Bruce Cordell: Difference between revisions

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Cordell was a biologist by training, like Sargent was a psychologist, before entering this hobby as a writer. Where Sargent featured horror and madness (and [[Night Below|the Underdark]]), Cordell's best work tended to the Weird Science that ''leads'' to such ends. His second-edition credits include [[Gates of Firestorm Peak]], the extension of [[Tomb of Horrors]], and the [[Illithiad]].
Cordell was a biologist by training, like Sargent was a psychologist, before entering this hobby as a writer. Where Sargent featured horror and madness (and [[Night Below|the Underdark]]), Cordell's best work tended to the Weird Science that ''leads'' to such ends. His second-edition credits include [[Gates of Firestorm Peak]], the extension of [[Tomb of Horrors]], and the [[Illithiad]].
[[Category:Writers]][[Category:Dungeons & Dragons]]

Revision as of 16:21, 25 June 2020

Bruce R. Cordell is a game designer chiefly responsible, alongside Monte Cook and Carl Lynwood Sargent, for the resuscitation of Dungeons & Dragons in its second edition and, thereby, for the foundations of the third. The Far Realm is his baby.

Cordell was a biologist by training, like Sargent was a psychologist, before entering this hobby as a writer. Where Sargent featured horror and madness (and the Underdark), Cordell's best work tended to the Weird Science that leads to such ends. His second-edition credits include Gates of Firestorm Peak, the extension of Tomb of Horrors, and the Illithiad.