Setting:Tiji Sector/Guard Regiments: Difference between revisions

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===The Digga-IIs===
===The Digga-IIs===
''Coming Soon''
''Coming Soon''
[[Category:Warhammer 40,000]][[Category:Tiji Sector]]

Revision as of 01:57, 13 August 2013

The Tiji Sector is home to a host of Guardsmen, ready to defend their homes, the Imperium, and their God-Emperor. Rules for playing these Guard Regiments can be found below. All regiments are created using Only War Core and Hammer of the Emperor. While most regiments are created by the book, and should pose no trouble to a player or GM, regiments with special rules or abilities beyond the books will be noted. It is heavily suggested you obtain permission from your GM before playing such a regiment.

The Tempestus Void Guard

Coming Soon

Xomulan Plague Militia

Coming Soon

Koganusan Skitarii

Coming Soon

Hackapell Penal Legion

Coming Soon

New Krieg Blackwatch

The New Krieg Blackwatch are best represented by their parent regiment, the Death Korps of Krieg, in Only War Core.

Orvanian Planetary Assault Legion

Coming Soon

Orvanian Irregular

Coming Soon

Deleator Clansmen

Homeworld: Feudal World
Characteristics: +3 Strength, +3 Toughness
Skills: Athletics, Common Lore (War)
Fluency: Can speak, not write, Low Gothic
Fealty: Gain Double Team OR Duelist
Suspicious of Machine Spirits: Suffer -10 to Common Lore (Tech), Medicae, Tech Use unless Trained
Wounds: +1

Commander: Choleric
Talents: Rapid Reaction

Regiment Type: Line Infantry
Characteristics: +3 Strength, -3 Intelligence
Skills: Athletics
Talent: Rapid Reload
Kit: 1 M36 Lasgun, 4 Charge Packs
1 Suit of Guard Flak
2 Frag, 2 Krak

Doctrine 1: Warrior Weapons
Replace Lasgun with Axe, Laspistol w/ 2 Charge Packs

Doctrine 2: Cavalry Mounts
Kit: Snow Moose Mount, 1 Saddle, Saddle Blanket, Bit/Bridle, 2 Saddle Bags, Mount Foods

Drawback: Cult of Chivalry
-10 WP tests to use Deceive Skill
-10 to Scrutiny opposing Deceive Skill

Favored Weapons: Chain Axe, Mono Composite Bow

Gear: Universal Standard Kit, Advanced Medkit, Grapnel, Scarce Item (Combat Shield, Non-Primitive)

Mount: Deleator Snow Moose
WS 40 BS01 S50 T50 Ag30 INT10 PER25 WP20 FEL10

Skills: Awareness, Survival, Dodge (1)
Talents: Crushing Blow (1)
Traits: Bestial, Size 5, Natural Weapons, Bred For War (1), Brutal Charge 3 (1), Deadly Natural Weapons (1), Quadruped (1), Irritable (1)
Special: Toxic 2 (2), Breath Weapon (3)

Weapons: Poison Stinger (1d10+7 Pen 0, Toxic 2), Breath Weapon (1d10+2I Pen 0, Spray)

Qadeshi Outriders

Homeworld: Frontier World
Characteristics: +3 BS, +3 AG
Skills: Awareness, Linguistics (LG), Navigate Surface, Survival
Talent: Quick Draw
Independent Operations: Comrade Cohesion 15m
Distrustful of Authority: -20 Penalty to Unfamiliar People

Commander: Mavericks
Talent: Resistance (Fear)

Regiment Type: Carbine Cavalry (CUSTOM)
Characteristics: +3 BS, -3WS
Skills: Survival
Talent: Catfall
Standard Kit: 1 Lever-Action Lasrifle, 4 Magazines, 1 Las-Revolver, 4 Charge-Cylinders, Flak Jacket and Helmet, 1 Wild Mustang Riding Horse, 1 Saddle, 2 Saddlebags, 1 Riding Tack

Doctrine: Sharpshooters
Aptitude: Ballistic Skill
Talent: Deadeye Shot

Drawback: The Few
Penalty: -20/+10 Logistics Test to acquire new Comrade. This does NOT affect Mounts.

Gear: Universal Standard Kit, Targeter, Microbead, Chrono, Grapnel Lasso, Medkit

SPECIAL WEAPONRY
Las-Revolver
Pistol, 30m, S/2/-, 1d10+4E, Pen 2, Mag 6, Rld Full, Tearing, LVS, Scarce
Pattern Positive: Crippling Munitions
Pattern Negative: Rare Model

Lever-Action Las-Rifle
Basic, 80m, S/2/-, 1d10+5E, Pen 2, Mag 15, Rld 2Full, Reliable, LVS, Rare
Pattern Positive: High Impact, Incredibly Lethal
Pattern Negative: Rare Model

Wild Mustang (Mount)
WS 25 BS 01 S45 T40 AG50 INT10 PER25 WP30 FEL10

Mount Skills:Awareness, Survival, Dodge, Athletics
Mount Talents: Hard Target, Sprint
Mount Traits: Bestial, Size 5, Natural Weapons, Bred for War, Quadruped, Loyal, Sturdy, Terrain Master, Unnatural Agility 2
Wounds: 14

The Digga-IIs

Coming Soon