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Sakuya Izayoi, Maid of the Scarlet Devil<br/>
<b>Sakuya Izayoi (Level 19 Solo Artillery)</b><br>
Level 18 Solo Controller<br/>
Medium natural humanoid<br>
Initiative: +23<br/>
XP 12,000<br>
Senses Perception +19<br/>
 
HP 600; Bloodied 300<br/>
 
AC 39; Fortitude 24, Reflex 38, Will 27<br/>
<b>Initiative</b> +18<br>
Speed 9, fly 9 (hover)<br/>
<b>Senses</b> Perception +21<br>
Action Points 2<br/>
<b>HP</b>925; <b>Bloodied</b> 462<br>
<br/>
<b>AC</b> 35; <b>Fortitude</b> 33, <b>Reflex</b> 35, <b>Will</b> 33<br>
Unarmed Strike (standard; at-will)<br/>
<b>Saving Throws</b> +5 (+8 against fear and charm effects, and against effects that immobilize, restrain, or slow); whenever an attack applies an effect to Rorn that a save can end, she makes an immediate saving throw. If it succeeds, she is unaffected by the effect. Sakuya makes saving throws at the end of each of her turns as normal.<br>
+27 vs AC; 1d4 + 9 damage<br/>
<b>Speed</b> 8, fly 8 (hover)<br>
<br/>
<b>Action Points</b> 2<br>
Silver Knives (standard; at-will)<br/>
 
Ranged 10/20; Attack: +27 vs AC: 5d4 + 5 damage<br/>
<i>Melee Basic:</i> <b>Unarmed Strike</b> (standard; at-will)<br>
<br/>
+26 vs. AC; 3d12+3 damage.<br>
Perfect Maid (free; recharge 6)<br/>
 
One melee attack that would hit Sakuya misses instead. The attacker takes 5d4 + 5 damage.<br/>
<i>Ranged Basic:</i> <b>Dagger</b> (standard; at-will)<br>
<br/>
Ranged 10/20; +26 vs. AC; 3d12 + 9 damage. This attack does not provoke opportunity attacks.<br>
Vanishing Everything (minor; recharge 456)<br/>
 
Sakuya moves her speed.<br/>
<i>Ranged:</i> <b>Sense of Thrown Edge</b> (standard; recharge 6)<br>
<br/>
Ranged 40; +26 vs. AC; 5d12 + 9 damage. This attack does not provoke opportunity attacks.<br>
Sense of Thrown Edge (standard; recharge 6)<br/>
 
Ranged 40; Attack: +27 vs AC: 5d4 + 5 damage<br/>
<i>Ranged:</i> <b>Perfect Maid</b> (immediate interrupt, when Sakuya would be hit by a melee attack; recharge 6)<br>
<br/>
Ranged 5; +24 vs Reflex; 3d12 + 9 damage, and the attacker's melee attack misses.
Square Ricochet (free, recharge 6)<br/>
 
Reroll any missed attack roll.<br/>
<b>Square Ricochet (free; recharge 6)
<br/>
Sakuya rerolls one missed attack roll.
Draw Spellcard (minor; once per turn if she has 4 or fewer cards)<br/>
 
Roll a D6, add the corresponding spell card to Sakuya's spell card pool unless she has five already.<br/>
<b>Vanishing Everything (minor; recharge 6)
1: Silver Sign 「Silver Bound」<br/>
Sakuya teleports her speed.
2: Hocus-Pocus 「Eternal Meek」<br/>
 
3: Wound Sign 「Inscribe Red Soul」<br/>
<b>Spell Cards (no action)</b>
4: Illusion Sign 「Killing Doll」<br/>
At the start of each of her turns (including extra turns she may gain), Sakuya randomly draws one spell card and adds it to her spell card pool. Roll 1d6 to determine which card is drawn:
5: Time Sign 「Private Square」<br/>
1: Silver Sign 「Silver Bound」
6: Sakuya chooses one from the list.<br/>
2: Hocus-Pocus 「Eternal Meek」, becomes Rapid Sign 「Luminous Ricochet」 while bloodied
<br/>
3: Wound Sign 「Inscribe Red Soul」, becomes Scarred Soul 「Soul Sculpture」 while bloodied
When bloodied, instead use the following table:<br/>
4: Illusion Sign 「Killing Doll」, becomes Burial Illusion 「Phantomic Killer in Night Mist」 while bloodied
1: Silver Sign 「Silver Bound」<br/>
5: Time Sign 「Private Square」, becomes Sakuya's World while bloodied
2: Rapid Sign 「Luminous Ricochet」<br/>
6: Sakuya chooses one from the list.
3: Scarred Soul 「Soul Sculpture」<br/>
 
