VeloCITY: Difference between revisions

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*[[VeloCITY Character Creation|Character Creation]]
*[[VeloCITY Character Creation|Character Creation]]
*[[VeloCITY Character Advancement|Character Advancement]]
*[[VeloCITY Character Advancement|Character Advancement]]
*[[VeloCITY Equipment|Brand Names]]
*[[Velo City|The Bigger City]]
*[[Velo City|The Bigger City]]
*[[VeloCITY NPCs|People of Note]]
*[[VeloCITY NPCs|People of Note]]

Revision as of 02:44, 10 May 2011


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version 0.3 cover
version 0.3 cover

VeloCITY: The Wind in your Hair is set to be a roleplaying game that sets the players in the shoes, skates, on the boards, or even bikes of the gangs of Velo City. It is currently in a playtesting stage, and you can help make it better by supporting it on the IRC Channel on IRC rizon, #VeloCITY

"A city of punks versus greys, of neon graffiti and high speed chases through rooftops and alleyways. A world where any surface is a road, and any person could be a high speed hero with the right gear, the right threads, the right tunes and, most importantly, the right soul.

"You're in Velo City, bub. Its kinda like the rat race, but a hell of a lot faster."

In production, Nothing Man and a number of fa/tg/uys are putting great deals of effort into getting this game going, and in the first few days of production, had most of the fluff done and even some writefaggotry.

The game takes heavy inspiration from the Jet Set Radio and Air Gear franchises. The game is intended to be as realistic or as over-the-top as the MC (master of ceremonies, analogous to GM) desires.

Keep in note that anything not specifically created by the makers of VeloCITY are copyrighted to their respective owners. The makers don't take any credit, and make no money from this project.


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