Blind Horror: Difference between revisions

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The model is equipped with two pairs of Scything Talons, one pair of Rending Claws and a Spike Tail. If this model is your Warlord it has the Mind Eater trait.
The model is equipped with one pairs of Scything Talons, one pair of Monstruos Scything Talosns, one pair of Rending Claws and a Spike Tail. If this model is your Warlord it has the Mind Eater trait.
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! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities  
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|Monstruos Scything Talons || Melee || Melee || +3 || -3 || 3 || When attacking with this weapon you have to subtract 1 to the hit rolls
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| Spike Tail || melee || melee || user || -2 || D3 || Each time the bearer fights, make one (and only one) attack with this weapon. This is in addition to the bearer's attacks.
| Spike Tail || melee || melee || user || -2 || D3 || Each time the bearer fights, make one (and only one) attack with this weapon. This is in addition to the bearer's attacks.
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*Blind Beast:
*Blind Beast:
**This model can't be affected by any rules or stratagems that alter its hit rolls.
**This model can't be affected by any rules or stratagems that alter its hit rolls, except for its Monstruos Scything Talons special rule.


*Psycological Horror:
*Psycological Horror:

Revision as of 06:41, 30 October 2018

The Blind Horror is a (lore placeholder)

Overview

Encounters with the Imperium

Fan-made Rules

8th Edition

Name M WS BS S T W A Ld Sv Pts PP
Blind Horror 12" 3+ - 5 5 5 4 9 3+ - -



The model is equipped with one pairs of Scything Talons, one pair of Monstruos Scything Talosns, one pair of Rending Claws and a Spike Tail. If this model is your Warlord it has the Mind Eater trait.

Weapon Range Type S AP D Abilities
Monstruos Scything Talons Melee Melee +3 -3 3 When attacking with this weapon you have to subtract 1 to the hit rolls
Spike Tail melee melee user -2 D3 Each time the bearer fights, make one (and only one) attack with this weapon. This is in addition to the bearer's attacks.

Abilities:

  • Minor Synapse Network:
    • <Hive Fleet> units automatically pass Morale tests if they are within 6" of any friendly <Hive Fleet> units with this ability. Also, friendly <Hive Fleet> units don't suffer the penalities from the Instinctive Behaviour special rule only if they are between 12" of this model. If a friendly <Hive Fleet> unit has the Swarm keyword then it considers this model has a normal Synapse creature instead.
  • Blind Beast:
    • This model can't be affected by any rules or stratagems that alter its hit rolls, except for its Monstruos Scything Talons special rule.
  • Psycological Horror:
    • Enemy units between 12" of this model are forced to take a moral test, regardless of any special rule or stratagem. In addition said test must be taken on 2D6, discarding the lowest result.
  • Pheromones Detectors:
    • This model can reroll failed charge and hit rolls against an unit which has previously lost at least one model due to a moral test.

Keywords:

  • Faction:<Hive Fleet>, Faction:Tyranids, Character, HQ, Infantry, Blind Horror, Unique, Synapse