Always Chaotic Evil: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
No edit summary
No edit summary
Line 5: Line 5:
It's mostly used as an easy placeholder term for the "typically villainous races" - [[orc]]s, [[goblinoid]]s, [[gnoll]]s, [[ogre]]s, etc. A handy way to refer to the usual "chuck 'em at the PCs and let them hack 'em down" cannon fodder races.
It's mostly used as an easy placeholder term for the "typically villainous races" - [[orc]]s, [[goblinoid]]s, [[gnoll]]s, [[ogre]]s, etc. A handy way to refer to the usual "chuck 'em at the PCs and let them hack 'em down" cannon fodder races.


The term has gotten a little unwelcome on /tg/ in modern years, as the basic idea that thinking humanoid races are somehow inherently evil and deserve only extermination is seen as being... well, a little too [[/pol/]]-friendly.
The term has gotten a little unwelcome on /tg/ in modern years, as the basic idea that thinking humanoid races are somehow inherently evil and deserve only extermination is seen as being... well, a little too [[/pol/]]-friendly. That and what's the point of roleplaying if you can't go against type ([[Drizzt|''meaningfully'', mind you]])?


[[Category: Gamer Slang]]
[[Category: Gamer Slang]]

Revision as of 05:40, 24 September 2017

This article related to Dungeons & Dragons is a stub. You can help 1d4chan by expanding it

Always Chaotic Evil is a slang term that /tg/ has picked up from our frenemies over on TVTropes. The term originates from Dungeons & Dragons, and specifically its early use of the mechanics of alignment. In the Monster Manual, creatures would always have their "alignment propensity", the specific alignment that the "average" member of their species would have, listed as part of their statblock.

It's mostly used as an easy placeholder term for the "typically villainous races" - orcs, goblinoids, gnolls, ogres, etc. A handy way to refer to the usual "chuck 'em at the PCs and let them hack 'em down" cannon fodder races.

The term has gotten a little unwelcome on /tg/ in modern years, as the basic idea that thinking humanoid races are somehow inherently evil and deserve only extermination is seen as being... well, a little too /pol/-friendly. That and what's the point of roleplaying if you can't go against type (meaningfully, mind you)?