Codex - Officio Iratus: Difference between revisions
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===Angry Priest Dietrich, Orator of Hate=== | ===Angry Priest Dietrich, Orator of Hate=== | ||
Dietrich is a single model, he is armed with the Staff of FUCKING OFFICE!!! and | Dietrich is a single model, he is armed with the Staff of FUCKING OFFICE!!! and a Double Barrelled Inferno Pistol | ||
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| Angry Priest Dietrich, Orator of Hate || 6” || 2+ || 2+ || 4 || 3 || 3 || 4 || 10 || 4+ || 150 | | Angry Priest Dietrich, Orator of Hate || 6” || 2+ || 2+ || 4 || 3 || 3 || 4 || 10 || 4+ || 150 | ||
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Wargear: | |||
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! Weapon !! Range !! Type !! S !! AP !! D !! Abilities | |||
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| '''Staff of FUCKING OFFICE!!!''' || Melee || Melee || +2 || -4 || 3 || Units hit by this weapon suffer minus 1 to their leadership characteristic until the next turn. | |||
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| '''Double Barrelled Inferno Pistol''' || 12" || Pistol 2 || 8 || -4 || D6 || If this weapon is within half its maximum range then roll two dice and discard the lowest when determining this weapons damage. | |||
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Revision as of 13:03, 14 March 2019
Introduction
This codex is for all the Angry units which exist within the Angry universe within warhammer 40k... But don’t fit within the Codex - Angry Marines 8th Edition, units like the infamous Inquisitor Badassious, or rogue/angrier than usual assassins from the Officio Assassinorum. These units can be used alongside the units from the angry marines codex (providing support or pinpoint threat removal), or by themselves.
Officio Iratus Special Rules
Abilities
- HAND IT OVER BITCHES!!! - Inquisitors are known for taking things, vehicles, ships, planets, exterminartus weaponry, and objectives are no exception.:
- If your army is Battle-forged, all Troops units in Codex - Officio Iratus Detachments gain this ability. such a unit that is within range of an objective marker (as specified in the mission) controls the objective marker even if there are more enemy models within range of that objective marker. if an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models within range of it as normal. In addition to this, Codex - Officio Iratus units ignore the faction specific keywords when using transportation.
- FUCKING HERETICS!!!: (insert exterinartus explosion here).
- Units with this rule add 1 to their attack and strength characteristics in a turn in which they charged, were charged or performed a heroic intervention.
- Too Fucking Angry to be hit: The angry agents of the imperium have a distain for their enemies matched only by the fury of angry marines high command.
- A unit with this rule has a 4++ invulnerability save.
- Head Hunters Supreme: The assassins of the officio assasinorum are the finest such tools the imperium has at their disposal, and the agents of the officio iratus are no exception.
- Keep track of how many units are slain by models with rule throughout the battle (Charecters count as 2 units, characters with more tha 9 maximum wounds count as 4 units). Then, consult the table below:
- Bloodthirsty 0-1: Add 1 to the attack charecteristics of models with this rule.
- A Grim and Bloody Sight 1-5: Enemy units within 12” of a model with this rule subtract 1 from their leadership characteristic.
- Mad with the Brutality: Models with this rule ignore damage recieved on a 5+.
- Drenched in Slaughter 12+: Models with this rule gain the benefits of all the previous abilities.
- Keep track of how many units are slain by models with rule throughout the battle (Charecters count as 2 units, characters with more tha 9 maximum wounds count as 4 units). Then, consult the table below:
- Followers of the Angry Bastards:
- Units with this rule can never loose more than 1 model during a morale phase as long as there is an ANGRY CHARECTER within 6” of them.
- Very Specific Hatred:
- Before the battle starts choose a faction keyword (eg ultramarines) present in your opponent’s/opponents’ force. For the duration of the battle, units with this rule may re-roll failed wounds in a fight phase in which they charged, were charged or performed a heroic intervention.
Stratagems
Warlord Traits
- Exterminartus Mad:
- Before the battle begins declare that your warlord is “exterinartus mad” and ordered their ship in orbit to start bombarding the planet. For the rest of the battle the “End of the World” rules/scenario applies. If the “End of the World” is already in effect then instead double the number of mortal wounds that any unit would receive because of the scenario.
