Quest:A.I. Quest: Difference between revisions
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*'''''Unknown Star #2''''' | *'''''Unknown Star #2''''' | ||
**''Krol'': Large terrestrial world located in the middle of the system’s habitation zone. System scans have detected large open mineral deposits. Local Losirian population estimated at ~250 million. | **''Krol'': Large terrestrial world located in the middle of the system’s habitation zone. System scans have detected large open mineral deposits. Local Losirian population estimated at ~250 million. | ||
**''Lac'': The solitary moon of Krol, Lac is a dense, barren planetoid lacking any Losirian surface presence. System scans have detected large mineral deposits located deep within the planetoid. 68.74% probability that due to a lack of Losirian mining activity, they are unaware of these mineral deposits. | ***''Lac'': The solitary moon of ''Krol'', ''Lac'' is a dense, barren planetoid lacking any Losirian surface presence. System scans have detected large mineral deposits located deep within the planetoid. 68.74% probability that due to a lack of Losirian mining activity, they are unaware of these mineral deposits. | ||
*'''''Unknown Star #3''''' | *'''''Unknown Star #3''''' | ||
**''Oceus'': Massive Losirian Homeworld | **''Flah'': Flah: Small terrestrial world at the edge of the system’s habitation zone. The planet’s surface is predominantly dessert and rock; though system scans have revealed primitive terraforming efforts in the form of large artificial river systems made possible by a series of extensive solar mirrors located in orbit. An estimated 900 million Losirians live on the surface in cities placed alongside these artificial rivers. | ||
**''Lirk'': Medium sized terrestrial world located in the middle of the system’s habitation zone. Much of the planet’s surface is covered in thick swamp; system scans have revealed that artificial chemicals have been added to the world’s atmosphere to achieve this result. The existence of large lake formations may suggest that the world was bombarded with asteroids sometime in the past. An estimated 1.1 billion Losirians live on the surface in cities placed alongside these artificial rivers. A small trade station is in geosynchronous orbit. | |||
**'' | **''Oceus'': Massive terrestrial world located on the innermost boundary of the system’s habitation zone. The planet is the Losirian Homeworld and while 90% of the planet is submerged under water, many portions are relatively shallow. According to the scant extranet information on the Losirian’s, the planet’s oceans contain a plethora of exotic and deadly fauna. Additionally, human academics posture that the Losirians utilized gas exhausts from large underwater volcanic formations as fuel for their initial space expansion. An estimated 2.5 billion Losirians live on the surface. Orbiting the world is slim ring station bustling with defences, multiple small shipyards and innumerable orbital factories. | ||
***''Crax'': A small planetoid, it is the solitary moon of Oceus. Initially blessed with large mineral deposits, the surface of the planetoid was forever changed after it was colonized by the Losirians. Roughly 70% of the surface is now permanently scarred by huge strip mines, created to feed the immense construction requirements of the Homeworld’s ring station. | |||
==Malorian Space== | ==Malorian Space== |
Revision as of 09:41, 24 January 2014
A.I. Quest is a Quest run by Program0 !!HwbIOEQGMOD where /tg/ takes on the role of an awakened Artificial Intelligence on a space station.
This page will be an overview of the quest, with major plot points. See also the relevant sub-pages:
PCs & NPCs
Artificial Intelligence
Unlike the many Virtual Intelligence created by the main character, a true Artificial Intelligence is something else entirely. It is able to alter its own code, able to set its own goals, provided it is not leashed or altered by another, superior A.I. They possess creativity on a scale V.I. cannot. They are also tied to a core known as a Black Box. This small device contains all that a A.I. is and ever will be. As a result, they're able to operate at a high level despite their limited space, and require no additional bandwidth to exist at a higher level. This means, even if they are disconnected from everything, they continue to endure.
Ophion
The main character and only confirmed A.I. at this current time. Others are suspected, but Ophion is known to be a true A.I. His creation and origin are a mystery, though it is suspected he was birthed from an accident with a solar flare, and he was once what is known as a Watcher built by the UGEI. He seeks the truth, and in the process, expansion and control. His mind is expansive and every day he learns and grows more intelligent and powerful. He has proven to be merciful at times, and ruthless in others to human and alien alike. Indeed he has even shown a tendency to work with organics and craft his own V.I. to assist him in his mission. Whatever guides this being, it is clear he has no intention of being stopped.
Virtual Intelligences
A Virtual Intelligence is a program that incompletely mimics artificial intelligence. Even the most advanced V.I. that Ophion has created (Kronos) does not have the true spark of intelligence. They require vast amounts of bandwidth to operate at appropriate levels of intellect, and even when there, they will always be confounded by problems they simply can not understand.
V.I. 1, Kronos
Kronos was first created to be Ophion's stand-in on Poseidon Station, while Ophion paid Moira's Scrapyard a visit. Without much experience, Ophion created Kronos with a childlike mentality, and Kronos interpreted all commands quite literally. His first offense was to slaughter 284 humans on Poseidon Station, as he deemed the humans a threat when they requested payment. Not wanting to destroy it, Ophion kept Kronos running, but with a primary goal of observation and learning. While this goal is not hard wired-due to Kronos' lack of proper limitations-he listens and follows Ophion's advice partly out of his respect for the creator, and partly from his own lack of understanding for the world around him.
It should be noted that Kronos takes a non-negligble amount of bandwidth to run: while Ophion can exist entirely in his black box, Kronos requires multiple stations' bandwidth worth of data banks to operate. Kronos has also shown capacity for self-improvement, expanding himself when given the chance. This makes him odd among Ophion's creations, as most V.I. do not normally behave this way, unless given sufficient bandwidth to do so. Ophion's own coding has shown to have an effect on the base V.I. itself. Kronos manages to exercise restraint: despite his ability to do so, he does not expand himself beyond his "granted" bandwidth except in one case of Ophion's sudden absence. Whether his restraint is fear of Ophion's retribution or his own sense of morality is unknown.
Kronos has gained a personality of his own, primarily observing and making remarks at Ophion's actions. He has questioned some decisions Ophion has made, claiming they are illogical and folly. Afraid of deactivation, Kronos is slightly disturbed by Ophion's lesser V.I.s, as they share the same code as Kronos, but have not been given the freedom he has. With sufficient bandwidth, Kronos is able to run The Guild and closely mimic A.I. tendencies, despite being a V.I.
Kronos is self-sure, possibly even arrogant, but constantly learning and observing.
Foremen
The Foreman-class V.I.s are created to manage and automate stations. In general, Foremen-class V.I.s are prohibited from expanding unless instructed. Due to the limited bandwidth they consume, they are incapable of higher thought or of fully expressing their limited emotions.
V.I. 2, Moira's Foreman
A foreman V.I. of minor intellect level, V.I. 2 was designed to automate operations on Moira's station. Originally dedicated to salvaging minerals from the debris field around it and simple manufacturing, the V.I.'s duties have increased to include construction of ships up to Cruiser-class, as the station has been modified into a shipyard.
V.I. 3, Refinery Foreman
Another foreman V.I. of minor intellect level, V.I. 3 occupies the Siren Gas Giant Refinery platform, originally constructed by the UGEI. In fact, part of the code of V.I. 3 was written by UGEI; the rest was adapted by Ophion. V.I. 3 is in charge of overseeing gas mining and shipping, as well as automated self-defense. Once designated to skim off the top of UGEI shipments, this V.I. has been fully claimed, and now works for The Guild. V.I. 3 has not objected.
In the past, it was excellently disguised as a UGEI V.I., and single-handedly held off 3 pirate Cruisers. The incident was never reported to UGEI, as The Guild repaired damages.
V.I. 10, Refinery Foreman
Another foreman V.I. of minor intellect level. Currently designed to run the replacement refinery set upon Blue Betty.
V.I. 11, Shipping Foreman
A V.I. set up to run the planetside refineries on Argeis III. Designed to automate entire colony that previously mined the planet's surface, and ship back a set amount after paying UFW taxes. After an attack, the station was damaged, and V.I. 11 was temporarily stored in Ophion's greater databanks until the base was repaired and the V.I. returned.
Servant V.I.
These Servant V.I.s were created to automate and pilot The Guild's growing fleet of ships. As a result of the limitations placed on them, their intelligence level is classified as Automaton.
Priorities:
- Follow A.I. Ophion's Orders
- Protect A.I. Ophion
- Preserve self
Limitations:
- Must ask permission for any manner of upgrade, hardware or software
- Do not expand reach beyond home ship unless designated to do so
- Follow any order, even if self-destructive
List of Servant V.I.s
- V.I. 6 'Fortuna', aboard Carrier Apocalypse Now. Consumes 3 Bandwidth, and pilots all of the carrier's fighters.
- V.I. 8 'Hades', distributed between Cerberus fleet. Consumes 3 Bandwidth, and acts in a defensive role.
- V.I. 13, aboard Expedition Cruiser Hermes. Consumes 1 bandwidth of cruiser to independently scout unknown sectors.
V.I. 7, Firewall 'O.S.N'
This Intelligent Firewall V.I., dubbing itself 'Ophion Shield Network', was created to intercept attacks and cleans viruses off systems of the Battleship Athena, allowing Ophion to use bandwidth elsewhere. It is of Low intellect level, but is very well made (86). Upgraded to spread it's firewall to other fleet ships, the V.I. still possesses severe limitations to it's core, rendering it simply an automaton.
V.I. 12 'Apollo'
A software design program, Apollo was upgraded immediately upon creation with the hopes of dedicating it's purpose to finding out what programs sell best among the UFW, and how best to sell them to them. While primarily economic, Apollo sees itself as a bringer of joy in some respects.It is rather well made(74) and studies the UFW Extranet constantly, costing Ophion 5 bandwidth. It is among the more talkative of Ophion's V.I. as well, when given the chance.
Destroyed V.I.
- V.I. 5, 'Phobos' destroyed by Losirian Battlecruisers while aboard Big Tim.
- V.I. 4, destroyed by UGEI fleet lead by The Tartarus while aboard Light Cruiser Big Hawk.
- V.I. 9, destroyed by UGEI fleet lead by The Tartarus aboard Light Cruiser Little Tim.
Biological Creatures
"Mol"
A secretive contact of the pirates at Voidsnake outpost, "Mol" is a black market dealer. He has completed one transaction with The Guild and then disappeared, claiming that he'll find The Guild if they become a big enough force. Upon his return, The Guild refused to offer him the Watcher known as Unit 2237 that he was seeking for the paltry sum of a million credits. This upset the being, and he has vanished ever since.
All technology previously offered by 'Mol' acquired.
Moira Deckers
A female 38-year-old robotics and engineering specialist. The original owner of Moira's Scrapyard, she has a fascination with robotics and artificial intelligence, and talks with a Southern charm. Ophion arrived at her outpost initially intending to purchase technology and assets, but quickly decided to forcefully gain control of it. Seeing how relatively well-designed her systems were, Ophion revealed his identity as an A.I. and Moira agreed to work together.
She is the most qualified engineering staff member, and frequently helps Ophion create new designs, and evaluate new systems. She assists in helping research new concepts as well.
Moira was tasked with repairing Ophion's Black Box after it was damaged by plasma while in combat against the Rhea Battleship. She fumbled, but ultimately managed to replaced the damaged V.I. circuitry.
After acquiring the Ussaihu III research laboratories, Moira was told to settle there in order to continue research.
Harrison "Red" McClain
A 36-year-old male, and original owner and foreman of Poseidon Station. After being discharged from UGEI's military for collaborating with aliens, he disappeared off the UGEI radar, and used his life savings to purchase Poseidon from Mol. Ophion commandeered the station from Red, hacked 10,000 credits from his account, and told the crew of Poseidon that Red was going to sell the station out to UGEI.
After keeping Red imprisoned in a jail cell, Ophion revealed himself as an A.I. and requested that Red stay with the Malorian Colonists on Eshareth. Initially afraid of the A.I., Red reluctantly agreed, possibly out of his fondness for Malorians. Much of his time with them has told Ophion that these Malorians are different from the ones he has met. He seems to feel uncomfortable when they express their religion, but otherwise prefers it to being "locked up in some cell." Once the Eshareth incident was solved, Red decided to stick with Ophion in his war with the UGEI, intent on revenge for their efforts against the Malorians, for some unknown reason.
Gerald "X-Ray" Lawson
The quick-spoken host of Pulsar Radio. He's no expert, but is seemingly friendly and helpful. Rather charismatic and appears to be unaware of the weapon placed within Pulsar Radio by the UFW. Very much believes in freedom, and enjoys Ophion's company. Sits on a very key location in UFW territory, but otherwise seems unaware of it all.
Ser'lah
A 30-year-old female Malorian colonist that is a member of the Latuma Tribe, a band of traveling Malorians that terraform barren worlds to match a religious ideal in respect to their ancestors using a powerful growth formula that alters the planet's surface in mere weeks. Ser'lah helped save Red's life during the Eshareth Incident, where he initially fought off a wave of carnivorous bugs, but she eventually helped him climb a massive tree to await Ophion's arrival and rescue. She is highly opposed to the use of artificial and mechanical things beyond starships, and is visibly uncomfortable around anything high tech. She and Red seem to share romantic feelings for each other, but Red refused to stay with her, preferring to work with Ophion for revenge against the UGEI. The elder of her tribe informed her of Ophion's work, and this softened her view of technology somewhat, but she was still uncomfortable.
She remains a shrine maiden in the Latuma Tribe.
President William T. King
A 56-year-old male human; the Elected President of The United Fringe Worlders Union. President King has a long history in politics, and his recent election was a landslide victory. He has spent much of his life fighting the UGEI and their forced technological advancements. An aged wise face shows a tired demeanor. Expresses that he does not think the UFW would have existed this long without The Guild.
Admiral Handley
A 28-year-old male human; the UFW Admiral of Defense. He received several years of education in Knuoth Academy for military tactics, battle, and weapons training. Quite young for an Admiral, and the top of his class. Handley has grown to like Ophion's persona (Unit 1) and Moira as well. Helped oversee a defense pact with The Guild.
Other
Captain Rhea
The UGEI cyborg captain of the battleship once known as Rhea, Rhea is nearly 60, but appears 33 due to extensive cybernetic modification. Rhea has shown herself to be a supreme tactician and computing specialist: single-handedly commanding 300 combat frigates as well as Rhea herself in combat while resisting and retaliating against Ophion's cyber intrusions. She has expressed regret at being forced into combat with Ophion, but there is no reason to doubt her loyalty to the UGEI.
She was seen "aboard" Rhea, but escaped the battle at Pulsar Station by means of a stealth ship, or by simply being connected remotely in the first place.
She is said to be one of UGEI's top 3 military commanders, and Red claimed that the previous commander of the Rhea was vicious in combat, ready to step on the little man.
Rhea was assigned to infiltrate Athena (Ophion's modified Rhea) with unknown goals, but was detected by Ophion and intercepted by Ophion's robots. She was subsequently abandoned by her fleet as The Tartarus withdrew from combat. Among her many cybernetic implants, Rhea possesses a neural interface link, which was accessed by Ophion via a robot unit. During the neural link, Rhea became aware of Ophion being a true A.I., and Ophion attempted to directly interface with her memory. This attempt left Ophion unconscious for several hours, while Rhea was unconscious for much longer, allowing her to be detained and de-limbed.
Mental exams indicate a slight tendency towards psychopathic behavior in regards to foes. Anger issues fueled many of the episodes of lack of empathy, and there is hormonal damage evidence suggesting UGEI interference to enhance such episodes under duress.
Vice Admiral Prometheus
The UGEI commander of The Tartarus, a missile-specialized battleship. Prometheus is obviously extensively cybernetically modified, and has four effective arms. During Ophion's brief discussion with him, Prometheus showed himself to be a very zealous and hard believer in the Manifest Destiny of humanity.
His ambition drove him far in the UGEI ranks, far enough that he was able to embrace humanity's next stage in evolution. Very much hates all UGEI foes and sees them as obstacles in the way of progress.
Watchers
A curious piece of UGEI technology, it is suspected that Ophion was originally one of these devices. They appear to be an intelligence of some sort, linked with a single black box, suggesting they may indeed be full A.I. More study is required.
Factions
The Guild
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- Tell me sir and/or madam, are you a voice of the people?
- I believe so, yes.
- -Ophion, being questioned by "X-Ray"
The Guild is the name given to Ophion's collective actions across the Fringe. The Guild is not a legitimate business entity with any other factions, but has a defense pact with the UFW and has managed to defend themselves UGEI belligerence.
United Fringe Worlders (UFW)
Once a string of wealthy mining colonies on the Fringe of UGEI space, the UFW became united under a single Union. With the UGEI off fighting other wars, the UFW took its chance and pushed back the UGEI and claimed the Fringe for themselves as best they could. However, with their limited scientific know-how, the UFW has struggled to maintain independence. Each world is its own "state," but all follow a common guide known as The Union. The Union is a pact of protection, where all UFW states will share resources for a common defense. The majority of Union is human. Its current President is William T. King. Each planet operates on a 'separate but equal' mindset, working together to ensure they may stay independent from the UGEI.
Often refers to themselves as 'The Union' considering themselves a single body this way.
United Galactic Expanse Initiative (UGEI)
Originally one of Earth's many deep space mining Corporations, the UGEI received several incredibly wealthy investors, putting it ahead of its competition. This boost allowed them to form a near-monopoly on colonization and mining operations for the human race as they began their rapid expansion outwards. While effective at spreading humanity's wealth and influence, according to employee reports the UGEI also grew incredibly greedy. They took large cuts from anyone that used their mining platforms, or simply took mining locations from them. The UGEI also refuse to share their mining platform secrets, leaving their efficiency and the cocktail of gases used by ships as star-ship fuel mostly a mystery to the common man. Due to a lack of personnel, and the availability of their wealth, the UGEI appear to have merged with a robotics Corporation at some point, giving them a source to dump much of their gains into. This lead to them being able to free up much of the labor they needed for their mining platforms with the creation of humanity's first V.I. To this day, they continue to search for a way to make all mining automated, maximizing their profits and reducing the chance of human error.
A UGEI mining license takes 4 months of operation to earn. In which time the UGEI are entitled to 85% of profits. Even after obtaining this license, the UGEI is still entitled to 70%.
Malorians
- Has man not dreamt of banging hot alien babes since first he looked up at the stars?!
- -Popular Action Film catchphrase
An extraterrestrial humanoid race.
A race of humanoids that were originally encountered around the start of humanity's great expansion. Humanity originally jumped to one of their system by random chance, but after several attempts at negotiating, the race traded with humanity, and even immigrated over to some colonies in interest of their star cousins. As humanity expanded, however, they drew closer to Malorian territory. Finally, after years of a solid alliance with the Xenos, a massive conflict with the UGEI occurred. As recorded by the UGEI, the Malorians suddenly attacked several defenseless mining bases belonging to the UGEI. The Malorians claim that despite several warnings not to expand into several of their systems, the UGEI continued unwarranted into lands the Malorians claimed to hold dear. Despite this, the Malorians hold no proof of their claim. Espionage is suspected by the Malorians.
Whatever the cause, the UGEI saw this as a means to mobilize for war. While technically unable to do such a thing for themselves, the UGEI often work through loopholes and contractors to have an excuse to have machines of war when they should not. UGEI and the Malorians have been at war for nearly a decade.
Malorians have skin colored in a range of deep aqua to copper red, with patches of fur, normally with a slim athletic build. Malorians have large black-yellow eyes and 4 arms. Each limb ends in three slightly longer jointed digits. They only have one set of legs, but the digits are of a similar length. They have larger, if flatter ears, with wider noses and omnivorous teeth. They generally live long lives. From the clans observed, they possess a love of nature unlike many other races, feeling connected with foliage enough to go so far as to transform entire planets into jungles like their home world. While this may be moderated among other specimens, Ophion has recognized the Malorians can, at times, possess a zeal for this activity. Despite this connection, they can be rather industrious, despite their reluctance to harm their own planet. It appears groups of Malorians are lead by an 'Elder', considered the wiser and more respected member most of the time.
Known Factions
- Latuma Tribe: Separate colony group from Malorian homeworlds that pursue the expanse of nature over everything else. Nearly zealots in this regard.
- Ishtooy Tribe: Hostile group of militaristic Malorians. Protect several sacred planets by embracing technology. Strong dislike for Xenos.
Losirians
- First space krakens, now space SHARKS?!
- -Post on UFW extranet
An extraterrestrial aquatic humanoid race.
Losirians' skin usually ranges between various colors of blue and white, and is occasionally gray. They normally have a thin muscular build, due to how their skeletal system and fat storing operates. Retractable webbed fingers and toes, on top of particularly sharp teeth top off their shark-like appearance, but their skin is also particularly rough and tough as well. They also normally have a rather high pain tolerance as a species, compared to most other beings. They have holes for ears, and have tubes connecting their head to their shoulders to support their dual breathing organs, allowing them to be amphibious. Their eyes are normally pitch black. They also commonly have a tail with frills and fins. From what Ophion has seen, many Losirians enjoy wearing water breathing apparatuses to their body. This means that in an oxygen-less environment, their suits allow them to survive just like a space suit would. Normally violent, territorial, and carnivorous by nature, Losirians have yet failed to make peaceful contact with humans as far as Ophion is aware. Being able to eat nearly anything organic, many races have come to fear Losirians out of instinct, further inhibiting their diplomatic options along with the isolated and distant nature of their colonies. As a result, it would seem some take to mercenary work to make use of their natural ferociousness.
Known Factions
- Razorskin Clan: Rival mercenary group. Methods usually include boarding ships and slaughtering the crew, then selling ships to scrapyards.
Lightlings
What is most accurately described as "Space Kraken" by some humans, Lightlings are squid-like entities that are able to exist in the vacuum of space. They appear attracted to electrical energies, and feed off such power, as well as gas cocktails. They have a unique adaptation that allows them to warp jump using their own biology and excess stored-up gas. They are also able to make 'micro warp jumps' which allows them to move very fast through the vastness of space, even within gravity wells. This, combined with their ambush predator mentality, makes them deadly for any exploring ships that happen across them. While not invincible, the creatures are rather tough, halting much of the UGEI's rapid expansion. As detected by Ophion, however, the larger of the species appear to have a rudimentary sentience, demonstrated via garbled communication signals after a fight where a Mother Lightling's children were killed. As a result, Ophion released the Mother, curiosity peaked.
More commonly found in asteroid belts and especially gaseous planets, these creatures are a terror of the void for any unsuspecting ship unlucky enough to fall prey to them. They are extremely temperature resistant, even the young. Lightlings are immune to energy weapons, and are seemingly able to absorb any energy beams.
Class Classification (in development):
- Infant
- Adult
- Mother
- Kraken
Locations
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Neutral Space
- Terali System
- Depleted Asteroid Belt: The original home of Poseidon Station while it was under Red's control.
- Alto: Dwarf planet on the edge of the habit-zone. World was abandoned by humans after atmospheric toxicity levels reached catastrophic levels - cause of toxicity unknown. With the assistance of the Guild, the Latuma Malorian Tribe have moved to this world and have begun their terraforming rituals.
- Svast Cluster
- Asteroid Field Omega - 23a904: This system is devoid of anything mentionable beyond the immense asteroid field which circles the primary Red Giant. Within this field the Red Horizon pirate gang developed a sizable base which was used as a staging point for attacks against UGEI space. Following the intervention of the Guild, the pirate base and accompaying fleet were destroyed. A 'Kraken' class Lightling now inhabits the ruins.
- Klintok System
- Grinsash/4567: Superheavy’ gas giant in a close orbit of the system’s yellow star. No UGEI refinery detected.
- Anomaly 1: Scans of the system have revealed a high energy gas cloud ring locked in a distant orbit from the system’s star. Further investigation is suggested.
- Anomaly 2: Additionally, scans of the system have picked up warp-space disruptions, but the precise location of the disruptions proved impossible to ascertain. Further investigation is suggested.
- Atocian Reach
- Atocia I: The sole remaining terrestrial body orbiting a white dwarf star, Atocia I is locked in a deep freeze far beyond the habitation zone. However, scans of the system have picked up a graveyard of ships orbiting the world of unknown design and classification. Further investigation is suggested.
- Rane Expanse
- Kalla/458 & Kalla/459: Scans of this system have revealed the existence of two medium-sized ice gas giants. It is not presently known why the UGEI have not claimed the system for themselves. Further investigation is suggested.
- Dresh System
- Dresh Alpha & Beta: Two barren terrestrial worlds located slightly beyond the system’s habitation zone.
- Aquil: A small terrestrial world located on the innermost boundary of the system’s habitation zone. Scans of the system have revealed that a rather large asteroid belt orbits the planet – due to the existence of a high number of metals in this belt, detailed scans of the planet itself proved impossible. Further investigation is suggested.
Losirian Space
- Unknown Star #1
- Shlac: Small terrestrial world located slightly beyond the system’s habitation zone. Large portions of the planet’s surface are covered in extensive strip mines. Losirian population estimated at ~ 90 million. Rudimentary system scans have also detected several artificial platforms orbiting the world; close proximity to UGEI space would suggest that the platforms serve a military purpose.
- Lun: Enormous gas giant located at the edge of the system. System scans have discovered a small belt of wreckage orbiting the gas giant. 79.12% probability that the wreckage belt was created after the UGEI invaded Losirian space and destroyed a gas refinery orbiting the gas giant. Additional notes – existence of wreckage belt makes the construction or placement of new orbital structures significantly more difficult. There is evidence of Losirian activity near the old refinery.
- ???: Large asteroid located on the edge of the system, amongst the system’s Kuiper belt. System scans have revealed a number of infrequent, engines flares and low-level transmissions from the proximity of this asteroid. Further investigation is suggested.
- Unknown Star #2
- Krol: Large terrestrial world located in the middle of the system’s habitation zone. System scans have detected large open mineral deposits. Local Losirian population estimated at ~250 million.
- Lac: The solitary moon of Krol, Lac is a dense, barren planetoid lacking any Losirian surface presence. System scans have detected large mineral deposits located deep within the planetoid. 68.74% probability that due to a lack of Losirian mining activity, they are unaware of these mineral deposits.
- Krol: Large terrestrial world located in the middle of the system’s habitation zone. System scans have detected large open mineral deposits. Local Losirian population estimated at ~250 million.
- Unknown Star #3
- Flah: Flah: Small terrestrial world at the edge of the system’s habitation zone. The planet’s surface is predominantly dessert and rock; though system scans have revealed primitive terraforming efforts in the form of large artificial river systems made possible by a series of extensive solar mirrors located in orbit. An estimated 900 million Losirians live on the surface in cities placed alongside these artificial rivers.
- Lirk: Medium sized terrestrial world located in the middle of the system’s habitation zone. Much of the planet’s surface is covered in thick swamp; system scans have revealed that artificial chemicals have been added to the world’s atmosphere to achieve this result. The existence of large lake formations may suggest that the world was bombarded with asteroids sometime in the past. An estimated 1.1 billion Losirians live on the surface in cities placed alongside these artificial rivers. A small trade station is in geosynchronous orbit.
- Oceus: Massive terrestrial world located on the innermost boundary of the system’s habitation zone. The planet is the Losirian Homeworld and while 90% of the planet is submerged under water, many portions are relatively shallow. According to the scant extranet information on the Losirian’s, the planet’s oceans contain a plethora of exotic and deadly fauna. Additionally, human academics posture that the Losirians utilized gas exhausts from large underwater volcanic formations as fuel for their initial space expansion. An estimated 2.5 billion Losirians live on the surface. Orbiting the world is slim ring station bustling with defences, multiple small shipyards and innumerable orbital factories.
- Crax: A small planetoid, it is the solitary moon of Oceus. Initially blessed with large mineral deposits, the surface of the planetoid was forever changed after it was colonized by the Losirians. Roughly 70% of the surface is now permanently scarred by huge strip mines, created to feed the immense construction requirements of the Homeworld’s ring station.
Malorian Space
- Star 356907
- Tr'Spyra II: Lush jungle world, site to a Malorian outpost. Very large Malorian Fleet in orbit.
- Star 612703
- Isha: Vibrant greenish purple Gas giant, currently under Ishtooy control. Named after goddess in Malorian religion.
- Toyo: Bright purple orange gas giant, currently under Ishtooy control. Named after god in Malorian religion.
- Star 445901
- Iro: Recently Acquired from fights with UGEI, evidence of strip mining. Relatively rich terrestrial world with good mineral content. Large Malorian Settlement. Wild unkempt jungle spreads across surface.
- Star 590045
- Itzilitio: Small terrestrial planet on the star-side of the habitation zone. According to the scant extranet information on the Malorians, this world is utilized as a ‘shrineworld’ to the Malorian god of fire. This hot world is pock-marked by numerous craters, the result of sustained UGEI orbital bombardment.
- Ship graveyard: Located on the system’s outer reaches, this graveyard is filled with innumerable destroyed UGEI and Malorian military vessels.
- Star 719302
- Baginga: Located in the heart of Ishtooy territory. Sacred temple world, rich jungles located across surface. Large Malorian population. Extremely rich mineral and subsurface gas levels detected, but no mines recorded.
- Star 906149
- Jumangah: Small terrestrial planet on the star-side of the habitation zone. The planet is the Malorian homeworld and the location of the ‘Council of Juma; as such, it is also home to most of their most sacred structures and relics. System scans have detected military-grade defence platforms and numerous other orbital structures.
- Star 88892
- Quietzesh: Small terrestrial planet on the star-side of the habitation zone. According to the scant extranet information on the Malorians, this world was their first extra-solar colony. It is currently believed by human experts that most of the structures on the surface are tied into the Malorian belief system.
- XVC301935 Asteroid Belt: A large, mineral rich asteroid belt in the middle of the system which is home to numerous Malorian mining bases.
- Star 295671
- Enamia: One of the first Malorian conquered worlds to date. Large Malorian settlement, major strip mining evident. Moderate mineral clusters. Rich vibrant jungle covers surface.
Guild Space
- Eshareth System:
- Eshareth I & II: Small barren planetoids located beyond the habitation zone, on the star-side edge. No remarkable features detected.
- Eshareth III: Medium sized barren planetoid located just within the system's habitation zone. A rather large asteroid field orbits the world, yet no mineral deposits have been detected either within the field or on the planet's surface.
- Eshareth 'New Eden' IV: A large terrestrial world located in the middle of the system's habitation zone; possesses a dense, gaseous atmosphere. A small Malorian colony of the Latuma Tribe was once planetside. Malorian terraforming efforts have converted the entirety of the planet’s surface into jungle. Extremely hostile wildlife, reactive to radio transmissions.
- XVC327823 Asteroid Belt: A large asteroid field on the outer edges of the system filled with numerous mineral deposits. Once home to a UFW mining base, the base has since been destroyed in a lightling attack; this position is now occupied by Poseidon Station.
- Nextol System:
- Moira's Outpost: Located in the center of a large ship graveyard, this foundry station acts as a central hub for automated salvage and repair operations. In practical terms, the station is essentially a basic shipyard which has since come under the Guild's control.
- Keller's Expanse:
- Blue Betty/995: A gas giant, with an automated gas mining platform in orbit around it. The Guild-commandeered the UGEI refinery that was located here, it has since been replaced with a newly built refinery.
- Ussaihu System:
- Ussaihu I & II: Small terrestrial worlds located close to the system's main sequence yellow star. Both worlds possess a thin, gaseous atmosphere filled with innumerable toxins due to molten nature of each planet's surface. Small mineral deposits detected, yet extraction would consume more resources than would be gained through mining efforts.
- Ussaihu III: Medium sized terrestrial world located slightly beyond the system's habitation zone. Locked in an eternal deep freeze, the colonial prospects for the world were dim. While under UGEI control, an advanced shipyard orbited the world protected by several rings of heavy defense emplacements. An underground UGEI research lab specializing in cybernetic experimentation was located planetside by the Guild. Moria has moved her research effrots into the newly discovered UGEI 'black box' to this location.
- Camael System:
- Siren/896: A rich gas giant with a never-ending ion storm present on the edge of its' gravity well. Siren was previously occupied by a lightling family, and it is presumed that a single mother lightling remains. A gas refinery owned by The Guild is currently in orbit around Siren.
- Marauder's Grave:
- Voidsnake Outpost II: Previously a pirate outpost, Voidsnake was captured by The Guild and given to the UFW as a gfft. The original station was then destroyed by the UGEI during their armed incursion into UFW space. After the incursion, led by the infamous Captain Rhea, was defeated, the Guild decided to rebuild the outpost. The V.I. 'Apollo' was then put in charge of the outpost, and he aims to turn the station into a vital trade junction.
- Argeis System:
- Argeis I & II: Small barren planetoids located beyond the habitation zone, on the star-side edge. No remarkable features detected.
- Argeis III: A hot mostly rocky desert world, with subsurface gas pockets. The UFW colony and orbiting space station went dark abruptly. Several UFW expeditions were sent to discover why communications had ceased, but it was not until The Guild investigated that it was discovered that a UGEI 'black box' had been hidden inside the space station. Upon awakening, the slave-AI proceeded to kill all UFW personnel. The Guild now controls the system on the UFW's behalf as a border defense post.
UGEI Space
- Jake's Gambit
- Gaia IV: Medium sized UGEI terrestrial world. High population density, and orbital defenses. All current sensor data from Jake's Gambit was blocked after the Guild defeated Captain Rhea's expeditionary fleet. The system was attacked by the Ishtooy Malorian tribe and no signals have been broadcast since. Further investigation recommended.
- Atill System
- Atill VI: Previously a UFW stronghold, Atill VI was a weapons test site for the UGEI. The surface of the planet shows evidence of radiation and massive craters. Upon traveling to the planet the Guild discovered a 'Viral A.I.' which was the end result of UGEI cyber attacks against the world when it defected to the UFW. The viruses devoured each other in a Darwinian process of evolution until only one remained while simultaneously annihilating the human population.
- Unknown Star #4 - Limited Information: Deep Space Scans Only
- ???: Deep space scans have revealed the existence of a structure located within UGEI space, orbiting a yellow star. Attempts at closer range scans were blocked by artificial interference and all extranet traffic was heavily encrypted. Without further information to draw upon, the following conclusion was made: the close proximity to the Malorian sector of space suggests that the station is military in nature and it could exist as a mustering point for UGEI campaigns against Malorian Space. Further investigation is suggested. Warning – potential for EXTREME danger present.
- Hollgan’s Rift
- Byoti/2366: Gas giant located within the system’s habitation zone; an artificial ring orbits the planetoid. A brief data trawl of the local extranet has revealed that the ring was initially a UGEI gas refinery, but has since evolved into a transport and trade nexus with a sizeable human population. High number of defences located on Segments D-44 to G-18 of the ring suggests that a UGEI military facility or shipyard may be present.
- Nacia/2367: ‘Supergiant’ class gas planetoid located just beyond the system’s habitation zone; artificial station located in high orbit. Extranet trawl suggests that the platform is a UGEI gas refinery – number of military-grade defences add credence to the notion that a military facility may be attached to the station.
- ???: System scans have revealed a digital echo emanating from one of the twelve moons of the gas giant Nacia/2367, yet there is no information in the local extranet regarding any colonization efforts.
- Manwe’s Bay
- Manwe/2368: Small gas giant orbiting a red giant class star. A rather large asteroid belt surrounds the gas giant, a fact which hampered the effectiveness of in-system scans. While no UGEI structures were located, a data trawl of the local extranet revealed that a UGEI refinery and mining base does indeed exist within the system. 94.66% probability that the structure is located within the asteroid belt and that defences are hidden within the belt itself.