4: Burial Illusion 「Phantomic Killer in Night Mist」<br/>
<i>Close:</i> <b>Silver Sign 「Silver Bound」</b> (standard, usable even while stunned; spell card)
5: 「Sakuya's World」<br/>
Close burst 1; +26 vs AC; 4d12 + 9 damage. <i>Miss:</i> Half damage. All conditions on Sakuya are removed.
6: Sakuya chooses one from the list.<br/>
 
<br/>
<i>Ranged:</i> <b>Hocus-Pocus 「Eternal Meek」</b> (standard; spell card [costs one additional spell card])
Silver Sign 「Silver Bound」 (standard; spellcard)<br/>
Ranged 10/20; +26 vs AC; 4d12 + 9 damage, and the target is pushed 2 squares and knocked prone.
Close burst 1; +27 vs AC, 3d4 + 19 damage. Miss: Half damage. All negative status effects on Sakuya are cancelled.<br/>
 
<br/>
<i>Ranged:</i> <b>Rapid Sign 「Luminous Ricochet」</b> (standard; spell card [costs one additional spell card])
Hocus-Pocus 「Eternal Meek」 (standard; spellcard [costs one additional spellcard])<br/>
Ranged 10/20; +26 vs AC; 4d12 + 9 damage, and the target is pushed 2 squares and knocked prone. <i>Miss:</i> Sakuya repeats the attack against another target (other than the original target) within range. Sakuya may only repeat the attack once.
Ranged 20; Attack: +60 vs AC; 5d4 + 19 damage.<br/>
 
<br/>
<i>Melee:</i> <b>Wound Sign 「Inscribe Red Soul」</b> (standard; spell card [costs two additional spell cards])
Rapid Sign 「Luminous Ricochet」 (standard; spellcard [costs one additional spellcard])<br/>
Sakuya makes up to 3 attacks; +26 vs AC; 1d12+9 damage.
Ranged 20; Attack: +27 vs AC; 5d4 + 19 damage. Miss: May repeat attack against another valid target.<br/>
 
<br/>
<i>Melee:</i> <b>Scarred Soul 「Soul Sculpture」</b> (standard; spell card [costs two additional spell cards])
Wound Sign 「Inscribe Red Soul」 (standard; spellcard [costs two additional spellcards])<br/>
Sakuya makes up to 5 attacks; +26 vs AC; 1d12+9 damage.
+27 vs AC, 1d4 + 10 damage. May repeat attack up to five times.<br/>
 
<br/>
<i>Ranged:</i> <b>Illusion Sign 「Killing Doll」</b> (standard; spell card [costs three additional spell cards])
Scarred Soul 「Soul Sculpture」 (standard; spellcard [costs two additional spellcards])<br/>
Ranged 10/20; Sakuya makes up to 4 attacks; +26 vs AC; 1d12+9 damage.
+27 vs AC, 1d4 + 10 damage. May repeat attack up to eight times.<br/>
 
<br/>
<i>Ranged:</i> <b>Burial Illusion 「Phantomic Killer in Night Mist」</b> (standard; spell card [costs three additional spell cards])
Illusion Sign 「Killing Doll」 (standard; spellcard [costs three additional spellcards])<br/>
Ranged 10/20; Sakuya makes up to 6 attacks; +26 vs AC; 1d12+9 damage.
Ranged 10/20; Attack: +27 vs AC, 1d4 + 10 damage. May repeat attack up to five times.<br/>
 
<br/>
<b>Time Sign 「Private Square」</b> (minor; spell card [costs four additional spell cards])
Burial Illusion 「Phantomic Killer in Night Mist」 (standard; spellcard [costs three additional spellcards])<br/>
Sakuya may take an additional turn after her current turn.
Ranged 10/20; Attack: +27 vs AC, 1d4 + 10 damage. May repeat attack up to eight times.<br/>
 
<br/>
<b>Sakuya's World</b> (minor; spell card [costs four additional spell cards])
Time Sign 「Private Square」 (minor; spellcard [costs four additional spellcards])<br/>
Sakuya may take two additional turns after her current turn.
Everyone except Sakuya is automatically dazed until the end of her next turn.<br/>
 
Sakuya can't use Draw Spellcard on her next turn.<br/>
<b>Alignment</b> Unaligned <b>Languages</b> Common, Japanese<br>
<br/>
<b>Skills</b> Acrobatics +23, Arcana +19, Insight +21, Perception +21, Stealth +23, Thievery +23<br>
「Sakuya's World」 (minor; spellcard [costs four additional spellcards])<br/>
<b>Str</b> 16 (+12) <b>Dex</b> 29 (+18) <b>Wis</b> 25 (+16)<br>
Everyone except Sakuya is automatically stunned until the end of her next turn.<br/>
<b>Con</b> 25 (+16) <b>Int</b> 21 (+14) <b>Cha</b> 21 (+14)<br>
Sakuya can't use Draw Spellcard on her next turn.<br/>
<b>Equipment</b> 20 daggers (Sakuya retrieves other daggers from an extradimensional space), maid dress, pocket watch<br>

