Setting:Tabula Gloria/For'Channar: Difference between revisions

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Latest revision as of 01:04, 25 June 2023

The Founding[edit | edit source]

Locations within the Empire

Though the story of exactly which of the Old Empires first took over the Central Lands depends on whichever source it is found in, what is agreed on is that the occupation of the Central Lands sparked the terrible Three-Way War. The War was fought over generations, weakening the Old Empires until they destroyed themselves. One gave up on the war and sought to conquer the heavens instead, with disastrous results. Another partook in mass ritual suicide out of shame until there was no one left. The third became divided, fighting each other until they dragged their realm down with them.

Despite all the bloodshed, what remained in their wake were the seeds of the next age in the history of the world. During the Three-Way War, people from the Old Empires migrated to the Central Lands, mingling with the few remaining tribal folk remaining. After the War ended with the destruction of the Empires, the Central Lands became peaceful once more. A new society was slowly brewing in the melting pot that ensued, eschewing the worship of the gods of the Old Empires and replacing it with a devotion to the survival of the people through service. Time marched on and the new society continued to develop until a man codified the goals of this new society.

This man came to be known as Margurim par’Channar, the honored Founder of what would come to be the Empire of For’Channar. He would rise to lead the new society with his code, later called the Founder’s Legacy, in hand. Slowly, the structure of the society came to resemble that of the Old Empires, departmentalizing the functions of government but still keeping the spirit of the Founder’s service-oriented philosophy. However, For’Channar would prove not to be the idyllic utopia Emperor Margurim I envisioned it to be from his lofty throne at the capital of Tabula Gloria. The Empire would inevitably expand. Wars would be fought. Alliances would be made. Obstacles would have to be overcome. But thus far, the Empire is largely successful. It still exists today.

The Emperor[edit | edit source]

Ever since Margurim founded the Empire, rule has been passed down through his bloodline. The heir to the throne is usually the eldest son of the current Emperor, then the next brother down if the eldest dies before ascension. If there is not a direct heir as such, then the first male next-of-kin proven to be of the par'Channar line will become the heir. If neither are possible, than the Emperor-appointed leader of the House of Servitude shall be the heir. In the extremely unlikely case that none of those are possible, then the Chancellor of the Imperial University would take the throne. Currently, only a number of Emperors have been detailed thus far. They are as follows, including the key events of their reigns.

  • Margurim I: Founder of the Empire and creator of the Founder's Legacy; founded the Imperial House of Servitude to act as both lesser legislature and governmental archive for the people; founded the capital of Tabula Gloria as well as the village of Rausclef at the northern border of the Garvenus Steppe
  • Margurim II: Founder of the Imperial University which serves as both a school as well as a research facility; also founded the Imperial House of Justice to keep order in the Empire into the future; peacefully made a treaty with the Eltyain of Phrennoack to expand westward to the forest's edge, founding the village of Twaunae on the banks of Crenskaw Creek as well as Fort Deeanday
  • Margurim III: Sought eastward expansion and led the charge to the Benaloran ruins which are now Fort Minnamack, founding the Knights of the Goldenstar and driving back Drakonid occupiers; also founded the villages of Nechbaer and Kelebrae in the process; founded the College of Truthseekers at the Imperial University to investigate serious crimes against the Empire; also founded the Ministry of Inquiry within the Imperial House of Justice in order to investigate lesser crimes of the people; died without a direct heir and his brother took over the throne
  • Alexius I: Brother of Margurim III; aggressive Emperor who initiated the Empire's second expansion eastwards to the Draknoid ancestral home of Drakonhelm; expanded south into the Garvenus Steppe, founding Fort Thagaisa on Stormlord territory as well as the Knights of the Southwind
  • Alexius II: Sought peace with neighbors and willing to concede Thagaisa to the Stormlords; commissioned the Eternal Bridge at the mouth of the Eternal Flow in Phrennoack
  • Margurim IV: Son of Alexius II; completed the Eternal Bridge; resumed the Empire's aggressive expansionist policies, but had to put them on hold in order to deal with the first coming of the Lord of the Tempest who sought to ravage the Empire
  • Margurim V:
  • Margurim VI: Successfully drove back the Lord of the Tempest a second time, though the battle was lengthy and ended up taking the Emperor's life in the process; thus the shortest reign of any of the Emperors thus far
  • Margurim VII:
  • Margurim VIII:
  • Margurim IX: Handily drove back the Lord of the Tempest a third time; sent out an invasion force to decimate the Lord's allies, the Raptorlord people, only to fail miserably; put on trial by the College of Truthseekers for the failure and its casualties
  • Margurim X: Reformed the Imperial House of Servitude to operate more efficiently; sought to build ties with recently-discovered Animar; voluntarily abdicated throne to pursue that goal
  • Margurim XI: Continued Margurim X's diplomatic pursuits; commissioned the Embassy of Animar in Tabula Gloria; commissioned the Monument of the Tempest-Breakers to commemorate the three battles with the Lord of the Tempest
  • Margurim XII: The current Emperor; too early in reign to have any notable events yet

The Imperial Government[edit | edit source]

Though the Empire is understandably run by the Emperor above all, there are institutions put into place to delegate various tasks to trusted appointees.

  • The Imperial House of Servitude: Serves both as a council of representatives for lesser matters as well as an archive for government documents for the public.
  • The Imperial House of Justice: Serves not only as a court, but also as a headquarters for investigators and prosecutors on common disputes.
  • The Imperial University: Serves not only to render higher education unto the public, but also provides auxiliary services for various Imperial functions.

Places of Interest[edit | edit source]

  • The Imperial Capital of Tabula Gloria: The crown jewel of the Empire, serving as a center of commerce and society.
  • Fort Deeanday: Serves as protection for the western part of the Empire along the Phrennoack Forest.
  • Fort Minnamack: Serves as protection for the eastern part of the Empire along the Drakonid Highlands.
  • Fort Thagaisa: Serves as protection for the southern part of the Empire along the Garvenus Steppe.
  • The Village of Rausclef: Central farming village which produces the majority of the Empire's harvests.
  • The Village of Twaunae: Western logging village which also promotes tourism along Crenskaw Creek.
  • The Village of Nechbaer: Northern fishing village which has gained recent attention for its people's ship making prowess.
  • The Village of Kelebrae: Eastern trading village which prides itself in its independent, though corrupt way of life.
  • The Village of Dominion: An attempt to build a subterranean village at the southern end of the Benalor Mountains under Margurim XI; now a center of research
  • Rennington Manor: Former fort to the northeast along the coast of the Northern Sea, its mistress harboring a vengeful and predatory spirit.
  • The Eternal Bridge: Massive bridge connecting Vashial to the Empire and the Phrennoack Forest at the mouth of the wide and fash Eternal Flow.
  • Port Endeavor: Budding port situated in between the Wastes of Weylos and the Rustwater Delta at the south of the continent, serving as the main port for travel and trade with the Nation of Animar.