Warhammer/Tactics/6th Edition/Bretonnia: Difference between revisions
Jump to navigation
Jump to search
1d4chan>Nightderanger |
1d4chan>Nightderanger |
||
| Line 20: | Line 20: | ||
=== Core Units === | === Core Units === | ||
* '''Knights of the Realm:''' Must have 1+ in the army. | |||
* '''Knights Errant:''' "Must" have Errantry Banner | |||
* '''Men-at-arms:''' | |||
* '''Peasant bowmen:''' | |||
=== Special Units === | === Special Units === | ||
Revision as of 16:16, 8 July 2021
UNDER CONSTRUCTION
Why play Bretonnia?
Army Special Rules
Units Analysis
Named Characters
- Louen Leoncouer:
- The Fay Enchantress:
- The Green Knight:
Lords & Heroes
- Lord:
- Prophetess of the Lady:
- Paladin:
- Damsel of the Lady:
Core Units
- Knights of the Realm: Must have 1+ in the army.
- Knights Errant: "Must" have Errantry Banner
- Men-at-arms:
- Peasant bowmen:
Special Units
Rare Units
Tactics
Know your Weaknesses and know your Strengths
Army compositions
Synergies
| Warhammer Fantasy 6th Edition Tactics Articles | |
|---|---|
| Bretonnia • Chaos • Chaos Dwarfs • Dark Elves • Dogs of War Dwarfs • The Empire • High Elves • Lizardmen • Ogre Kingdoms Orcs & Goblins • Skaven • Tomb Kings • Vampire Counts • Wood Elves | |