Challenger RPG: Difference between revisions
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=Introduction | ==Introduction== | ||
:Challenger Is an open ended RPG with possibly the quickest and simplest core mechanics ever. In this game the GM rolls no dice to speed up gameplay and instead of rolling to see if you hit then rolling to see if the monster/opponent/bad guy/anything hits you they are combined. e.g if you hit the opponent misses and if you miss they hit. | :Challenger Is an open ended RPG with possibly the quickest and simplest core mechanics ever. In this game the GM rolls no dice to speed up gameplay and instead of rolling to see if you hit then rolling to see if the monster/opponent/bad guy/anything hits you they are combined. e.g if you hit the opponent misses and if you miss they hit. |
Revision as of 07:32, 6 February 2017
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Introduction
- Challenger Is an open ended RPG with possibly the quickest and simplest core mechanics ever. In this game the GM rolls no dice to speed up gameplay and instead of rolling to see if you hit then rolling to see if the monster/opponent/bad guy/anything hits you they are combined. e.g if you hit the opponent misses and if you miss they hit.