Codex - Skaventide: /tg/'s 9th Edition: Difference between revisions

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==Warlord Traits==
==Warlord Traits==
*'''1: Trait Name:''' ''Lore description.''
*'''1: Malevolent:''' ''Lore description.''
::You can re-roll wound rolls of 1 for attacks made with melee weapons by this unit.
 
*'''2: Verminous Valor:''' ''Lore description.''
::Whenever this model takes a wound or mortal wound, roll a D6 and subtract 1 of the model is a Monster. On a 4+, you may allocate the wound or mortal wound to a friendly Skaven unit within 3” of this model.
*'''3: Savage Overlord:''' ''Lore description.''
::Whenever this model takes a wound or mortal wound, roll a D6 and subtract 1 of the model is a Monster. On a 4+, you may allocate the wound or mortal wound to a friendly Skaven unit within 3” of this model.
 
*'''4: Rat-like Reflexes:''' ''Lore description.''
::This Warlord has the fly keyword.
 
*'''5: Burly:''' ''Lore description.''
::Add 1 to the Warlord’s Wounds and Toughness characteristics.
 
*'''6::''' ''Lore description.''
::Effect
::Effect



Revision as of 20:45, 5 May 2021


Army Rules

Universal

  • Overwhelming Mass: What Skaven lack in strength, they easily make up for in sheer numbers.
Add 1 to hit rolls for attacks made with melee weapons by SKAVENTIDE units while they have 20 or more models. Additionally, add 1 to the attacks characteristic of all models in this unit if it has more than 20 models.
  • Scurry Away!: lore
Any SKAVENTIDE units with this ability that have fallen back can still shoot or manifest psychic powers this turn.
  • Poisoned Weapons: '
Many SKAVENTIDE weapons have the Poisoned Weapon ability. Such a weapon will have an ability that reads ‘Poisoned Weapon’ and then a value, such as (4+) or (2+). Each time an attack is made with a poisoned weapon against a unit (excluding VEHICLE or TITANIC units), an unmodified wound roll of this value is always successful.

Detachment Rules

  • Name: Lore description.
Effect
  • Mine-mine!: Lore Description
If your army is Battle-forged, all Troops units in SKAVENTIDE Detachments gain this ability. Such a unit that is within range of an objective marker (as specified in the mission) controls the objective marker even if there are more enemy models within range of that objective marker. If an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models within range of it as normal.
  • Strength in Numbers: lore
Add 2 to the leadership characteristic of the unit’s leader for every 10 models in the unit.

Stratagems

Battle Tactics Stratagems

  • Stratagem Name (X CP): Lore description.
Effect

Requisition Stratagems

  • Stratagem Name (X CP): Lore description.
Effect

Strategic Ploy Stratagems

  • Ratling Ambition (X CP): Lore description.
Use this stratagem when your warlord dies. You may select one friendly Skaven Character, that unit is now your warlord, and takes the previous warlord’s Warlord Trait.
  • Gnawhole Reserves (1CP/3CP): Lore description.
Use this stratagem before the battle when declaring reserves and transports. For 1CP, you can set up one Skaven Infantry, