Warcry/Tactics/Beasts of Chaos: Difference between revisions

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**'''Weapons:'''
**'''Weapons:'''
***''Axe''-Range 1"; Attacks 2; Strength 3; Damage 1/3
***''Axe''-Range 1"; Attacks 2; Strength 3; Damage 1/3
*''Fighter Commentary'' -
'''''Bestigorgor'''''
*'''Stats''': Movement 5"; Toughness 4; Wounds 12; 115 Pts.
**'''Rule:''' Warrior
**'''Weapons:'''
***''Axe''-Range 1"; Attacks 3; Strength 4; Damage 2/4
*''Fighter Commentary'' -
*''Fighter Commentary'' -


Line 99: Line 92:
***''Ranged''-Range 3-15"; Attacks 2; Strength 3; Damage 1/3
***''Ranged''-Range 3-15"; Attacks 2; Strength 3; Damage 1/3
***''Dagger''-Range 1"; Attacks 2; Strength 3; Damage 1/3
***''Dagger''-Range 1"; Attacks 2; Strength 3; Damage 1/3
*''Fighter Commentary'' -
'''''Bestigorgor'''''
*'''Stats''': Movement 5"; Toughness 4; Wounds 12; 115 Pts.
**'''Rule:''' Warrior
**'''Weapons:'''
***''Axe''-Range 1"; Attacks 3; Strength 4; Damage 2/4
*''Fighter Commentary'' -
*''Fighter Commentary'' -



Revision as of 15:36, 20 February 2020

Faction Overview

Pros

  • Fast:
  • Cheap Mix with big bodys:

Cons

Abilities Overview

  • [Double] Brayherd Ambush: All. During the first battle round, This fighter can make a bonus move a distance equal to this ability's value in inches.
  • [Double] Bloodgorge: Bullgor only. when this fighter's attack takes down a fighter, Remove a number of damage points allocated to this fighter equal to this ability's value.
  • [Double] Rip, Gore, and Tear!: when this fighter has taken down an enemy fighter with an attack, this fighter makes a bonus move or attack action.
  • [Triple] Bestial Charge: Gor, Bestigor, Bullgor only. the next time this fighter finishes a move action within 1" of an enemy fighter(s), allocate damage equal to this ability's value to one of those fighters.
  • [Triple] Wolley of Arrows: Ungor with Bow only. +1 attack characteristic to next attack action made by this fighter that targets an enemy more than 3" away.
  • [Quad] Bring Down the Storm: Dragon Ogors only. This fighter makes a bonus move action and then makes a bonus attack action.

Fighter's Overview

Leaders

Gor Foe-Render

  • Stats: Movement 5"; Toughness 4; Wounds 20; 170 Pts.
    • Rule: Leader
    • Weapons:
      • Axe-Range 1"; Attacks 4; Strength 4; Damage 2/4
  • Fighter Commentary -

Ungor Halforn with Half-shield

  • Stats: Movement 5"; Toughness 4; Wounds 16; 140 Pts.
    • Rule: Leader
    • Weapons:
      • Club-Range 1"; Attacks 3; Strength 3; Damage 2/4
  • Fighter Commentary -

Ungor Halforn with Raider Bow

  • Stats: Movement 5"; Toughness 3; Wounds 16; 140 Pts.
    • Rule: Leader, Scout
    • Weapons:
      • Ranged-Range 3-15"; Attacks 2; Strength 3; Damage 1/3
      • Sword-Range 1"; Attacks 3; Strength 3; Damage 2/4
  • Fighter Commentary -

Bestigor Gourge-Horn

  • Stats: Movement 5"; Toughness 4; Wounds 22; 185 Pts.
    • Rule: Leader, Warrior
    • Weapons:
      • Axe-Range 1"; Attacks 4; Strength 4; Damage 2/5
  • Fighter Commentary -

Bullgor Bloodkine with Dual Bullgor Axes

  • Stats: Movement 5"; Toughness 4; Wounds 35; 245 Pts.
    • Rule: Leader, Brute, Warrior
    • Weapons:
      • Axe-Range 1"; Attacks 5; Strength 5; Damage 2/5
  • Fighter Commentary -

Bullgor Bloodkine with Great Axe

  • Stats: Movement 5"; Toughness 4; Wounds 35; 250 Pts.
    • Rule: Leader, Brute, Warrior
    • Weapons:
      • Axe-Range 1"; Attacks 3; Strength 5; Damage 3/8
  • Fighter Commentary -

Fighters

Gor with Paired Blades

  • Stats: Movement 5"; Toughness 3; Wounds 10; 55 Pts.
    • Weapons:
      • Axe-Range 1"; Attacks 3; Strength 3; Damage 1/3
  • Fighter Commentary -

Gor with Beastshield

  • Stats: Movement 5"; Toughness 4; Wounds 10; 65 Pts.
    • Weapons:
      • Axe-Range 1"; Attacks 2; Strength 3; Damage 1/3
  • Fighter Commentary -

Ungor with Flail and Half-shield

  • Stats: Movement 5"; Toughness 4; Wounds 8; 60 Pts.
    • Weapons:
      • Club-Range 1"; Attacks 2; Strength 3; Damage 1/3
  • Fighter Commentary -

Ungor with Short Spear and Half-shield

  • Stats: Movement 5"; Toughness 4; Wounds 8; 70 Pts.
    • Weapons:
      • Club-Range 2"; Attacks 2; Strength 3; Damage 1/4
  • Fighter Commentary -

Ungor with Raider Bow

  • Stats: Movement 5"; Toughness 3; Wounds 8; 70 Pts.
    • Rule: Scout
    • Weapons:
      • Ranged-Range 3-15"; Attacks 2; Strength 3; Damage 1/3
      • Dagger-Range 1"; Attacks 2; Strength 3; Damage 1/3
  • Fighter Commentary -

Bestigorgor

  • Stats: Movement 5"; Toughness 4; Wounds 12; 115 Pts.
    • Rule: Warrior
    • Weapons:
      • Axe-Range 1"; Attacks 3; Strength 4; Damage 2/4
  • Fighter Commentary -

Bullgor with Dual Bullgor Axes

  • Stats: Movement 5"; Toughness 4; Wounds 30; 190 Pts.
    • Rule: Brute, Warrior
    • Weapons:
      • Axe-Range 1"; Attacks 4; Strength 5; Damage 2/4
  • Fighter Commentary -

Bullgor with Great Axe

  • Stats: Movement 5"; Toughness 4; Wounds 30; 190 Pts.
    • Rule: Brute, Warrior
    • Weapons:
      • Axe-Range 1"; Attacks 2; Strength 5; Damage 3/6
  • Fighter Commentary -

Dragon Ogor with Draconic Crusher

  • Stats: Movement 6"; Toughness 4; Wounds 30; 195 Pts.
    • Rule: Destroyer
    • Weapons:
      • Sword-Range 1"; Attacks 3; Strength 4; Damage 3/6
  • Fighter Commentary -

Dragon Ogor with Draconic War-glaive

  • Stats: Movement 6"; Toughness 4; Wounds 30; 195 Pts.
    • Rule: Destroyer
    • Weapons:
      • Spear-Range 2"; Attacks 4; Strength 4; Damage 2/5
  • Fighter Commentary -

Dragon Ogor with Draconic Paired Ancient Weapons

  • Stats: Movement 6"; Toughness 4; Wounds 30; 195 Pts.
    • Rule: Destroyer
    • Weapons:
      • Sword-Range 1"; Attacks 5; Strength 4; Damage 2/4
  • Fighter Commentary -

Allies

General Tactics