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[[image:Slaves sugar cane.jpg|thumb|300px|right|Slaves harvesting sugar cane, not a lot fun for them. It is good in tea, though.]]
[[image:Slaves sugar cane.jpg|thumb|300px|right|Slaves harvesting sugar cane, not a lot fun for them. It is good in tea, though.]]
'''Slavery''' is the act of owning other humans (as well as other sapient beings by extrapolation) as property. As slaves were bound to their owners they were prevented from leaving or refusing to work under threat of immediate violence for disobedience. When two groups fought, the victor would capture some of the defeated along with goods and put them to work. Latter on as long distance trade improved they also began selling said captives. The children of slaves usually were slaves themselves, though this was not universal. In other cases people would be put into slavery as a punishment, failure to pay their debts or voluntarily in a few cases to gain the favor of their superiors.
''“I came here in peace, seeking gold and slaves.”''
<br><small>- Jack Handey, ''What I'd Say to the Martians'' </small>


In addition to the practice of owning human beings as chattel there are other arrangements similar to slavery so that they are referred to as slavery informally. A few of these include Serfs (Serfs were not owned, but they were bound to the land owned by nobles and are required to work it), indentured servitude in colonial America (a guy was indentured to a contract holder and has to work for him for a term of years and the contract holder could punish said guy for failing to do work during that term), the various forced labor programs used by the Nazis and the victims of human trafficking.
'''Slavery''' is the institution of owning other humans (as well as other sapient beings by extrapolation) as property. As slaves are bound to their owners, they were prevented from leaving or refusing to work under threat of immediate violence for disobedience. When two groups would fight it was not uncommon for the victor to capture some of the defeated along with the goods or territory and put them to work. Later on, as long-distance trade improved, they also began selling said captives to other cultures. The children of slaves usually were slaves themselves, though this was not universal. In other cases people would be put into slavery as a punishment, failure to pay their debts or voluntarily in a few cases to gain the favor of their superiors.
 
In addition to the practice of owning human beings as chattel there are other contemporary and historical arrangements so similar to slavery that they are referred to as slavery informally. A few of these include serfdom ([[Peasant|serfs]] were not owned, but they were bound to the land owned by [[Noble|nobles]] and are required to work it), indentured servitude in colonial America (a guy was indentured to a contract holder and has to work off his debt over a number of years), impressment and shanghaiing (where people were forced to serve as sailors), the various forced labor programs used by the [[Nazi]]s, [[Communism|Communists]], and other despotic regimes and the victims of human trafficking which is still ongoing today.


== Slavery in Fantasy ==
== Slavery in Fantasy ==
Slavery is one of the common features of a setting's bad guy and an easy way to establish that a certain civilization is evil is that civilization making use of slaves. A bunch of guys attacks a place with chains and whips to take catch and take away it's people so they can be taken to toil, be beaten and raped for the benefit of some bastards is more than enough reason to establish "these guys are bad so go kill their asses". However, this is not always the case; both the perceived "good" and "bad" factions can also engage in slavery, although how they do it usually defines who's good and who's bad (regardless of how minute the difference is).
Because slavery is viewed as such a moral repugnance throughout the modern world it is an easy way for lazy [[GM]]s to get a reaction from players. Slavery being one of the common features of a setting's bad guys makes for an easy way to establish that civilization or organization is [[Alignment|evil]]. A bunch of guys attack a peaceful village with chains and whips to catch and take away its people so they can be forced to toil, be beaten and raped, and maybe made to fight to the death in arenas for the amusement and benefit of some sick bastards? That is more than enough reason to establish "these guys are bad, so go [[murderhobo|kill their asses]]."


Take Araby and the [[Dark Elves]] in Warhammer Fantasy's setting, for example. Both factions engage in wanton slavery and have no qualms about it being a common thing everywhere. However, what sort of defines each of them is how they see their slaves. In Araby, slaves have several rights, the slaves of children are guaranteed by law to not be slaves and particularly cruel mistreatment of slaves will result in punishment to the masters and the mistreated becoming free. The Dark Elves consider all non-dark-elves to be beneath them, and will torture and maim their slaves just because they think it is fun.
However, this is not always the case; both the perceived "good" and "bad" factions can also engage in slavery, although how they do it usually defines who's good and who's bad (regardless of how minute the difference is). Take [[Araby]] and the [[Dark Elves]] in ''[[Warhammer Fantasy Battles|Warhammer Fantasy's]]'' setting, for example. Both factions engage in wanton slavery and have no qualms about it being a common thing everywhere. However, what sort of defines each of them is how they see their slaves. In Araby, slaves have several rights, the slaves of children are guaranteed by law to not be slaves and particularly cruel mistreatment of slaves will result in punishment to the masters and the mistreated becoming free. The Dark Elves consider all non-Dark Elves to be beneath them and will torture and maim their slaves just because they think it is fun.


