Warpath: Difference between revisions
Added Warpath category |
Cleaned up page, shifted existing faction sections to their own pages |
||
Line 24: | Line 24: | ||
And now hold on to your buttocks ladies and gentlemen, because the winner is MANTIC GAMES!! | And now hold on to your buttocks ladies and gentlemen, because the winner is MANTIC GAMES!! | ||
==The Factions== | |||
*'''Asterians:''' Space elves and their army of drones. Amazing leadership and shooting abilities with every drone able to release a smoke screen of poisonous gas. Also have hovering weapon platforms that do things like shoot exploding balls of plasma. | |||
== | *[[Corporation]]: The main human faction and the bad guys of the setting. | ||
**[[Enforcers]]: The Corporation's special forces. They wear armour that looks a bit like Iron Man's suit and have access to a variety of high tech gadgets. | |||
*[[Forge Fathers]]: The space dwarves with lots of high tech toys. Guns in this faction either melt through armor like butter or spray bullets like it's going out of style. The tough faction unsurprisingly. | |||
[[ | *[[Marauder Orx]]: Orx and goblins in spaaaace. Whilst they might appear to be brutal savages the Marauders are actually highly disciplined, professional soldiers for hire. | ||
*'''Plague:''' Ordinary citizens turned into vicious killing machines by an alien mutagen. They are the most combat-orientated of all the factions. | |||
*'''Rebels:''' A ragged army of anarchists and freedom fighters. Although humans have a strong presence, the Rebels can field a variety of alien species such as the Yndij (cat-people), Sorak (which walks on its arms and shoots with it's feet. Seriously!) and the almightly Teraton (massive teleporting space-dinosaurs!) | |||
*[[Veer-Myn]]: Space [[Skaven]]. | |||
*'''Z'zor:''' Bug people. | |||
[[ | |||
==Project Pandora== | |||
See [[Space Hulk]] to get an idea of what the game is about, except instead of power-armored [[Space Marines]] against insect-like [[Genestealers]], you have [[Imperial Guard]]-like human soldiers fighting mutant rat-men on their own space ship. | See [[Space Hulk]] to get an idea of what the game is about, except instead of power-armored [[Space Marines]] against insect-like [[Genestealers]], you have [[Imperial Guard]]-like human soldiers fighting mutant rat-men on their own space ship. | ||
== Dreadball == | ==Dreadball== | ||
The latest spin-off game set in the Warpath universe, Dreadball is like [[Blood Bowl]], but is set in space, uses aliens, is played on a hex grid, isn't based on American football and has completely different game mechanics. Dreadball has become something of a runaway success for Mantic, with plenty of leagues and regional tournaments springing up in the UK and beyond. | The latest spin-off game set in the Warpath universe, Dreadball is like [[Blood Bowl]], but is set in space, uses aliens, is played on a hex grid, isn't based on American football and has completely different game mechanics. Dreadball has become something of a runaway success for Mantic, with plenty of leagues and regional tournaments springing up in the UK and beyond. | ||
It's kinda stupid in fluff because dangerous alien species like the Veer-myn play it and the super secret Asterians that CORPORATION INTELLIGENCE KNOW ALMOST KNOTHING ABOUT play it, but it's still fun. | It's kinda stupid in fluff because dangerous alien species like the Veer-myn play it and the super secret Asterians that CORPORATION INTELLIGENCE KNOW ALMOST KNOTHING ABOUT play it, but it's still fun. | ||
== Deadzone == | ==Deadzone== | ||
Deadzone is an urban skirmish game which pits small 'strike teams' of around 10 models against each other. Some comparisons between Deadzone and [[Necromunda]] are inevitable and it will appeal to the same market, but Deadzone is significantly distinctive from Necromunda in terms of gameplay, aesthetic and background to quell any accusations that Mantic are stealing ideas (in this game at least). | Deadzone is an urban skirmish game which pits small 'strike teams' of around 10 models against each other. Some comparisons between Deadzone and [[Necromunda]] are inevitable and it will appeal to the same market, but Deadzone is significantly distinctive from Necromunda in terms of gameplay, aesthetic and background to quell any accusations that Mantic are stealing ideas (in this game at least). | ||
Deadzone is played on a gridded 2'x2' mat with modular scenery tiles which allow players to construct 3D gaming environments (in the fluff, most Corporation colony buildings are built from these mass-produced flat-pack tiles and connectors produced by a futuristic version of Ikea). No tape measures are required because all distances are related to the grid; a rifle, for example, has a range of 6 squares, a normal model can move up to two squares in a turn. | Deadzone is played on a gridded 2'x2' mat with modular scenery tiles which allow players to construct 3D gaming environments (in the fluff, most Corporation colony buildings are built from these mass-produced flat-pack tiles and connectors produced by a futuristic version of Ikea). No tape measures are required because all distances are related to the grid; a rifle, for example, has a range of 6 squares, a normal model can move up to two squares in a turn. | ||
[[File:Photo-main.jpg]] | [[File:Photo-main.jpg]] |
Revision as of 02:30, 13 February 2016
Warpath | ||
---|---|---|
![]() |
||
Wargame published by Mantic Games |
||
No. of Players | 2 | |
Session Time | A few hours | |
Authors | Alessio Cavatore | |
First Publication | 2011 | |
Essential Books | Warpath (now Warpath 2.0) |
Warpath is a relatively new 28mm scale tabletop game from the upstart UK-based miniatures publisher Mantic Games. The miniatures are slightly cheaper than the established competitors (Games Workshop and Privateer Press), and are highly detailed, if wide-headed and lacking in options.
It's fair to say that Warpath has been on the development back-burner for quite some time. It was Mantic's second major release (after the rather brilliant Kings of War), but didn't generate anywhere near as much interest. A limited range of miniatures were released for four out of eight promised factions, but general consensus in the community was that the rules were not up to scratch and Warpath almost dropped off the radar. In the meantime, Mantic released two other sci-fi games set in the same universe, Dreadball and Deadzone, which helped develop both the background and the range of miniatures. 2015 looks to be the year Warpath finally comes to the fore, with a set of alpha test rules unveiled at the Mantic Open Day in May and a highly-successful Kickstarter campaign to fund the full release of the game later in the year (which means we're likely to see the game hit the shelves of your FLGS in summer of 2016).
The models are currently made of plastic (basic units) and plastic resins (vehicles, characters, and elite units), with hard-plastic vehicle kits coming courtesy of the latest Kickstarter. The rules were available for free on Mantic's website (currently that page is now just for Kings of War). The latest version of Warpath 2.0's alpha rules (posted in early October) are available here
To see how cheap they are let's observe the starter sets of 40k and Warpath. On this side weighing in at 99.99$ we have DARK VENGEANCE! for 99$ you get 48 miniatures half Dark Angels half Chaos in addition you get some dice, a ruler, templates, a how to play guide and a mini rulebook... not bad not bad.
But its CHALLENGER? FATE OF THE FORGE STAR! for 74.99$ you get 55 miniatures and 2 vehicles 15 of which are forge fathers (they dont need a lot of people to kick ass)40 of which are Marauders and 1 vehicle for each. Also you get a rulebook (which is free anyways), dice, a ruler and mantic points which are stickers you can mail to Mantic for free stuff (mantic points also come in everything mantic sells).
And now hold on to your buttocks ladies and gentlemen, because the winner is MANTIC GAMES!!
The Factions
- Asterians: Space elves and their army of drones. Amazing leadership and shooting abilities with every drone able to release a smoke screen of poisonous gas. Also have hovering weapon platforms that do things like shoot exploding balls of plasma.
- Corporation: The main human faction and the bad guys of the setting.
- Enforcers: The Corporation's special forces. They wear armour that looks a bit like Iron Man's suit and have access to a variety of high tech gadgets.
- Forge Fathers: The space dwarves with lots of high tech toys. Guns in this faction either melt through armor like butter or spray bullets like it's going out of style. The tough faction unsurprisingly.
- Marauder Orx: Orx and goblins in spaaaace. Whilst they might appear to be brutal savages the Marauders are actually highly disciplined, professional soldiers for hire.
- Plague: Ordinary citizens turned into vicious killing machines by an alien mutagen. They are the most combat-orientated of all the factions.
- Rebels: A ragged army of anarchists and freedom fighters. Although humans have a strong presence, the Rebels can field a variety of alien species such as the Yndij (cat-people), Sorak (which walks on its arms and shoots with it's feet. Seriously!) and the almightly Teraton (massive teleporting space-dinosaurs!)
- Veer-Myn: Space Skaven.
- Z'zor: Bug people.
Project Pandora
See Space Hulk to get an idea of what the game is about, except instead of power-armored Space Marines against insect-like Genestealers, you have Imperial Guard-like human soldiers fighting mutant rat-men on their own space ship.
Dreadball
The latest spin-off game set in the Warpath universe, Dreadball is like Blood Bowl, but is set in space, uses aliens, is played on a hex grid, isn't based on American football and has completely different game mechanics. Dreadball has become something of a runaway success for Mantic, with plenty of leagues and regional tournaments springing up in the UK and beyond.
It's kinda stupid in fluff because dangerous alien species like the Veer-myn play it and the super secret Asterians that CORPORATION INTELLIGENCE KNOW ALMOST KNOTHING ABOUT play it, but it's still fun.
Deadzone
Deadzone is an urban skirmish game which pits small 'strike teams' of around 10 models against each other. Some comparisons between Deadzone and Necromunda are inevitable and it will appeal to the same market, but Deadzone is significantly distinctive from Necromunda in terms of gameplay, aesthetic and background to quell any accusations that Mantic are stealing ideas (in this game at least).
Deadzone is played on a gridded 2'x2' mat with modular scenery tiles which allow players to construct 3D gaming environments (in the fluff, most Corporation colony buildings are built from these mass-produced flat-pack tiles and connectors produced by a futuristic version of Ikea). No tape measures are required because all distances are related to the grid; a rifle, for example, has a range of 6 squares, a normal model can move up to two squares in a turn.
Fucking Awesome