Tiefling: Difference between revisions
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One of the recurring themes of Tieflings is that others find them inherently unsettling. This has survived into 4e, in which they get a bonus to CHA to represent their mad intimidation skillz. | One of the recurring themes of Tieflings is that others find them inherently unsettling. This has survived into 4e, in which they get a bonus to CHA to represent their mad intimidation skillz. | ||
{{D&D4e-Races}} |
Revision as of 19:22, 2 November 2011
Half-Demon/Daemon/Devil race in the D&D games, first introduced with 2nd edition's Planescape, where they had hints of demonic nature (teeth, little horns, a tail maybe). In 4e, they are depicted with ramlike horns, large tails, and a dark red skin tone.
One of the recurring themes of Tieflings is that others find them inherently unsettling. This has survived into 4e, in which they get a bonus to CHA to represent their mad intimidation skillz.
Dungeons & Dragons 4th Edition Races | |
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Player's Handbook 1 | Dragonborn • Dwarf • Eladrin • Elf • Half-Elf • Halfling • Human • Tiefling |
Player's Handbook 2 | Deva • Gnome • Goliath • Half-Orc • Shifter |
Player's Handbook 3 | Githzerai • Minotaur • Shardmind • Wilden |
Monster Manual 1: | Bugbear • Doppelganger • Githyanki • Goblin • Hobgoblin • Kobold • Orc |
Monster Manual 2 | Bullywug • Duergar • Kenku |
Dragon Magazine | Gnoll • Shadar-kai |
Heroes of Shadow | Revenant • Shade • Vryloka |
Heroes of the Feywild | Hamadryad • Pixie • Satyr |
Eberron's Player's Guide | Changeling • Kalashtar • Warforged |
The Manual of the Planes | Bladeling |
Dark Sun Campaign Setting | Mul • Thri-kreen |
Forgotten Realms Player's Guide | Drow • Genasi |