- Ex Angry Marine: It is not unknown for space marinesto move around within the factions of the imperium, performing tasks where it helps to be a superhuman warrior that eats guants for breakfast. Ex-Angry Marines however find it a lot harder to find employment outside of their chapter, as for example, who in their right mind would employee an angry marine to perform fine detailed investigations in the upper spires of a hive. They are however, perfectly suited for jobs in the imperium which require them to do exactly what they have always done, which is to run screaming at something and chop it to pieces.
- A unit with this trait adds 1 to its strength and attack characteristics.
- Master of Hiding:
- Attacks against made against a unit with this rule suffer a -1 to hit. In addition to this a unit with this rule adds 2 to its armour save rolls when in cover instead of 1.
- Ex-Crazied Zealot: Some people go through phases when they were young, dyeing their hair, listening to loud music, maybe summoning up a demon or two, that kind of thing. This warlord however spent their youth dressed in rags, covered in shit, and gibbering something about the god emperor while clubbing things. Although they have since grown up (and had a wash) there is still a part of themselves that wants to grab a large, blunt object to swing above their head while looking for some excrement to smear on themselves.
- CRAZIED ZEALOTs within 6” of a unit with this trait do no suffer casualties in the morale phase and reroll failed hit rolls. In addition to this a unit with this traits gains the CRAZIED ZEALOT keyword.
- Eternally Hateful:
- A unit with this trait and all friendly units within 3” of this unit may re-roll all failed wound rolls in the fight phase against your chosen faction keyword, instead of just when they charged, were charged or performed a heroic intervention.
Equipment
“Borrowed” Heirlooms of the Iratus
- The Holy Flame:
- This relic replaces a models flamer, heavy flamer or melta.
Units
HQ
Iratus Master
An assassin who had managed to survive in an order of assassins long enough to reach grand master status with their group. Unfortunately (depending on your point of view) this is also an individual who lost their mind a bit and got kicked out of their order. If such individuals (even such highly skilled ones) survive in the imperium for long enough then they will be picked up by the Oficio Iratus, where they will find a group of likeminded (insane and angry) assassins, inquisitors and assorted hangers on
Abilities:
- FUCKING HERETICS!!!
- Too Angry to be Hit
- Head Hunters Supreme
- Very Specific Hatred
Oficio Iratus Inquisitor
Heresy, heresy everywhere. That is the state of the galaxy in the 42nd millennium. Entire segmentums filled with chaos worshippers, xenos, communists and FUCKING FURIES!!! Or at least that is how an inquisitor sees the galaxy, a being who has been engineered, trained and equipped to even beyond astartes levels of prepared, and then simply let loose upon the universe with a pat on the head and a vague directive to “find the heretics”.
On Foot
Name | M | WS | BS | S | T | W | A | LD | Sv | Points cost |
---|---|---|---|---|---|---|---|---|---|---|
Iratus Inquisitor | 6” | 2+ | 2+ | 4 | 4 | 4 | 4 | 10 | 3+ | 70 |
Abilities:
- FUCKING HERETICS!!!
- Too Angry to be Hit
- Head Hunters Supreme
- Very Specific Hatred
In Terminator Armour
Name | M | WS | BS | S | T | W | A | LD | Sv | Points cost |
---|---|---|---|---|---|---|---|---|---|---|
Iratus Inquisitor in Terminator Armour | 6” | 2+ | 2+ | 4 | 4 | 5 | 4 | 10 | 2+ | 120 |
Abilities:
- FUCKING HERETICS!!!
- Too Angry to be Hit
- Head Hunters Supreme
- Very Specific Hatred
On a Throne of Wrath
Name | M | WS | BS | S | T | W | A | LD | Sv | Points cost |
---|---|---|---|---|---|---|---|---|---|---|
Iratus Inquisitor on a Throne of Wrath | 5” | 2+ | 2+ | 6 | 6 | 8 | 4 | 10 | 2+ | 180 |
Abilities:
- FUCKING HERETICS!!!
