Android: Netrunner: Difference between revisions

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Remake of the cult classic[[Netrunner]] done by FFG in their own Android Universe. The setting to Android: Netrunner are similar to some of William Gibson's Nueromancer and few other classics such as Blade Runner and the like. Most of the Mechanics are the same as the original 1996 version, with some changes to the theme and some mechanics added it. The main idea of the game is that Android: Netrunner is an asymmetrical game, in which both players during the game match play different roles: One being subversive hacker knows as a Runner who tries to expose the Corps secrets, where the other player plays the role of the big and bad Corporation, who attempts to protect their servers to advance their agenda -or potentially stop the runner and flatline them. Both players win by reaching Seven agenda points or if one of the loss conditions is met for any of the players. The loss condition for the Corp is if they are forced to draw from R&D and cannot, then the Corp loses. The runner's loss condition is flatline, which is if he is forced to discard more cards than are in his hand or his handsize is reduced to a negative number by the end of the runner's turn.
Remake of the cult classic[[Netrunner]] done by FFG in their own Android Universe. The setting to Android: Netrunner are similar to some of William Gibson's Nueromancer and few other classics such as Blade Runner and the like. Most of the Mechanics are the same as the original 1996 version, with some changes to the theme and some mechanics added it. The main idea of the game is that Android: Netrunner is an asymmetrical game, in which both players during the game match play different roles: One being subversive hacker knows as a Runner who tries to expose the Corps secrets, where the other player plays the role of the big and bad Corporation, who attempts to protect their servers to advance their agenda -or potentially stop the runner and flatline them. Both players win by reaching Seven agenda points or if one of the loss conditions is met for any of the players. The loss condition for the Corp is if they are forced to draw from R&D and cannot, then the Corp loses. The runner's loss condition is flatline, which is if he is forced to discard more cards than are in his hand or his handsize is reduced to a negative number by the end of the runner's turn.


'''The difference between a CCG and a LCG'''





Revision as of 15:32, 16 July 2015

Android: Netrunner

Remake of the cult classicNetrunner done by FFG in their own Android Universe. The setting to Android: Netrunner are similar to some of William Gibson's Nueromancer and few other classics such as Blade Runner and the like. Most of the Mechanics are the same as the original 1996 version, with some changes to the theme and some mechanics added it. The main idea of the game is that Android: Netrunner is an asymmetrical game, in which both players during the game match play different roles: One being subversive hacker knows as a Runner who tries to expose the Corps secrets, where the other player plays the role of the big and bad Corporation, who attempts to protect their servers to advance their agenda -or potentially stop the runner and flatline them. Both players win by reaching Seven agenda points or if one of the loss conditions is met for any of the players. The loss condition for the Corp is if they are forced to draw from R&D and cannot, then the Corp loses. The runner's loss condition is flatline, which is if he is forced to discard more cards than are in his hand or his handsize is reduced to a negative number by the end of the runner's turn.

The difference between a CCG and a LCG



Will be back to continue -Tanako