AMX-10P: Difference between revisions
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===Iraqi variant=== | ===Iraqi variant=== | ||
[[File:AMX-10P Iraq.png|300px|left|thumb|Iraq]] | |||
Nearly identical to the French version on the stat card, the AMX-10P is a significantly cheaper option for the Iraqis. While French platoons operate in small units where 3+ skill infantry are preferred for their durability, the Iraqis fight in Soviet sized companies. For the price of 3 points to upgrade all BTRs to AMX-10Ps, you gain enough armor to take hits from 14.5mm and 12.7mm caliber weapons with a mild improvement in AT: not enough to shred tanks, but more than enough to destroy enemy IFVs considering the horde you can bring. | Nearly identical to the French version on the stat card, the AMX-10P is a significantly cheaper option for the Iraqis. While French platoons operate in small units where 3+ skill infantry are preferred for their durability, the Iraqis fight in Soviet sized companies. For the price of 3 points to upgrade all BTRs to AMX-10Ps, you gain enough armor to take hits from 14.5mm and 12.7mm caliber weapons with a mild improvement in AT: not enough to shred tanks, but more than enough to destroy enemy IFVs considering the horde you can bring. | ||
Revision as of 17:54, 29 April 2022
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In Team Yankee
French variant
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In-game, the AMX-10P parallels units like the Marder and the BMP-2. It totes an inferior autocannon with a piddly AT6 FP5+, so do not expect it to comfortably defeat vehicles above AV1. It remains an effective infantry fighter or a flanker, with stats capable of bailing support units like artillery or suppressing (NOT KILLING) infantry. Much like other French armor, its 20mm (baguette ERA) steel gives it a mediocre frontal 2, vulnerable even to BTRs. As with other vehicle ATGM mounts, it is an incredibly situational ability for games where you wish to have less firepower for a marginal (4 inch) increase in movement.
While lackluster as an IFV, one redeeming factor is its cost. Instead of paying more than an equivilant VABs infantry unit, you only lose 2 FAMAS teams instead without a points hike. AMX-10P also have the option to purchase an additional Milan team, giving your infantry even more teeth. While undoubtedly weaker than BMP-2s, skill 3+ allows for an aggressive commander to abuse blitzing in order to get an alpha strike. It’s inability to tank shots encourages such a play style, using these vehicles to sneak about and pounce on unsupported units rather than trying to slug it out with a Soviet horde.
As with other French units, 5+ morale makes it a terrible choice for defensive play. Move forward and hit them before they hit you!
Iraqi variant
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Nearly identical to the French version on the stat card, the AMX-10P is a significantly cheaper option for the Iraqis. While French platoons operate in small units where 3+ skill infantry are preferred for their durability, the Iraqis fight in Soviet sized companies. For the price of 3 points to upgrade all BTRs to AMX-10Ps, you gain enough armor to take hits from 14.5mm and 12.7mm caliber weapons with a mild improvement in AT: not enough to shred tanks, but more than enough to destroy enemy IFVs considering the horde you can bring.
With two companies of infantry,a single battalion can field over 20 motivated, highly trained IFVs that you can throw down a highway in a blitzkrieg of Babylonian steel. An auto-include for any Iraqi list and the transport of choice for all Iraqi infantry units, unless you are playing on a board size where roads and the speed of the wheeled OT-64s/BTRs can be truly abused.
AMX-10P VOA
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Your artillery spotter totes a 7.62mm machine gun as a paperweight for your maps and comes with the scout and observer rulings which gives you +2 to hit buff instead of +1 when taking cover, and reduces the score needed to call for artillery by one. It only applies between a battery and its attached observer: the bonus does not apply to observer A calling for battery B's fire. It combos nicely with AUF1 batteries of three or four, but not a battery of five which has a -2 to hit (-1 from autoloaders, -1 from 5-6 guns firing). These rules change somewhat in TY2.
IRL
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Conceived during the 60s when the French Army began shifting its order of battle from an expeditionary focus to defending the nation from the threat of Soviet armour pouring across the Iron Curtain, the AMX-10P is an infantry fighting vehicle based on the ubiquitous AMX platform, the French equivalent of the M113. Designed to carry an infantry squad as part of the armoured and cavalry regiments, it carries an autocannon in addition to a 7.62mm machine gun which was typically used for ranging the main gun rather than fighting infantry. If expected to engage enemy tanks, it was technically possible to bolt on a Milan missile, but these systems were typically given to the infantry as AMX-10P crews were only given basic training on the use of what was effectively a situational weapon in their case.
French Forces in Team Yankee | |
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Tanks: | AMX-30 |
Transports: | AMX-10P- VAB |
Troops: | Section d'infanterie/Chasseurs - Milan Section Antichar |
Artillery: | AMX Auf1 |
Anti-Aircraft: | AMX-13 DCA - AMX Roland |
Tank Hunters: | VAB Mephisto |
Recon: | AMX-10 RC - AMX-10P VOA |
Aircraft: | Gazelle HOT - Gazelle 20mm - Mirage 5 |
Iraqi Forces in Team Yankee | |
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Tanks: | T-55 - T-62 - T-72M |
Transports: | BTR-60 - OT-64 - AMX-10P - BMP-1 |
Troops: | Motor Rifle Company |
Artillery: | 2S1 Carnation - 2S3 Acacia - AMX Auf1 - BM-21 Hail |
Anti-Aircraft: | ZSU 23-4 Shilka - SA-13 Gopher - SA9 Gaskin - SA-8 Gecko - Roland AA |
Tank Hunters: | Spandrel - VCR/TH |
Recon: | BRDM-2 - BTR-60 OP |
Aircraft: | MI-24 Hind - Gazelle HOT |
US Support: | A-10 Warthog - AV-8 Harrier |