Battlefleet Gothic: Armada II: Difference between revisions

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==Factions==
==Factions==
So far, the developers have confirmed all the factions from the original are making a comeback, but also tyranid hive fleets, necron fleets, dark eldar, mechanicum forge fleets and others are coming too.


==Links==
==Links==

Revision as of 19:59, 21 September 2018

An icon will fall. A God will awaken. A Primarch will rise. The galaxy will burn...

Battlefleet Gothic: Armada II is the sequel to Battlefleet Gothic Armada and is the first 40k game to be set during the Gathering Storm (An event in which Geedubs finally decided to advance the storyline)

The game will again be developed by Tindalos Studios and published by Focus Home Interactive, and will be released in early 2018.

Setting

As mentioned above, the game is set during the Gathering Storm event. To summarize: The armless crybaby known as Abaddon the Despoiler launched his 13th Black Crusade which ended with him rage quitting and dropping a Blackstone Fortress upon the planet of Cadia, destroying the planet (though it broke before the guard did) and it's pylons resulting in a chain reaction of warp-storms that created the Great Rift and divided the galaxy in half.


Plot

The game will have three campaigns at launch for the Imperium, Tyranids and Necrons.

Prologue/Tutorial: It has been confirmed that the Fall of Cadia will be the games Prologue/Tutorial.

Imperial Campaign:

Necron Campaign:

Tyranid Campaign:

Gameplay

Factions

So far, the developers have confirmed all the factions from the original are making a comeback, but also tyranid hive fleets, necron fleets, dark eldar, mechanicum forge fleets and others are coming too.

Links