Aberrant Revised Edition Character Sheet Template: Difference between revisions
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| Width="160" | '''Affiliations''' || '''Solo:''' [[Image: | | Width="160" | '''Affiliations''' || '''Solo:''' [[Image:d10.png|30px]] || '''Buddy:''' [[Image:d6.png|30px]]''' || '''Team:''' [[Image:d10.png|30px]] | ||
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Revision as of 11:49, 16 June 2013
Snapdragon
| Affiliations | Solo: |
Buddy: |
Team: |
| Distinctions | Shy Genius | |
| Lonely At The Top | | |
| Posthuman Powerhouse |
| Stress/Trauma | Physical Stress: d0 | Physical Trauma: d0 |
| Mental Stress: d0 | Mental Trauma: d0 | |
| Emotional Stress: d0 | Emotional Trauma: d0 | |
| Plot Points | 1 | |
| Experience Points | 0 |
| Power Sets | Extremis Enhancile |
| Superhuman Durability | Superhuman Reflexes | |||
| Superhuman Stamina | Superhuman Strength | |||
| Enhanced Senses | Subsonic Flight |
| sfx: | Healing Factor: | Regeneration: Spend 1pp to eliminate any physical stress d10 or below, and step down d12 physical stress or any physical trauma. | |
| sfx: | Multitasking: | Use two Extremis Enhancile powers in one dice pool, both stepped down. | |
| Limit: | Overheating: | Shutdown any Extremis Enhancile power to gain 1 PP. Recover power by waiting for a Transition Scene, or stepping up physical stress. |
| Specialties | Business Master | Science Master | |||
| Psych Expert | Tech Expert | ||||
| Combat Expert |
You may convert Expert d8 to 2d6, or Master d10 to 2d8 or 3d6.
| Milestones | Transhuman Trauma |
| 1xp: | When you reassure yourself or others that you're still the same person that you were before the Extremis procedure. | |
| 3xp: | When you recover from physical stress, trauma or complication that would incapacitate a normal human for an extended period of time. | |
| 10xp: | When you accept that you've surpassed humanity and start acting like it, or admit that even with your new body, you're still human. |
| Milestones | Milestone Two |
| 1xp: | When you derp derp derp | |
| 3xp: | When you derp derp derp | |
| 10xp: | When you derp derp derp |
Samantha Specter (Private)

- Affiliations: New Avengers
History
Samantha Specter is smarter than you. It's okay, you can admit it, it's no big deal. There are maybe ten people on the planet that can outwit her. Child prodigy that graduated college when she was in her teens and just never burnt out. For a little under ten years she's been a very well-paid business consultant, which is great, but...Okay she sucks at doing anything that doesn't involve being the smartest one in the room. There, I said it. She has no friends, no hobbies, nothing to give her life proper meaning. And I mean, her work is great, but nobody cares. You know how many people remember who stopped the second-biggest tech firm from going under last year? No, I didn't think so. But I bet you can name the last ten members of the Avengers off the top of your head.
So what does a rich genius with too much free time desperate for a reason to exist do, you ask? Why, buy some superpowers! Sam hired a biotech firm, Futurepharm, to invent something to give her superpowers, and they created Extremis; a nanomachine solution that would rewrite her body with OMG SUPERPOWERS. Great, right? Unfortunately, the head engineers of the project have the same problem with their lives as Samantha and decided they were too awesome to spend their lives making super-goo for loser nerds. And again, the obvious solution was taken: Give Extremis away to an idiot terrorist with no ambition that would go on a rampage and show off Futurepharm's new toy under the pretenses of it being stolen, so someone will contract them to make more.
Oh, don't worry, Ms. Specter got her powers just like she wanted. She even has a costume! Except now there are crazy people that exist because she wanted superpowers. Which, y'know, makes her feel great. Almost like a real hero.