- Too Angry to be Hit
- Head Hunters Supreme
- Very Specific Hatred
Deranged Psyker
On Foot
On a bike
Special Characters
Inquisitor Badasious
Inquisitor Badasious is a single model armed with the Blade of Badasious, the Hand of Badasious, the Shield of Badasious, and Frag and Krak Grenades
Name | M | WS | BS | S | T | W | A | LD | Sv | Points cost |
---|---|---|---|---|---|---|---|---|---|---|
Inquisitor Badasious | 7” | 2+ | 2+ | 5 | 5 | 7 | 4 | 10 | 2+ | 250 |
Wargear:
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Blade of Badasious | Melee | Melee | +2 | -4 | 3 | This weapon always wounds its target on a 3+ or better. Units damaged by this weapon subtract 1 from their leadership characteristic until the next turn. |
Hand of Badasious | 36" | Pistol 3 | 6 | -3 | 1 | This weapon always wounds its target on a 4+ or better. Units damaged by this weapon subtract 1 from their leadership characteristic until the next turn. |
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | - |
Krak grenade | 6" | Grenade 1 | 6 | -1 | D3 | - |
Abilities:
- You there! I'll be having your head next!: Badasious is very particular about the heads he takes, and is capable of picking out a single person from a crowd as his target from a mile away.
- This model may assign damage to individual models in a target unit instead of your opponent assigning damage. In addition, this model may target CHARECTERS even if they're not the closest unit.
- BADASS: Badasious is known for his incredible feats of badassery. So great are his skills, as well so long is his list of successes that even the Grey Knights would have difficulties in recreating what the Inquisitor is capable of doing.
- This model may choose a warlord trait (if he is your warlord) from the angry marines codex or the Officio Iratus codex. In addition, this model re-rolls all failed hit and wound rolls, and wound rolls of 6+ against CHARACTERS deal an additional D3 mortal wounds.
- Nigh-Invulnerable: Badasious has faced all manners of terrifying, army destroying weapons that would leave nothing standing no matter how durable or powerful they are, and survived to tell the tale. Is it luck, sheer stubbornness, The Emperor's grace, or a combination of all three, Badasious doesn't try to think about it. What really matters is that the enemy failed to kill him and they will pay for failing.
- This model may only be wounded on a 3+ or worse, has a 4++ invulnerability save, ignores damage on a 5+ and all damage dealt to him is halved (rounding up).
- Shield of Badasious: Sometimes Badasious’ raw badassnous is not enough to protect himself. In those situations he calmly puts his pistol away, and pulls out his shield and a thermos of tea, because it’s going to take a god emperor knows amount of firepower to shift him now.
- At the beginning of your turn you may choose for this model to put away its pistol, and instead wield its shield. If so this model may not fire its pistol until your next turn when you must decide again whether or not to use the pistol or shield, but this model increases its ward save to a 3++ and all models targeting this model must subtract one from their hit rolls. In addition, units which successfully charge this model or are successfully charged by this model suffer one mortal wound.
Faction Keywords: Imperium, Angry, Codex - Officio Iratus
Keywords: Infantry, Charecter, Inquisitor Badasious
Angry Priest Dietrich, Orator of Hate
Dietrich is a single model, he is armed with the Staff of FUCKING OFFICE!!! and a Double Barrelled Inferno Pistol
Name | M | WS | BS | S | T | W | A | LD | Sv | Points cost |
---|---|---|---|---|---|---|---|---|---|---|
Angry Priest Dietrich, Orator of Hate | 6” | 2+ | 2+ | 4 | 3 | 3 | 4 | 10 | 4+ | 150 |
Wargear:
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Staff of FUCKING OFFICE!!! | Melee | Melee | +2 | -4 | 3 | Units hit by this weapon suffer minus 1 to their leadership characteristic until the next turn. |
Double Barrelled Inferno Pistol | 12" | Pistol 2 | 8 | -4 | D6 | If this weapon is within half its maximum range then roll two dice and discard the lowest when determining this weapons damage. |
Abilities:
- Dispiser of all: AND THE UNWORTHY SHALL BE FUCKING DESTROYED BEFORE OUR HATRED!!! THEIR PLEAS SHALL FALL ON DEAF EARS FOR WE ARE THE FUCKING GOD EMPEROR’S CHOSEN ASS KICKERS!!!
- Friendly ANGRY units within 6” of this unit may add 1 to their attack characteristic.
