Boot Hill: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Saarlacfunkel
This really needs expansion; this is all I know about it.
 
1d4chan>SpectralTime
No edit summary
Line 1: Line 1:
{{stub}}
{{stub}}


TSR's [[Western]] RPG. Probably mainly remembered for having a character conversion discussion in the [[Advanced Dungeons & Dragons]] [[Dungeon Master's Guide]].
TSR's [[Western]] RPG. Probably mainly remembered for having a character conversion discussion in the [[Advanced Dungeons & Dragons]] [[Dungeon Master's Guide]] centered around grabbing modern weapons and explosives and taking them to other settings, as [[Murlynd| at least one guy canonically did]].


Since it focused on somewhat realistic gunplay, it was one of those systems that you'd best not get too attached to your characters, as you might go through three in a particularly bad session.
Since it focused on somewhat realistic gunplay, it was one of those systems that you'd best not get too attached to your characters, as you might go through three in a particularly bad session.  Even if you got lucky enough to survive for a while, there weren't a lot of progression mechanics, meaning you never got harder to kill.

Revision as of 22:05, 27 September 2020

This article is a stub. You can help 1d4chan by expanding it

TSR's Western RPG. Probably mainly remembered for having a character conversion discussion in the Advanced Dungeons & Dragons Dungeon Master's Guide centered around grabbing modern weapons and explosives and taking them to other settings, as at least one guy canonically did.

Since it focused on somewhat realistic gunplay, it was one of those systems that you'd best not get too attached to your characters, as you might go through three in a particularly bad session. Even if you got lucky enough to survive for a while, there weren't a lot of progression mechanics, meaning you never got harder to kill.