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Brian Nelson is a model sculptor who worked for [[Games Workshop]] in the 90's and 2000's.  He is most famous for completely defining the brutal, snarling modern style of [[Ork]] and [[Grot]] models in [[Warhammer 40,000]].
Brian Nelson is a model sculptor who worked for [[Games Workshop]] in the 90's and 2000's.  He is most famous for completely defining the brutal, snarling modern style of [[Ork]] and [[Grot]] models in [[Warhammer 40,000]], and the [[Orc]] and [[Goblin]] models in [[Warhammer Fantasy]].


Nelson was tasked with creating all of the Ork sculpts for [[Gorkamorka]] back in the 90's, and from there he just kind of snowballed into sculpting all of the ork models during the orks' model line revamp (and thus stylistic change) of 3rd Edition.
Nelson was tasked with creating all of the Ork sculpts for [[Gorkamorka]] back in the 90's, and from there he just kind of snowballed into sculpting all of the ork models during the orks' model line revamp (and thus stylistic change) of 3rd Edition.

Revision as of 09:16, 5 April 2022

Brian Nelson is a model sculptor who worked for Games Workshop in the 90's and 2000's. He is most famous for completely defining the brutal, snarling modern style of Ork and Grot models in Warhammer 40,000, and the Orc and Goblin models in Warhammer Fantasy.

Nelson was tasked with creating all of the Ork sculpts for Gorkamorka back in the 90's, and from there he just kind of snowballed into sculpting all of the ork models during the orks' model line revamp (and thus stylistic change) of 3rd Edition.

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