You rolled a 1: Difference between revisions
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|Climb | |Climb | ||
|You break the thing | |You break the thing you're climbing on | ||
|- | |- | ||
|Concentration | |Concentration | ||
Revision as of 08:08, 24 August 2015
| Check | What happens |
| Alchemy | It exploded in your face. Take ½ subdued damage |
| Animal Empathy | The animal attacks you |
| Appraise | It is in-between 1Cp and 1,000,000 Gp |
| Balance | You trip over your own feet |
| Bluff | You tell them the truth. |
| Climb | You break the thing you're climbing on |
| Concentration | Look! A shiny thing! |
| Craft/ Use Magic Device | It breaks as soon as you touch it |
| Decipher Script | The exact translation is “qwertyuiop, asdfghjkl” |
| Diplomacy/ Pick Pocket | You punch them in the face |
| Disable Device | You place your finger in a mouse trap |
| Disguise | You place an big red arrow pointing at you over your head |
| Escape Artist | You become more entangled, escape DC increases 1d4 |
| Forgery | It looks like a child using crayons made it. |
| Gather Information | That tree over there? It's a tree |
| Handle Animal | It bites/kicks you |
| Heal | You poke your finger in the wound and deal 1d4 damage |
| Hide | You hold up a single leaf over your face |
| Intimidate | “You’re a fat big poopy head!” |
| Intuit Direction | You place you hands over your eyes and spin around |
| Jump | You fall flat on your face. Do not make a Tumble check |
| Knowledge | It may or may not exist |
| Listen | You hear crickets |
| Move Silently | STOMP! STOMP! STOMP! |
| Open Lock | You break your tool in the keyhole |
| Perform | You lose 1d10 cp |
| Profession | You're fired |
| Read Lips | Like lip reading a sock puppet |
| Ride | You are trampled by your own horse |
| Scry | You spy on a brick wall |
| Search | You find your own hands |
| Sense Motive | They do not have a motive |
| Spellcraft | It's magic |
| Spot | You spot the inside of your own eyelids |
| Swim | You fall like a rock |
| Tumble | You fall on tour head. Take falling damage +10 ft |
| Wilderness Lore | You identify the dirt as being dirt |
| Initiative | You do not know you're in combat until you get hit |
| Melee attacking | You drop your weapon |
| Ranged attack | You fire/throw it in the opposite duration |
| Fortitude save | You take max primary and secondary damage |
| Reflex save | The enemy critical hits you square in the face |
| Will save | Spell becomes Dominate Person |