Zweihander: Difference between revisions
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While it does pull from WFRPG 2e for some mechanics, it is far more focused on achieving the gritty, dirty terribleness of WFRPG 1e. The world is violent, dirty, uncaring, and you will probably be eaten by something horrible. While there is no official setting the Weapon/Core Book offers some options for using the thirty years war (1630's Germany), The Lost Colony of Roanoke(1610 Colonial America), Goth Moran(<s>WF Empire</s> Tactics Ogre), and Kahabaro. (Fantasy London?) | While it does pull from WFRPG 2e for some mechanics, it is far more focused on achieving the gritty, dirty terribleness of WFRPG 1e. The world is violent, dirty, uncaring, and you will probably be eaten by something horrible. While there is no official setting the Weapon/Core Book offers some options for using the thirty years war (1630's Germany), The Lost Colony of Roanoke(1610 Colonial America), Goth Moran(<s>WF Empire</s> Tactics Ogre), and Kahabaro. (Fantasy London?) | ||
Lulz | |||
== External Links == | == External Links == |
Revision as of 03:14, 14 October 2019
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Zweihander Grim & Perilous RPG | ||
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RPG published by Andrews McMeel Universal |
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Authors | Daniel D. Fox |
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First Publication | 2017 (Original) 2019 (Revised) |
"The first lesson you have to know is this: you can’t earn anything in this world... Lesson two: a man will do anything he can to survive... the third and most important lesson: life is pain and death."
- – Danziger Eckhart, Soldier and Ex-Convict
Around the time Games Workshop decided to piss off everyone but wargamers create Age of Sigmar, Fantasy Flight Games liquidated all of the copies of the Warhammer Fantasy and 40k RPGs, cardgames, and board games and then removed them from sale as they had lost ownership of the rights to produce Warhammer Content. This annoyed several people beyond belief, especially people who liked the Warhammer Fantasy RPG and had yet to learn of Cubicle 8's Fourth Edition. Some of them decided that this was bullshit, so they grabbed a copy of WFRPG Second Edition, filed off all the serial numbers and copyrighted names, and had a Kickstarter to publish it. The result was Zweihander by Grim and Perilous Studios.
Released by Grim and Perilous Studios in 2017, this WFRPG retroclone is the love-child of one Daniel Fox. Starting as a Project COREHammer on the strike to stun forum, it has evolved into a full-fledged dead-tree codex which has apparently won some prestigious award no one cares about.
A revised edition featuring better formatting, art, and errata was released as a pdf in January 2019. In addition to the typical accouterment of spell cards, GM screens and the like, Zweihander has two major supplements. Dark Astral lets you play in a 40k expy instead of a Warhammer Fantasy Ripoff. Main Gauche, while not yet fully out, is focused on adding CHAOS! to the game.
The name Zweihander is both based on the common name for a fuck-off huge two-handed sword and a reference to how you can use the massive 600+ page Core book as a two-handed weapon to beat your players with.
While it does pull from WFRPG 2e for some mechanics, it is far more focused on achieving the gritty, dirty terribleness of WFRPG 1e. The world is violent, dirty, uncaring, and you will probably be eaten by something horrible. While there is no official setting the Weapon/Core Book offers some options for using the thirty years war (1630's Germany), The Lost Colony of Roanoke(1610 Colonial America), Goth Moran(WF Empire Tactics Ogre), and Kahabaro. (Fantasy London?)
Lulz