CM2: Death's Ride: Difference between revisions
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The adventure takes place After, but there's a map for Before as well in case you wanted to come here during its heyday before it all went to braaains. | The adventure takes place After, but there's a map for Before as well in case you wanted to come here during its heyday before it all went to braaains. | ||
The designers set this one in Norwold on the assumption you're playing it alongside ''[[CM1 | The designers set this one in Norwold on the assumption you're playing it alongside ''[[CM1: Test of the Warlords]]''. But there's little internal connection to Norwold in this module; it can be placed anywhere there's a mountainous frontier. | ||
[[Category: Dungeons & Dragons]] [[Category: Modules]] [[Category: Mystara]] | [[Category: Dungeons & Dragons]] [[Category: Modules]] [[Category: Mystara]] |
Revision as of 06:06, 31 May 2020
CM2: Death's Ride is Garry Spiegle's 1984 followup for the Companion rules. In it the Army Of Darkness has taken over Two Lakes Vale and generally trashed it. Your job is to un-trash it, by seeking out the Dread Stone of MacGuffin and destroying it.
The adventure takes place After, but there's a map for Before as well in case you wanted to come here during its heyday before it all went to braaains.
The designers set this one in Norwold on the assumption you're playing it alongside CM1: Test of the Warlords. But there's little internal connection to Norwold in this module; it can be placed anywhere there's a mountainous frontier.