Revision as of 01:45, 26 August 2008

Sakuya Izayoi (Level 19 Solo Artillery)
Medium natural humanoid
XP 12,000


Initiative +18
Senses Perception +21
HP925; Bloodied 462
AC 35; Fortitude 33, Reflex 35, Will 33
Saving Throws +5 (+8 against fear and charm effects, and against effects that immobilize, restrain, or slow); whenever an attack applies an effect to Rorn that a save can end, she makes an immediate saving throw. If it succeeds, she is unaffected by the effect. Sakuya makes saving throws at the end of each of her turns as normal.
Speed 8, fly 8 (hover)
Action Points 2

Melee Basic: Unarmed Strike (standard; at-will)
+26 vs. AC; 3d12+3 damage.

Ranged Basic: Dagger (standard; at-will)
Ranged 10/20; +26 vs. AC; 3d12 + 9 damage. This attack does not provoke opportunity attacks.

Ranged: Sense of Thrown Edge (standard; recharge 6)
Ranged 40; +26 vs. AC; 5d12 + 9 damage. This attack does not provoke opportunity attacks.

Ranged: Perfect Maid (immediate interrupt, when Sakuya would be hit by a melee attack; recharge 6)
Ranged 5; +24 vs Reflex; 3d12 + 9 damage, and the attacker's melee attack misses.

Square Ricochet (free; recharge 6) Sakuya rerolls one missed attack roll.

Vanishing Everything (minor; recharge 6) Sakuya teleports her speed.

Spell Cards (no action) At the start of each of her turns (including extra turns she may gain), Sakuya randomly draws one spell card and adds it to her spell card pool. Roll 1d6 to determine which card is drawn: 1: Silver Sign 「Silver Bound」 2: Hocus-Pocus 「Eternal Meek」, becomes Rapid Sign 「Luminous Ricochet」 while bloodied 3: Wound Sign 「Inscribe Red Soul」, becomes Scarred Soul 「Soul Sculpture」 while bloodied 4: Illusion Sign 「Killing Doll」, becomes Burial Illusion 「Phantomic Killer in Night Mist」 while bloodied 5: Time Sign 「Private Square」, becomes Sakuya's World while bloodied 6: Sakuya chooses one from the list.

Close: Silver Sign 「Silver Bound」 (standard, usable even while stunned; spell card) Close burst 1; +26 vs AC; 4d12 + 9 damage. Miss: Half damage. All conditions on Sakuya are removed.

Ranged: Hocus-Pocus 「Eternal Meek」 (standard; spell card [costs one additional spell card]) Ranged 10/20; +26 vs AC; 4d12 + 9 damage, and the target is pushed 2 squares and knocked prone.

Ranged: Rapid Sign 「Luminous Ricochet」 (standard; spell card [costs one additional spell card]) Ranged 10/20; +26 vs AC; 4d12 + 9 damage, and the target is pushed 2 squares and knocked prone. Miss: Sakuya repeats the attack against another target (other than the original target) within range. Sakuya may only repeat the attack once.

Melee: Wound Sign 「Inscribe Red Soul」 (standard; spell card [costs two additional spell cards]) Sakuya makes up to 3 attacks; +26 vs AC; 1d12+9 damage.

Melee: Scarred Soul 「Soul Sculpture」 (standard; spell card [costs two additional spell cards]) Sakuya makes up to 5 attacks; +26 vs AC; 1d12+9 damage.

Ranged: Illusion Sign 「Killing Doll」 (standard; spell card [costs three additional spell cards]) Ranged 10/20; Sakuya makes up to 4 attacks; +26 vs AC; 1d12+9 damage.

Ranged: Burial Illusion 「Phantomic Killer in Night Mist」 (standard; spell card [costs three additional spell cards]) Ranged 10/20; Sakuya makes up to 6 attacks; +26 vs AC; 1d12+9 damage.

Time Sign 「Private Square」 (minor; spell card [costs four additional spell cards]) Sakuya may take an additional turn after her current turn.

Sakuya's World (minor; spell card [costs four additional spell cards]) Sakuya may take two additional turns after her current turn.

Alignment Unaligned Languages Common, Japanese
Skills Acrobatics +23, Arcana +19, Insight +21, Perception +21, Stealth +23, Thievery +23
Str 16 (+12) Dex 29 (+18) Wis 25 (+16)
Con 25 (+16) Int 21 (+14) Cha 21 (+14)
Equipment 20 daggers (Sakuya retrieves other daggers from an extradimensional space), maid dress, pocket watch