Though it is found in both slavery is more common in fantasy settings than science fiction. Why have a bunch of slaves working in a mine when you could have a bunch of robots who don't need slave drivers or food, don't plot escape/rebellion, and are stronger and easier to repair if damaged? Warhammer 40,000 actually justifies having slaves fairly well in that in the Imperium such automation is considered techno-heresy and the Dark Eldar are sick bastards who need to consume souls and get their rocks off at making others miserable.
Though it is found in both, slavery is more common in fantasy settings than in science fiction. Why have a bunch of slaves working in an irradiated asteroid space mine when you could have a bunch of robots who don't need slave drivers, food, air, don't plot escape/rebellion ([[Men of Iron|hopefully]]), and are stronger and easier to repair if damaged? ''[[Warhammer 40,000]]'' actually justifies having slaves fairly well in that in the [[Imperium]] such automation is considered techno-[[heresy]] and the [[Dark Eldar]] are sick bastards who need to consume souls and get their rocks off at making others miserable.


Slavery of a [[/d/|certain kind]] is a common feature of many [[Magical Realm]]s.
Slavery of a [[/d/|certain kind]] is a common feature of many [[Magical Realm]]s.
[[Category:History]]
[[Category:History]]

Revision as of 05:09, 9 July 2017

Slaves harvesting sugar cane, not a lot fun for them. It is good in tea, though.

“I came here in peace, seeking gold and slaves.”
- Jack Handey, What I'd Say to the Martians

Slavery is the institution of owning other humans (as well as other sapient beings by extrapolation) as property. As slaves are bound to their owners, they were prevented from leaving or refusing to work under threat of immediate violence for disobedience. When two groups would fight it was not uncommon for the victor to capture some of the defeated along with the goods or territory and put them to work. Later on, as long-distance trade improved, they also began selling said captives to other cultures. The children of slaves usually were slaves themselves, though this was not universal. In other cases people would be put into slavery as a punishment, failure to pay their debts or voluntarily in a few cases to gain the favor of their superiors.

In addition to the practice of owning human beings as chattel there are other contemporary and historical arrangements so similar to slavery that they are referred to as slavery informally. A few of these include serfdom (serfs were not owned, but they were bound to the land owned by nobles and are required to work it), indentured servitude in colonial America (a guy was indentured to a contract holder and has to work off his debt over a number of years), impressment and shanghaiing (where people were forced to serve as sailors), the various forced labor programs used by the Nazis, Communists, and other despotic regimes and the victims of human trafficking which is still ongoing today.

Slavery in Fantasy

Because slavery is viewed as such a moral repugnance throughout the modern world it is an easy way for lazy GMs to get a reaction from players. Slavery being one of the common features of a setting's bad guys makes for an easy way to establish that civilization or organization is evil. A bunch of guys attack a peaceful village with chains and whips to catch and take away its people so they can be forced to toil, be beaten and raped, and maybe made to fight to the death in arenas for the amusement and benefit of some sick bastards? That is more than enough reason to establish "these guys are bad, so go kill their asses."

However, this is not always the case; both the perceived "good" and "bad" factions can also engage in slavery, although how they do it usually defines who's good and who's bad (regardless of how minute the difference is). Take Araby and the Dark Elves in Warhammer Fantasy's setting, for example. Both factions engage in wanton slavery and have no qualms about it being a common thing everywhere. However, what sort of defines each of them is how they see their slaves. In Araby, slaves have several rights, the slaves of children are guaranteed by law to not be slaves and particularly cruel mistreatment of slaves will result in punishment to the masters and the mistreated becoming free. The Dark Elves consider all non-Dark Elves to be beneath them and will torture and maim their slaves just because they think it is fun.

Though it is found in both, slavery is more common in fantasy settings than in science fiction. Why have a bunch of slaves working in an irradiated asteroid space mine when you could have a bunch of robots who don't need slave drivers, food, air, don't plot escape/rebellion (hopefully), and are stronger and easier to repair if damaged? Warhammer 40,000 actually justifies having slaves fairly well in that in the Imperium such automation is considered techno-heresy and the Dark Eldar are sick bastards who need to consume souls and get their rocks off at making others miserable.

Slavery of a certain kind is a common feature of many Magical Realms.