Faction Keywords: Imperium, Angry, Codex - Officio Iratus
Keywords: Infantry, Charecter, Angry Priest Dietrich
Troops
Angry Mob
Name | M | WS | BS | S | T | W | A | Ld | Sv | Points |
---|---|---|---|---|---|---|---|---|---|---|
Rioter | 6" | 4+ | 5+ | 3 | 3 | 1 | 1 | 6 | 6+ | 4 |
Weapon | Range | Type | S | AP | D | Abilities | Points cost |
---|---|---|---|---|---|---|---|
Lasgun | 24" | Rapid Fire 1 | 3 | 0 | 1 | - | 0 |
Las Pistol | 12" | Pistol 1 | 3 | 0 | 1 | 0 | |
Mob Tools | Melee | Melee | +1 | 0 | 1 | A hit roll of 1 with this weapon deals a mortal wound to the bearer on a 4+ on a D6, and a mortal wound to the target unit. | 0 |
Wargear:
- Lasgun
Wargear Options:
- Any model may replace its lasgun for a las pistol and mob tools.
Abilities:
- FUCKING HERETICS!!!
- Followers of the Angry Bastards
- Very Specific Hatred
Faction Keywords: Imperium, Angry, Codex - Officio Iratus
Keywords: Infantry, Angry Mob
Iratus Storm Troops
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Name | M | WS | BS | S | T | W | A | Ld | Sv | Points |
---|---|---|---|---|---|---|---|---|---|---|
Iratus Storm Trooper | 6" | 4+ | 3+ | 3 | 3 | 1 | 1 | 6 | 4+ | 9 |
Iratus Storm Trooper Sergeant | 6" | 4+ | 3+ | 3 | 3 | 1 | 2 | 7 | 4+ | 9 |
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | - |
Krak grenade | 6" | Grenade 1 | 6 | -1 | D3 | - |
Wargear:
- Iratus Storm Trooper:
- Boltgun
- Frag and Krak grenades
- Iratus Storm Trooper Sergeant:
- Chainsword
- Bolt pistol
- Frag and Krak grenades
Wargear Options:
Abilities:
- FUCKING HERETICS!!!
- Followers of the Angry Bastards
- Very Specific Hatred
- Protect the Angry Bastard!
- Whenever a CODEX - OFFICIO IRATUS CHARECTER looses a wound and a unit with the rule is within 3” roll a D6. On a 4+ CODEX - OFFICIO IRATUS CHARECTER does not loose a wound, and the unit with this rule within 3” suffers a mortal wound instead.
Faction Keywords: Imperium, Angry, Codex - Officio Iratus
Keywords: Infantry, Iratus Storm Troops
Crazied Zealots
These guys are everywhere. It doesn’t matter where you go in the imperium you will find crazed zealots of the imperial cult running around, spouting gibberish and generally getting in the way. Mostly, they’re just a sap on resources for the imperium as a whole, but they are tollerated because they a. Provide a suitably holy atmosphere to the vast cathedrals which can be found everywhere and b. Fight like the complete nutters they are when pointed in the direction of the imperium foes. The officio iratus is no exception in this regard, except that strict hygiene standards are enforced upon any such zealots which find their way into their ships. This has been the case ever since an Angry Evesor was dragged out of its drug induced slumber by the foetid stench of hundreds of these filthy humans (the cleanup from which took weeks to complete). This is fortunate for the Officio Iratus, as nurgle has been looking at using the disgusting humans as a means of exerting his influence, an act which could severally hindered the officio until Badasious did something about it.
Name | M | WS | BS | S | T | W | A | Ld | Sv | Points |
---|---|---|---|---|---|---|---|---|---|---|
Crazied Zealot | 6" | 5+ | - | 3 | 3 | 1 | 2 | 6 | 7+ | 6 |
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Flagellation Tools | Melee | Melee | User | 0 | 1 | Hit with this weapon count as 2 hits instead of 1. |
Wargear:
- Flagellation Tools
Wargear Options:
- None
Abilities:
- FUCKING HERETICS!!!
- Followers of the Angry Bastards
- Very Specific Hatred
- Completely Bloody Crazy:
- A model with this rule ignores damage received on a 5+ on a D6. In addition to this enemy units suffer -1 to hit against this unit in the fight phase.
