |
Wargear: none
Special Rules:
Ghostly: Ghostly models ignore difficult and dangerous terrain. They are Ethereal(see the Scrollhammer rulebook) and Immune to Frost.
Elites
Skeleton Champions
[description goes here]
? pts per model.
Elite. Skirmish, Infantry, Undead. ?-? models per unit.
25mm x 25mm base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Skeleton Champion | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Wargear: Skeleton Champions carry a Hand Weapon and Shield.
Special rules:
Skeleton Champions cause Fear.
The entire unit may replace its Hand Weapons and Shields with:
- Longbow (free)
- Spear and Shield +1 pts per model
- Pike +2 pts per model
- Great Weapon or Poleaxe +5 pts per model
The entire unit may take:
- Plate Armour(5+) +3 pts per model
Wraiths
[description goes here]
? pts per model.
Elite. Horde, Infantry, Undead. ?-? models per unit.
25mm x 25mm base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Wraith | 3 | 0 | 3 | 3 | 1 | 3 | 2 | 7 | 2 | - |
| Gloom Wraith | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Wargear: none
Special Rules:
Wraiths cause Fear.
Ghostly: Ghostly models ignore difficult and dangerous terrain. They are Ethereal(see the Scrollhammer rulebook) and Immune to Frost.
The entire unit may be upgraded to:
- Gloom Wraiths +? pts per model
Mummies
? pts per model.
Elite. Horde, Infantry, Undead. ?-? models per unit.
25mm x 25mm base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Mummy | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
| Greater Mummy | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Wargear: none
Special rules:
Mummies cause Fear.
One model may be upgraded to:
- Greater Mummy +? pts
Worm Anchorites
[descripion goes here]
? pts per model.
Elite. Skirmish, Infantry, Imperial. ?-? models per unit.
25mm x 25mm base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Worm Anchorite | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Worm Anchorites may be changed to
- Breton for +1 pts per model
- Altmer for +2 pts per model
Wargear:
Spells:
Special Rules:
Support
Necromancer Cabal
? pts per model.
Support. Skirmish, Infantry, Imperial. ?-? models per unit.
25mm x 25mm base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Necromancer | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | 5 | - |
Necromancers may be changed to
- Breton for +1 pts per model
- Altmer for +2 pts per model
Wargear:
Spells:
Special Rules:
Worm Eremites
[desciption goes here]
? pts per model.
Support. Skirmish, Infantry, Undead. 1-4 models per unit.
25mm x 25mm base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Worm Eremite | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Wargear:
Spells:
Special Rules:
Special Characters
Mannimarco, the King of Worms
? pts.
Mannimarco may be taken as a Hero choice. Independent Character, Skirmish, Infantry, Undead. Single Model.
? x ? base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| Mannimarco | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Wargear:
Spells:
Special Rules:
N'Gasta
[description goes here]
? pts.
N'Gasta may be taken as a Hero choice. Independent Character, Skirmish, Infantry, Sload. Single Model.
? x ? base.
| Name | WS | BS | S | T | W | I | A | Ld | Mg | Sv |
|---|---|---|---|---|---|---|---|---|---|---|
| N'Gasta | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Wargear:
Spells:
Special Rules:
Equipment
Basic Equipment
Magic Items
Weapons and Staves
Armor and Shields
Bloodworm Helm: Bizarre in appearance, the Bloodworm Helm is a construct of eldritch bone. Forged through the dark magic of Mannimarco, King of Worms, it grants dark powers of sorcery to its wearer. Whoever bears it on his head becomes immersed in the black rites of the King of Worms, and the dead beckon to his command from their graves. Artifact, Helm. The bearer of the Helm of Worms may reroll any number of Power Dice each time he attempts to cast a Necromancy spell. He must abide by the second result. Undead he Summons have +1WS +1S. +25 pts.
Mantle of Woe: ?????
Other Items
Necromancer's Amulet:
Tome of Unlife: ?????