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| ==Why Use Officio Assassinorum==
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| Because you like black, skulls, and your army needed that extra bit of punch. The Officio Assassinorum is a clandestine group of killers, each hailing from a temple honing a unique method of murder. Not a true army, as such, but rather a set of elite individuals which provide their uniquely aggressive form of support. The armies of the Imperium are served well from the shadows.
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| ===Pros===
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| *Stats that make Marines weep in envy
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| *All universally characters makes them a lot safer than before.
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| *All come with 4++
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| *WRRRRRRRRRRRRRRY!
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| *New Rules to alternate deploying means first turn charges are a thing now
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| ===Cons===
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| *Expensive to add
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| *Not a 'true' faction, so no buffs from anyone
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| *Can't ride in transports
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| *Elite slots are more competitive than ever
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| ==Faction Keywords==
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| The only two they get are {{W40kKeyword|IMPERIUM}} and {{W40kKeyword|OFFICIO ASSASSINORUM}}. With no HQ choice, they can only be deployed in {{W40kKeyword|IMPERIUM}} battle-forged armies. This also is a severely limiting factor, as they won't get buffs most of the time (and most that they do won't matter). This also means that there are no transports for them.
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| ==Special Rules==
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| '''Independent Operative:''' No assassin can be the warlord, but they all have the ability to set up off the table and deep strike in.
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| '''Lightning Reflexes:''' All have a 4++. Not bad at all.
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| #REDIRECT [[Warhammer 40,000/Tactics/Imperium(8E)]] | | #REDIRECT [[Warhammer 40,000/Tactics/Imperium(8E)]] |