Faction Keywords: Imperium, Angry, Codex - Officio Iratus
Keywords: Infantry, Crazied Zealot
Elites
Angry Evesor
Name | M | WS | BS | S | T | W | A | Ld | Sv | Points |
---|---|---|---|---|---|---|---|---|---|---|
Angry Evesor | 7" | 2+ | 2+ | 4 | 4 | 5 | 5 | 10 | 4+ | 90 |
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Executioners Pistol | 12" | Pistol 4 | 4 | -1 | 1 | You may reroll failed wound rolls with this weapon against INFANTRY units. |
Neuro-Guantlet | Melee | Melee | +1 | -1 | 1 | You may reroll failed wound rolls for this weapon. |
Power Sword | Melee | Melee | User | -3 | 1 | - |
Abilities:
Mecha Mutant Honey Badger
Because why the fuck not? You know that you want one too.
A Mecha Mutant Honey Badger is a single model. It is armed with a Robotic Jaw and Adamantium Claws.
Name | M | WS | BS | S | T | W | A | Ld | Sv | Points |
---|---|---|---|---|---|---|---|---|---|---|
Mecha Mutant Honey Badger | 5" | 2+ | 4+ | 6 | 6 | 8 | 1+2D6 | 6 | 2+ | 140 |
Weapon | Range | Type | S | AP | D | Abilities | Points cost |
---|---|---|---|---|---|---|---|
Robotic Jaw and Adamantium Claws | Melee | Melee | User | -4 | D3 | - | 0 |
Meltagun | 12” | Assault 1 | 8 | -4 | D6 | If this weapon is within half its maximum range of its target you may roll two dice and discard the lowest when determining damage. | 10 |
Heavy Flamer | 8” | Heavy D6 | 5 | -1 | 1 | This weapon automatically hits its target. | 8 |
Grenade Launcher | 36” | Assault D6 | 4 | - | 1 | This weapon does not require line of sight to hit its target. | 4 |
Wargear options:
- This unit may take two of the following weapons:
- Meltagun
- Heavy Flamer
- Grenade Launcher
Abilities:
- FUCKING HERETICS!!!
Faction Keywords: Imperium, Angry, Codex - Officio Iratus
Keywords: Monster, Mecha Mutant Honey Badger
ANGRY FUCKING KNIGHTS
One in a hundred men have what it take to become a space marine, one in a hundred space marines have what it takes to join the death watch and one in a hundred death watch marines have what it takes to become a grey knight. This works in a similar manner for the angry marines. One in a hundred men are angry enough to become an angry marine, one in a hundred angry marines are furious/fire mad/insane enough to become a black brother or a cock knocker and one in a hundred black brothers or cock knockers are livid and irate about the state of the galaxy to become... Sonething else.
The ANGRY FUCKING KNIGHTS represent the finest (and angriest outside of angry marine chain of command) the Angry Marines have to offer the galaxy. Many tales could be told of the carnifexs they fisted while naked and covered in barbecue sauce, or the size of the bowls of rusty, adamantium nails that they eat for breakfast, or the number of bloodletters they have killed just by pissing on them, but instead, the best way to illustrate their raw skill and fury, is to set out their initiation trial.
First, the candidate is taken into a large, explosion proof room, and fastened to a metre thick adamantium block with inch thick adamantium chains. Then, an object of utter hatred is placed a hundred metres away from them (for most, this will be a suit of ultramarine armour). Finally, they are given a bolt postol, and told to destroy the object of hatred. Most marines will first struggle, then unload the bolt pistol at their target (missing every shot) before finally throwing the empty pistol at the target. Only marines who can achieve one of the following are recruited however. Firstly, any marine who can rip their way out of the adamantium chains and charge the object of their hate, and secondly (the rarest of all) if they fire at the object of their hate... and hit it.
Name | M | WS | BS | S | T | W | A | Ld | Sv | Points |
---|---|---|---|---|---|---|---|---|---|---|
Goliath ANGRY FUCKING KNIGHT | 6" | 2+ | 4+ | 6 | 4 | 2 | 3 | 8 | 3+ | 32 |
Accurate ANGRY FUCKING KNIGHT | 6" | 2+ | 2+ | 5 | 4 | 2 | 3 | 8 | 3+ | 32 |
Abilities: