Yurian: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
The '''Yurians''' are a race of crab-people first printed in the [[Dungeons and Dragons]] 3.0 [[Fiend Folio]]. They are notable for not only having a misprinted racial hit dice and/or [[Level Adjustment]], but for being one of ''two'' races of crab-people in D&D Third Edition to sport such a misprint, with the other race being the [[crucian]]s. | [[File:Yurian.jpg|thumb|right]] | ||
The '''Yurians''' are a race of crab-people first printed in the [[Dungeons and Dragons]] 3.0 [[Fiend Folio]]. They are notable for not only having a misprinted racial hit dice and/or [[Level Adjustment]], but for being one of ''two'' races of crab-people in D&D Third Edition to sport such a misprint, with the other race being the [[crucian]]s. The big difference is that the yurians are ''ocean'' crabs, whereas crucians are ''desert'' crabs. | |||
Their counterpart in [[Magic: The Gathering]] is the [[Homarids]]. | Their counterpart in [[Magic: The Gathering]] is the [[Homarids]]. | ||
== NPC stat block == | |||
:Medium-Size Monstrous Humanoid (Aquatic) | |||
:Hit Dice: 3d8+6 (19 hp) | |||
:Land speed: 30 ft./turn, swim speed 20 ft./turn | |||
:+6 natural armor | |||
:Base Attack/Grapple: +3/+5 | |||
:Natural weapons: 2 Claws dealing 1d6+2 damage each | |||
:Saves: Fort +5 (3 from RHD, 2 from con), Ref +3 (3 from RHD, 0 from dex), Will +1 (1 from EHD, 0 from wis) | |||
:Ability Scores: Str 14, Dex 11, Con 14, Int 9, Wis 11, Cha 8 | |||
:Skills: Hide +6 (after +4 racial bonus), Listen +5, Spot +5, Swim +10 | |||
:Feats: Alertness, Power Attack | |||
:Darkvision 60 ft. | |||
:Limited regeneration: Yurians can regrow lost body parts as part of their natural healing ability. If a yurian loses a limb or eyestalk, the lost part regrows as soon as the damage is healed by any means. | |||
:+8 racial bonus on any Swim check to perform some special action or avoid a hazard | |||
:Can always choose to take 10 on Swim checks, even if distracted or endangered. | |||
:Level Adjustment: +4. Because the Yurian's special abilities are nowhere near worth a +4 LA, especially if you're not near water, some players have wondered if this is a misprint, and the +4 is actually meant to be the "Level Equivalent" (sum of RHD + LA) that most 3.0 books had been using until this point. This would make their LA a much more reasonable +1. | |||
==See Also== | ==See Also== | ||
*[[Dungeons & Dragons 3rd Edition races]] | *[[Dungeons & Dragons 3rd Edition races]] | ||
[[Category: Monsters]] [[Category: Dungeons & Dragons]][[Category:Dungeons & Dragons Races]] | [[Category: Monsters]] [[Category: Dungeons & Dragons]][[Category:Dungeons & Dragons Races]] |
Revision as of 07:01, 18 August 2020

The Yurians are a race of crab-people first printed in the Dungeons and Dragons 3.0 Fiend Folio. They are notable for not only having a misprinted racial hit dice and/or Level Adjustment, but for being one of two races of crab-people in D&D Third Edition to sport such a misprint, with the other race being the crucians. The big difference is that the yurians are ocean crabs, whereas crucians are desert crabs.
Their counterpart in Magic: The Gathering is the Homarids.
NPC stat block
- Medium-Size Monstrous Humanoid (Aquatic)
- Hit Dice: 3d8+6 (19 hp)
- Land speed: 30 ft./turn, swim speed 20 ft./turn
- +6 natural armor
- Base Attack/Grapple: +3/+5
- Natural weapons: 2 Claws dealing 1d6+2 damage each
- Saves: Fort +5 (3 from RHD, 2 from con), Ref +3 (3 from RHD, 0 from dex), Will +1 (1 from EHD, 0 from wis)
- Ability Scores: Str 14, Dex 11, Con 14, Int 9, Wis 11, Cha 8
- Skills: Hide +6 (after +4 racial bonus), Listen +5, Spot +5, Swim +10
- Feats: Alertness, Power Attack
- Darkvision 60 ft.
- Limited regeneration: Yurians can regrow lost body parts as part of their natural healing ability. If a yurian loses a limb or eyestalk, the lost part regrows as soon as the damage is healed by any means.
- +8 racial bonus on any Swim check to perform some special action or avoid a hazard
- Can always choose to take 10 on Swim checks, even if distracted or endangered.
- Level Adjustment: +4. Because the Yurian's special abilities are nowhere near worth a +4 LA, especially if you're not near water, some players have wondered if this is a misprint, and the +4 is actually meant to be the "Level Equivalent" (sum of RHD + LA) that most 3.0 books had been using until this point. This would make their LA a much more reasonable +1.