The Killer of the Maze: Difference between revisions
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This is a page for a fan-made boardgame set in the Warhammer 40K universe which depicts the desperate attempt of an imperial group to retrieve a lost imperial beacon while hunted down by a horrifying Tyranid biomorph. | This is a page for a fan-made boardgame set in the Warhammer 40K universe which depicts the desperate attempt of an imperial group to retrieve a lost imperial beacon while hunted down by a horrifying Tyranid biomorph. | ||
=Space Hulk Tiles= | |||
The tiles in The Killer of the Maze are square pieces which can fit onto any other tile. Some tiles are simply corridors, through which the party of brave/doomed exploeres of the hulk must traverse, some of them contain horrors left over by the hulk's previous inhabitants, while a rare few contain a glimmer of hope, a feature, landmark or item, which might just help them with their lives. | |||
==Basic Tiles== | |||
{| class=wikitable cellspacing="0" cellpadding="5" align="left" | |||
! Name !! Description !! Number of Access Corridors !! Vents or Ducts | |||
|- | |||
| Dead End || The party is confronted by a blank wall which looms out of the darkness before them. It doesn't matter if its a collapsed bulkhead, the remnants of a long forgetten room, or simply the end of a corridor, it still mocks them with a simple message; there is no way forward from here. || 1 || 0 | |||
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|} <br style="clear: both; height: 0px;" /> | |||
Revision as of 19:49, 8 January 2020
This is a page for a fan-made boardgame set in the Warhammer 40K universe which depicts the desperate attempt of an imperial group to retrieve a lost imperial beacon while hunted down by a horrifying Tyranid biomorph.
Space Hulk Tiles
The tiles in The Killer of the Maze are square pieces which can fit onto any other tile. Some tiles are simply corridors, through which the party of brave/doomed exploeres of the hulk must traverse, some of them contain horrors left over by the hulk's previous inhabitants, while a rare few contain a glimmer of hope, a feature, landmark or item, which might just help them with their lives.
Basic Tiles
| Name | Description | Number of Access Corridors | Vents or Ducts |
|---|---|---|---|
| Dead End | The party is confronted by a blank wall which looms out of the darkness before them. It doesn't matter if its a collapsed bulkhead, the remnants of a long forgetten room, or simply the end of a corridor, it still mocks them with a simple message; there is no way forward from here. | 1 | 0 |
| - | - | - | - |
| - | - | - | - |
| - | - | - | - |
| - | - | - | - |