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The Auron Infantries were a unit of the [[Imperial Army (Hektor Heresy)|Imperial Army]].
The Auron Infantries were a formation of the [[Imperial Army (Hektor Heresy)|Imperial Army]].  They focused on light infantry.
== Overview ==
== Overview ==
[[File:Auron1.jpg|200px|thumb]]
[[File:Auron1.jpg|200px|thumb]]
[The flavor is ,predominantly, a mix between WWI and WWII Aus and NZ soldiers (them Slouch hats, brownish cloths, sometimes pouches across chests), but obviously worked into the future-soldier look, with a sprinkle of Catachan (singlets, bandannas, muscles, knives, etc). Mostly Australian themed. Will subtly incorporate NZ flavors in there in future.]


The Auron Infantries are an Imperial Army force, focusing on light infantry, founded in late M30 on the planet Auron. Auron Infantrymen have been known to internally refer to one another as 'Aurries'.
The Auron Infantries were founded in late M30 on the planet Auron. Auron Infantrymen have been known to internally refer to one another as 'Aurries'. As their title implies, the Auron Infantries are mainly comprised of light infantry, with little use of little heavy weapons or vehicles. They have secondary elements of jungle fighting and mounted infantry teams.
 
As their title implies, the Auron Infantries are mainly comprised of light infantry, with little use of little heavy weapons or vehicles. They have secondary elements of jungle fighting and mounted infantry teams.


== Behaviour ==
== Behaviour ==
Auron Infantryman behavior is characterized by their casual, jokey attitude and outlook towards life and war. They usually follow orders loosely and casually, except in deathly situations, in which an Auron Infantryman can be called upon to enact orders with grim determination and adherence. Each Infantryman has a unique bond with his fellow Aurrie, known internally as 'mateship'. Often, it is mateship that keeps squads and companies together, rather than the efforts of the discipline officers.
Auron Infantryman behavior is characterized by their casual, jokey attitude and outlook towards life and war. They usually follow orders loosely, but in deadly situation the grim determination and loyalty of the Auron Infantryman is almost unmatched. Each Infantryman has a unique bond with his fellow Aurrie, known internally as 'mateship'. Often, it is mateship that keeps squads and companies together, rather than the efforts of the discipline officers.  The looseness and amiability of the Auron Infantrymen earns them scorn and underestimation from commanders of other IAs, but also fondness and benevolence from rank-and-file soldiers of other IAs.


It is the looseness and amiability of the Auron Infantrymen that earns them scorn and underestimation from commanders of other IAs, but also fondness and benevolence from rank-and-file soldiers of other IAs.
In their spare time on the ground between fighting, the Infantrymen can be found playing various sports of Auron ('Checky', a ball game concerning a black and white checkered ball, 'Wickets', a ball-catching and running game with a batsman and pitcher, and 'Foursticks', a hands-on ballgame with four tall goal posts, are to name but a few). Infantrymen enjoy teaching these sports to the bewildered soldiers of other Imperial Armies, much to the disdain of officers.  A very few of the Adeptus Astartes have dabbled in Aurrie sports.


In their spare time on the ground between fighting, the Infantrymen can be found playing various sports of Auron ('Checky', a ball game concerning a black and white checkered ball, 'Wickets', a ball-catching and running game with a batsman and pitcher, and 'Foursticks', a hands-on ballgame with four tall goal posts, are to name but a few). Infantrymen enjoy teaching these sports to the bewildered soldiers of other Imperial Armies, much to the disdain of officers.
== Doctrines ==
== Doctrines ==
Select companies of the Auron Infantry have found niches in the theatre of war, specifically jungle fighting and mounted infantry, in which the natural habits of the Aurries are extremely useful (like bushland tracking and farmland horse-handling), although these specialist fighters remain as merely an element of the Auron Infantry.
Select companies of the Auron Infantry have found niches in the theatre of war, specifically jungle fighting and mounted infantry, in which the natural habits of the Aurries are extremely useful (like bushland tracking and farmland horse-handling).  Such skills sometimes saw Auron Infantry regiments broken up and dispersed among other Imperial Army formations to serve as scouts, although sterner commanders were wary of 'infecting' their troops with the Aurrie approach to military discipline.
 
The Auron foot soldiers seem more at home in harsher, wild environments than the average soldier, especially in hot climates, as they are used to such conditions on Auron, especially the rural areas.
Living on Auron has also let Aurries develop certain habits and rituals, like checking your boots EVERY time you put them on, NOT leaving clothing on the ground, and the old tried and tested assuming EVERYTHING that moves is a danger. Such practices further add to the Auron Infantry’s resilience to harsh environments.


This doesn’t mean that the Auron Infantry can breathe toxic air and live in deadly temperatures; it’s just that their ‘comfortable fighting conditions’ is wider and more flexible than the average joe.
The Auron foot soldiers seem more at home in harsher, wild environments than the average soldier, especially in hot climates, as they are used to such conditions on Auron, especially the rural areas.  Living on Auron has also let Aurries develop certain habits and rituals, like checking your boots EVERY time you put them on, NOT leaving clothing on the ground, and the old tried and tested assuming EVERYTHING that moves is a danger. Such practices further add to the Auron Infantry’s resilience to harsh environments.  This doesn’t mean that the Auron Infantry can breathe toxic air and live in deadly temperatures; it’s just that their ‘comfortable fighting conditions’ is wider and more flexible than the average joe.


== Homeworld ==
== Homeworld ==

Revision as of 23:04, 25 January 2015

This page details people, events, and organisations from the /tg/ Heresy, a fan re-working of the Warhammer 40,000 Universe. See the /tg/ Heresy Timeline and Galaxy pages for more information on the Alternate Universe.

"As a Marshal of the Imperial Army, I am obliged to have something bad to say about the Auron Infantries. Among the more polite remarks of my fellow officers the terms insubordinate, undisciplined, reckless, coarse, savage, lazy, and sloppy all crop up. For myself, I was just upset to have so few Aurries fighting alongside us."

(Excerpt from A Marshal in the Great Crusade, the memoirs of Jeanne d'Orléans.)


Auron Infantries
Homeworld Auron
Doctrine Light Infantry
Signature Equipment Slouch Hats, Simple Fieldkits, Small Arms (Autoguns, Lasguns) Bayonet Attachments, Hunting knives, Mounted Infantry with Sabre
Colors Brown and Tan, with splashes of Green


The Auron Infantries were a formation of the Imperial Army. They focused on light infantry.

Overview

The Auron Infantries were founded in late M30 on the planet Auron. Auron Infantrymen have been known to internally refer to one another as 'Aurries'. As their title implies, the Auron Infantries are mainly comprised of light infantry, with little use of little heavy weapons or vehicles. They have secondary elements of jungle fighting and mounted infantry teams.

Behaviour

Auron Infantryman behavior is characterized by their casual, jokey attitude and outlook towards life and war. They usually follow orders loosely, but in deadly situation the grim determination and loyalty of the Auron Infantryman is almost unmatched. Each Infantryman has a unique bond with his fellow Aurrie, known internally as 'mateship'. Often, it is mateship that keeps squads and companies together, rather than the efforts of the discipline officers. The looseness and amiability of the Auron Infantrymen earns them scorn and underestimation from commanders of other IAs, but also fondness and benevolence from rank-and-file soldiers of other IAs.

In their spare time on the ground between fighting, the Infantrymen can be found playing various sports of Auron ('Checky', a ball game concerning a black and white checkered ball, 'Wickets', a ball-catching and running game with a batsman and pitcher, and 'Foursticks', a hands-on ballgame with four tall goal posts, are to name but a few). Infantrymen enjoy teaching these sports to the bewildered soldiers of other Imperial Armies, much to the disdain of officers. A very few of the Adeptus Astartes have dabbled in Aurrie sports.

Doctrines

Select companies of the Auron Infantry have found niches in the theatre of war, specifically jungle fighting and mounted infantry, in which the natural habits of the Aurries are extremely useful (like bushland tracking and farmland horse-handling). Such skills sometimes saw Auron Infantry regiments broken up and dispersed among other Imperial Army formations to serve as scouts, although sterner commanders were wary of 'infecting' their troops with the Aurrie approach to military discipline.

The Auron foot soldiers seem more at home in harsher, wild environments than the average soldier, especially in hot climates, as they are used to such conditions on Auron, especially the rural areas. Living on Auron has also let Aurries develop certain habits and rituals, like checking your boots EVERY time you put them on, NOT leaving clothing on the ground, and the old tried and tested assuming EVERYTHING that moves is a danger. Such practices further add to the Auron Infantry’s resilience to harsh environments. This doesn’t mean that the Auron Infantry can breathe toxic air and live in deadly temperatures; it’s just that their ‘comfortable fighting conditions’ is wider and more flexible than the average joe.

Homeworld

Auron is a world of farms, bush, and mountains. It is mostly monocultural, with slight variations according to region. Auron was founded just before the Age of Strife, originally as a low-budget attempt at dumping a multitude of systems' criminals onto one planet. Auron survived throughout the Age of Strife, developing efficient agricultural systems to feed their low population and infrastructure. When they were enveloped into the Imperium, Auron took up the role of an agricultural supplier, and simultaneously founded the Auron Infantries to join the Emperor’s Great Crusade.

Notable Regiments

  • 38th Auron Infantry The 38th was the only first-line Imperial Army regiment on the newly-pacified world of Destino when the Harakien Eldar Empire attacked. Although they were unable to prevent a rout of the defending forces, the Aurries' courageous guerilla campaign disrupted the invaders until the Space Marines of Winged Victory returned. The half-starved survivors of the 38th also provided the Imperium with critical tactical intelligence for the Pacification of the Harakien Sector. These heroes of the Great Crusade were personally commended by the Primarch Gaspard Lumey.
Imperial Army Formations of the /tg/ Heresy
Ardito Highwatch - Auron Infantries - Carlisian Shock Troops - Chelob Hammerers
Ciban Chasseurs - Dolsene Rifles - Elsinor Favored Sons - Exirans - Fischetti Numeri
Gethsemane Regiments - Glasgan Fatalis - Haeltoth Starguard - Kondrus Aeroguard
Markian Corps - Motroit Enforcers - Narakan "Scumdogs" - Rosskan Strelky
Skoptsi Redeemers - Vaartes Fated