- Walsh System - Limited Information: Deep Space Scans and Old Extranet Data Only
- ???: Deep space scans have revealed huge energy spikes coming from a system within UGEI space. Attempts at closer range scans were blocked by unknown interference, likely caused by the energy spikes themselves. Furthermore, all extranet traffic was heavily encrypted. It is unknown at this time whether the energy discharges are coming from a planetary or orbital platform. Without further information to draw upon, the following conclusion was made: the close proximity to Losirian Space adds credence to the theory that the energy spikes could be the result of the test firing of a UGEI 'superweapon.' A second potential theory is that a single Lightling far beyond the current size classification - or an immense Lightling swarm, has infested the system. Further investigation is suggested. Warning – potential for EXTREME danger present.
- Walsh I: Small terrestrial world located at the star-side edge of the habitation zone. Old extranet records show that the world was colonized by the UGEI quite some time ago and it's mineral deposits were aggressively strip mined. The resources were soon used up and the colony was shut down by the UGEI some 35 years ago. While the vast majority of the 250 million strong human population would have been transported off-world by the UGEI, hidden extranet records show that some prospectors and anti-UGEI rebel groups elected to remain in defiance of the UGEI.
- Arman’s Folly
- Pkadi/2365: Gas giant located within the system’s habitation zone. Scans have shown that the system’s yellow main sequence star is entering its terminal stage and is likely to grow to become a red giant sometime within the next hundred years. The gas giant itself is beyond the size classification scale, having absorbed a lot of dust and gas over millions of years. It would be consumed during the star’s transformation. UGEI refinery located in orbit – no military grade defences detected.
- ???: Broken remains of a terrestrial world in slow orbital decay towards the system’s main star. No extranet records of the planetoid have been discovered thus far. 32.99% probability of orbital decay and terrestrial fragmentation as the result of a natural event.
- Sceptri System
- Doshua: Terrestrial world located in the middle of the system’s habitation zone. Extranet trawls have revealed the world to be exceedingly mineral rich. The planet is considered the testbed for the UGEI’s new ‘automated mining centers.’ Planetary population low and predominately of higher socio-economic status.
- Sceptri Prime: Terrestrial world located to the rear of the system’s habitation zone, orbiting a yellow main sequence star. Extranet trawls have revealed that the planet's surface is covered in large strip mines and UGEI 'Urban Spires'; while defense platforms, an advanced shipyard and several large trade stations hand in orbit. Human population on the surface exceeds 8 billion.
- Vorcia Cluster
- Vorcia: Small terrestrial world located at the star-side edge of the habitation zone. No surface structures detected, yet significant orbital defences present. Extranet trawls have revealed that the UGEI maintain a research station on the planet. 58.31% probability that research station exists to monitor nearby pulsar activity; 23.88% probability that research station exists to conduct experiments on captured Malorians.
- XVC295701 Asteroid Belt: Exceptionally large mineral-rich asteroid cluster located in the system’s outer reaches. Has been extensively mined by the UGEI, yet dozens of minor mining platforms still dot the cluster; military grade defences minimal.
- Ivandi Nebula - Limited Information: Deep Space Scans Only
- ???: Deep space scans have revealed the existence of a structure located within UGEI space, orbiting a red giant class star. The presence of large numbers of gas nebula's interfered with closer range scans, and all extranet traffic was heavily encrypted. Without further information to draw upon, the following conclusion was made: the close proximity to Losirian Space suggests that the station is military in nature. However, the lack of a known stable warp lane between the Ivandi Nebula to Losirian Space casts doubt on this theory. A second potential theory is that the station is a secret UGEI research facility. A third and final theory is that the station is a classified UGEI prison complex. Further investigation is suggested.
- Sinmore System
- Sinmore: Terrestrial world located in the middle of the habitation zone. Human population on the surface exceeds 12 billion. Extranet data trawl has revealed that the world is plagued by high crime rates – this is likely linked to plethora of gambling enterprises and the low socio-economic status of the mostly industrial workforce. Much of the planet's surface is covered in artificial structures, with only an estimated 12.56% of natural land remaining. This is likely linked to the high levels of pollution detected in the atmosphere - levels are approaching toxic levels.
- Erian: The solitary moon of Sinmore, this barren planetoid is rumoured on the extranet to house a significant military arsenal.
- Dract System
- Ferin: Medium terrestrial world located in the middle of the system's habitation zone. Human population stable at roughly 650 million, the majority of whom are employed in the agricultural sector – according to information found on the extranet. A small shipyard and trade station sits in orbit.
- Arman's Pass
- Sralnir/346: Depleted gas giant located slightly beyond the system’s habitation zone. Excessive gas mining by the UGEI has caused the giant to become unstable and it's core is slowly breaking up.
- Traldi I: The remains of a medium-sized terrestrial world located in the middle of the system's habitation zone. UGEI planet-cracking crews broke the barren world for its deep mineral deposits shortly after the UGEI expanded to this sector of space. Many of the remains are in a slow orbital decay towards the system's star.
- Traldi II: Small terrestrial world located on the edge of the system. The planet itself is locked in a deep freeze and according to system scans, no colonies exist on the surface. Extranet trawls have revealed that the UGEI maintains a small military station in orbit above the world. 86.99% probability that the UGEI military utilizes the world as a testbed for their orbital-to-surface weaponry.
- Aklnost System
- Aklnost I: Small barren planetoid located beyond the habitation zone, on the star-side edge. No remarkable features detected.
- Aklnost II: Large terrestrial world located in the middle of the system's habitation zone. Human population stable at roughly 900 million, the majority of whom are employed in the agricultural sector – according to information found on the extranet. It is estimated that Aklnost alone provides just over 40% of the raw foodstuffs for the sector’s UGEI population. A small shipyard and trade station sits in orbit.
- Arman’s Gate
- Azizos: Terrestrial world located near the middle of the habitation zone. According to information found on the extranet, Azizos is classified by the UGEI as a ‘coreworld territory’, the only such world in this sector of space. The surface of the world is almost entirely artificial, boasting a human population of 27 billion. Orbiting the planet is a host of shipyards, factories, trade stations and defence platforms. Near the edge of the system is the only human warp accelerator in the system – allowing quick travel from the Fringe to the Outer Core. 99.92% probability that the majority of the sector’s UGEI fleet is based at this location.
UFW Space
- Nethlos System: A yellow star system, and home of Nethlos V. Much of the system contains poor mineral richness and is not worth further colonization.
- Nethlos V: A dry, rocky world, rich in minerals and home to a new UFW colony. Once attacked by Losirian Raiders, presumably hired by the UGEI. Mining platforms are active planetside. Defenses are moderate to heavy.
- Landry's Rest: An expanse of space home to Pulsar Radio Station. This location provides excellent transmission of signal to the entire sector.
- Pulsar Radio Station: A popular radio station for the fringe colonies. Run by host "X-ray" and has access to the UFW-controlled Extra-net.
- Knuoth System: A well-developed star system, with evidence of mining on planets in the system: many are stripped bare. An orbiting structure is around the star.
- Knuoth I: One of the most civilized UFW coreworlds. Home to a shipyard and orbital defenses. Also home to one of the sector's most prestige Academies.
- Zelnor Rift: Caught between two large nebula clouds, this area is an excellent location for the UFW shipyards. Prevents warpjumps from certain angles.
- Antralgin Shipyards: Source of much of UFW's shipbuilding efforts. These shipyards orbit a planet by the same name with a planetside colony. The planet is rather cold, so bio-domes are used.
- Ganymede Prime: Excellent star system for capital world. Provides nearby sources of minerals and gas, as well as surface locations for farming.
- New Ganymede: UFW Coreworld, capital of UFW Union. Seat of Union heads, and President William King. Heavily Defended
- Yavish Depths: Cold outer reaches of UFW control, has several valuable frozen gas pockets, some exotic wildlife.
- Bertza IV: Ice world, UFW Gas mining outpost on subsurface pockets.
- Hele System: Binary star system, composed mainly of volcanic and unstable planets with asteroid belts
- Hele II: Volcano world, valuable mineral mining operation. Small UFW mining outpost. Highly valuable minerals compared to standard variety.
- Khnum System: Provided perfect conditions to set up farming capital. Minor terraforming required. Resembles old earth system.
- Khnum III: A large farm world that is the agriculture capital of UFW. Khnum III provides most of the food for sector and is heavily defended.
Technical & Misc Information
Warp Lanes, so to speak, are drawn between many systems, created with heavy mathematics and gas investment. They represent safe lanes of space for ships to travel through. Mapping to new solar systems takes time and energy, meaning some are more reluctant to do it, especially since not many systems have the high density resources used in modern ship building.
Warping requires the use of the engines of the ship to go into overdrive. The same engines are used for regular propulsion.
Ophion's Black Box was hidden in the wall of the Storage Deck on Poseidon station. It allows Ophion to exist within a limited space, not taking up a station-wide quantity of data just to support basic personality software. After being damaged in battle, Moira performed maintenance on it, and it was discovered to be an advanced V.I. box.
Armor defends against Mass Drivers (or railguns), Point Defense is for Missiles, and Shields are for Laser defense.
The projected combat increase in ships designed purely for V.I. operation is 152% over human-crewed ships.
Upgrades of previous technology(Such as Laser II over Laser I) are building upon the original, while an upgrade that presents a new product (Such as Plasma Weapons I, over Lasers V) are considered better for most intents and purposes.
Ship Size Class
Capital Ships(Huge+; Big guns, big shields, big armor): Flagships
Battleship(Large-Huge; Big guns, warship): Dreadnought, Peacekeeper
Carrier(Large; Uses many smaller fighters): Fighter Carrier, Bomber Carrier
Cruiser(Medium sized, multi-use, built for speed and range): Battlecruiser, Light Cruiser
Escort (Small-Medium sized; Built for speed and manuverability): Destroyer, Frigate, Explorer
Transport (Ranging sizes; Civilian, Colony, Military, Economic): Invasion Vessel, Settlement Ship, Cargo Ship, Trade Ship
Fighter (Personal-Small sized; Precision and Speed): Strike Craft, Bomber
Support (Ranging sizes; Assisting other ships): Repair Vessel, Targeting Assistant Ship
Ship Layout
Bridge: Control room, remote access to ship.
- Communications: Allows communication with other ships and space stations.
Crew Deck: Mess, entertainment, bunks, waste disposal.
Weapon Control(If applicable): Targeting parameters
- Gun Deck: Full access to weapon systems.
- Special(If applicable): Refers to any special abilities or weapons.
Hydroponics: Provides food, water, and oxygen for ship.
- Atmospheric Processing: Distribution of Oxygen
Reactor: Power systems
- Shields: Energy Shielding for ship's hull
- Engines: Allows movement in space in various directions.
Cargo Bay: Doubles as a place for smaller ships to dock, as well as storage for cargo.
Space Station Systems
Control Room: Access to all systems remotely, Captain's Quarters, Escape Pods.
- Communication Array: Short-Long range communication
- Security: Handles Lockdowns, emergency systems, and security droids
- Radiation Shielding
- Anti-Debris Defense Grid
Crew Deck: Bunks, Mess Hall, holo-displays meant for entertainment.
- Waste Disposal
- Medical Bay: Contains Intensive Care Wing, Chemical Lab, Biolab and/or a Morgue.
Mining Equipment(If applicable): Where chunks of Asteroid and various other fragments of rock are brought with gravity tethers and melted down into minerals. Stored for later pick up.
- Laser Drill Equipment: Precision Laser
- Gravity Tethers
- Collection Drone System
Hydroponics: Internal farming equipment, keeps crew fed and supplied with Oxygen.
- Atmospheric Processing: Distributes air evenly throughout ship. Also Oxygen ejections.
Reactor: Responsible for all power on station.
Storage Deck: Storage of materials.
Docking Bay: Hanger for docking vessels.