Wraithguard: Difference between revisions

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Normally, Eldar are very keen on leaving the spirits of the dead to rest in peace, as they have earned their respite from the grind of battle and are finally safe from [[Slaanesh]]'s gaze, but some battles require more soldiers than a [[craftworld]]'s living population can sustain.  When this happens, specialized seers called [[Spiritseer]]s reach into the craftworld's [[infinity circuit]] and guide a soul back into a spirit stone, which is then placed into a robotic wraithbone body.
Normally, Eldar are very keen on leaving the spirits of the dead to rest in peace, as they have earned their respite from the grind of battle and are finally safe from [[Slaanesh]]'s gaze, but some battles require more soldiers than a [[craftworld]]'s living population can sustain.  When this happens, specialized seers called [[Spiritseer]]s reach into the craftworld's [[infinity circuit]] and guide a soul back into a spirit stone, which is then placed into a robotic wraithbone body.


Wraithguard are much stronger and tougher than the average Eldar, and even most [[Space Marine]]s.  They carry [[wraithcannon]]s or D-Scythes, mighty Warp weapons too heavy for normal Eldar to move.  Unfortunately, being yanked out of the afterlife makes it difficult for the spirit to function; they aren't lively or quick like their living counterparts (they are one of the few Eldar foot soldier units that are not "fleet of foot"), and as they "see" the world with only their psychic senses, they are often slow to react to the battlefield (each turn, a unit of Wraithguard not within range of a [[psyker]] has a one-in-six chance of doing nothing).
Wraithguard are much stronger and tougher than the average Eldar, and even most [[Space Marine]]s.  They carry [[wraithcannon]]s or D-Scythes, mighty Warp weapons too heavy for normal Eldar to move.  Unfortunately, being yanked out of the afterlife makes it difficult for the spirit to function; they aren't lively or quick like their living counterparts (they are one of the few Eldar foot soldier units that are not "fleet"), and as they "see" the world with only their psychic senses, they are often slow to react to the battlefield (but there are no rules for this any more!).


A variant of the Wraithguard are the Wraithblades, a type of more important Wraithguard given the size of their [[Hat|helm crests]]. Instead of guns they carry around either pairs of Ghost Swords or Ghost Axes and forceshields.
A variant of the Wraithguard are the Wraithblades, a type of more <s>important</s> arrogant Wraithguard given the size of their [[Hat|helm crests]]. Instead of guns they carry around either pairs of Ghost Swords or Ghost Axes and forceshields.


[[Category:Warhammer 40,000]][[Category:Eldar]][[Category:Wraithbone]]
[[Category:Warhammer 40,000]][[Category:Eldar]][[Category:Wraithbone]]

Revision as of 01:25, 7 June 2013

They also need no air to breathe - something GW tend to forget.
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Wraithguard are wraithbone constructs made by the Eldar to house the souls of fallen warriors.

Normally, Eldar are very keen on leaving the spirits of the dead to rest in peace, as they have earned their respite from the grind of battle and are finally safe from Slaanesh's gaze, but some battles require more soldiers than a craftworld's living population can sustain. When this happens, specialized seers called Spiritseers reach into the craftworld's infinity circuit and guide a soul back into a spirit stone, which is then placed into a robotic wraithbone body.

Wraithguard are much stronger and tougher than the average Eldar, and even most Space Marines. They carry wraithcannons or D-Scythes, mighty Warp weapons too heavy for normal Eldar to move. Unfortunately, being yanked out of the afterlife makes it difficult for the spirit to function; they aren't lively or quick like their living counterparts (they are one of the few Eldar foot soldier units that are not "fleet"), and as they "see" the world with only their psychic senses, they are often slow to react to the battlefield (but there are no rules for this any more!).

A variant of the Wraithguard are the Wraithblades, a type of more important arrogant Wraithguard given the size of their helm crests. Instead of guns they carry around either pairs of Ghost Swords or Ghost Axes and forceshields.