Codex: Grey Knight rework: Difference between revisions
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*The entire squad may take Marks of the Crusader - 2pts per model | *The entire squad may take Marks of the Crusader - 2pts per model | ||
===Grey Knight | ===Grey Knight Terminator Squad=== | ||
180pts | 180pts | ||
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! Composition | ! Composition | ||
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| Grey Knight | | Grey Knight Terminator | ||
| 5 | | 5 | ||
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Revision as of 10:12, 9 November 2015
Codex Grey Knight Rework
Armory of Titan
Bolt Weapons
Range S AP Type Bolt Pistol 12 4 5 Pistol, Bolt Bolter 24 4 5 Rapid-fire, Bolt Heavy Bolter 36 5 4 Assault 3, Bolt Incaladion Storm Bolter 24 4 5 Assault 1, Twin-Linked, Synchronized Fire Rate, Bolt Storm Bolter 24 4 5 Assault 4, Bolt
Bolt: A weapon with this rule has its Strength increased by 1 if the model is upgraded to Psybolt Ammunition
Synchronized Fire Rate: Infantry models may fire up to two weapons with this special rule each Shooting Phase. They may fire no other weapons if they do.
Melta Weaponry
Range S AP Type Melta-Gun 12 8 1 Rapid Fire Multi-Melta 24 8 1 Heavy 1, Melta Melta Bombs - 8 1 Melee, Armourbane
Psy-Weaponry
Range S AP Type Psycannon 36 7 4 Salvo 2/4, Rending Psilencer 24 5 - Heavy 6 Incinerator Template 6 4 Assault 1
Lascannon
Lascannon 48 7 1 Ordnance 1, Fleshbane, Lance
Nemesis Power Weapons
S AP Type Nemesis Power Sword User 3 Melee, Legacy of Titan Nemesis Power Halberd +1 3 Melee Nemesis Power Falchion User 3 Melee Nemesis Force Hammer x2 1 Concussive, Force of Purity, Melee Nemesis Warding Staff +2 4 Melee, Light's Protection
Legacy of Titan: A weapon with this rule bestows +1 WS to its wielder.
Force of Purity: A model using this weapon counts as initiative 2.
Light's Protection: A model using a weapon with this rule is granted +1 Invulnerable save against attacks made during the Shooting Phase, as do any models in his squad.
Special Equipment
Mark of the Crusader: A model equipped with a Mark of the Crusader is granted a 5+ Invulnerable Save.
Psybolt Ammunition: Any model equipped with Psybolt Ammunition increases the strength of all weapons with the Bolt special rule by 1.
Psyflame Ammunition: Any model equipped with Psyflame Ammunition increases the strength of all weapons with the Flamer Special rule by 1.
Digital Weapons: Any model with this rule may re-roll a single roll to wound in the Close Combat Phase each turn.
Teleport Homer: Any unit deep-striking within 6" of a model with this rule does not scatter. The model with the Teleport Homer must have been on the table at the start of the turn for this rule to take effect.
The Emperor's Finest
Shrouded Lance Formation
- 2+ Grey Knight Redemption Squads
Restrictions: Units in this formation must be equipped with Power armour.
Command Benefits:
- The Shrouding: Any enemy unit gains a -1 to hit modifier when shooting at units from this formation.
Special Rules
- The Aegis: Any model with this rule may re-roll Deny the Witch rolls of 1.
- Purity of Spirit: Any model with this special rule only suffers Perils of the Warp on a double 6 when casting from Daemonology (Sanctic).
- True Grit: Any unit with this special rule may count a weapon with the Bolt special rule as Melee type provided it did not assault this Close Combat Phase.
- First to the Fray: if this unit is in reserves, you may start rolling for whether it enters the battlefield from turn one and onwards, as opposed to turn 2.
- Justicars: Upgrading a model to a Justicar increases its WS, BS, A, W and LD characteristic by 1. In addition, while a squad includes a Justicar, it counts as being one higher Mastery Level than usual, and knows the Sanctuary Psychic Power from the Daemonology (Sanctic) Discipline in addition to its normal psychic powers.
Grey Knight Protector Squad
80pts
| WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Grey Knight Protector | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ | Infantry | 5 Grey Knight Protectors |
Wargear
- Incaladion Storm Bolter
- Close Combat Weapon
- Power Armor
- Krak Grenades
- Frag Grenades
- Psyk-out Grenades
Special Rules
- True Grit
- Purity of Spirit
- The Aegis
- Brotherhood of Psykers (Mastery Level 1)
- Stubborn
Psyker: The unit knows the Banishment and Hammerhand Psychic Powers from the Daemonology (Sanctic) Discipline.
Options
- The entire unit may replace their Close Combat Weapon with an additional Incaladion Storm Bolter - 4 points per model.
- The entire unit may take Psybolt ammunition - 1 points per Incaladion Storm Bolter the model has.
- The unit may upgrade one model to a Justicar - 25pts
- Up to two models in the unit may take weapons from the Ranged Weapon List.
- The Justicar may take items from the Special Issue Wargear List.
- The entire unit may take Marks of the Crusader - 2 points per model.
Grey Knight Redemption Squad
100pts
| WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Grey Knight Redemptor | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ | Infantry | 5 Grey Knight Redemptors |
Wargear
- Nemesis Power Sword
- Bolt Pistol
- Power Armour
- Krak Grenades
- Frag Grenades
- Psyk-out Grenades
Special Rules
- True Grit
- The Aegis
- Purity of Spirit
- Stubborn
- Brotherhood of Psykers (Mastery Level 1)
- First to the Fray
Psyker: Grey Knight Redemptors know the Banishment and Hammerhand Psychic Powers from the Daemonology (Sanctic) Discipline.
Options
- The entire squad may take weapons from the Melee Weapons list
- The Squad may include a Justicar - 25pts
- The Justicar may take items from the Special Issue Wargear list.
- The entire squad may take Marks of the Crusader - 2pts per model
Grey Knight Terminator Squad
180pts
| WS | BS | S | T | W | I | A | Ld | Sv | Unit Type | Composition | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Grey Knight Terminator | 5 | 5 | 4 | 5 | 1 | 4 | 2 | 8 | 2+ | Infantry | 5 Grey Knight Terminators |
Wargear
- Nemesis Power Sword
- Storm Bolter
- Terminator Armour
- Krak Grenades
- Frag Grenades
- Psyk-out Grenades
Special Rules
- True Grit
- The Aegis
- Purity of Spirit
- Fearless
- Brotherhood of Psykers (Mastery Level 1)
- First to the Fray
Psyker: Grey Knight Terminator Squad knows the Banishment and Hammerhand Psychic Powers from the Daemonology (Sanctic) Discipline.
Options
- The entire squad may take weapons from the Melee Weapons list
- The Squad may include a Justicar - 25pts
- The Justicar may take items from the Special Issue Wargear list.
- Up to one model may take items from the Terminator Ranged Wargear List