Behemoth: Difference between revisions
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== Charms == | == Charms == | ||
Deadly Beastman Transformation<br/> | Deadly Beastman Transformation<br/> | ||
* HUGE!<br/> | * HUGE! +2 STR, +1 STA, +1 -0 and -1 health level + regular DBT benefits<br/> | ||
* Talons/Claws<br/> | * Talons/Claws Punches +2L, Kicks +5L<br/> | ||
* Armored Hide<br/> | * Armored Hide +2L/+2B soak<br/> | ||
First Dex Excellency<br/> | First Dex Excellency<br/> | ||
First Strength Excellency<br/> | First Strength Excellency<br/> | ||
Claws of the Silver Moon<br/> | Claws of the Silver Moon<br/> | ||
Golden Crane Stance<br/> | Golden Crane Stance<br/> | ||
Bruise Relief Method<br/> | Bruise Relief Method<br/> | ||
| Line 67: | Line 62: | ||
Hide Toughening Essence<br/> | Hide Toughening Essence<br/> | ||
Armor Forming Technique<br/> | Armor Forming Technique<br/> | ||
First Manipulation Excellency<br/> | First Manipulation Excellency<br/> | ||
Revision as of 04:43, 5 January 2009
Basics
Name:
Concept:
Caste/Aspect: Full Moon
Motivation: Kill them all. (Chimera)
Intimacies:
Anima Banner/Totem: Velociraptor
Anima Effect/Tell: Vertical pupils
Experience: /
Background
Appearance
Attributes
Strength ●●● Charisma ●● Perception ●●● Dexterity ●●●●● Manipulation ●● Intelligence ●●● Stamina ●●●● Appearance ●●● Wits ●●●●
Abilities
Lunar Block Archery Craft Bureaucracy Athletics ●●● Larceny Investigation Awareness ●●● Linguistics ●● Lore ●● Dodge ●●●●● Performance Occult ● Integrity ● Presence Medicine ● Martial Arts ●●●●● Ride Melee Sail Resistance ● Socialize Thrown Stealth ●●●●● War Survival ●●●
Specialties
Backgrounds
Artifact: ●●
Heart's Blood: ●●
Charms
Deadly Beastman Transformation
- HUGE! +2 STR, +1 STA, +1 -0 and -1 health level + regular DBT benefits
- Talons/Claws Punches +2L, Kicks +5L
- Armored Hide +2L/+2B soak
First Dex Excellency
First Strength Excellency
Claws of the Silver Moon
Golden Crane Stance
Bruise Relief Method
Halting the Scarlet Flow
Hide Toughening Essence
Armor Forming Technique
First Manipulation Excellency
Essence
Essence: ●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
Willpower
Willpower: ●●●●●●
Temporary: □□□□□□
Virtues
Virtues:
- Compassion ●
- Conviction ●●
- Temperance ●●●
- Valor ●●●
Flawed Virtue:
Limit Break: □□□□□□□□□□
Inventory
Manses and Heartstones
Combat
Dodge DV:
Dodge MDV:
Soak: B:0 L:0 A:0
Hardness: B:0 L:0 A:0
Attacks
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated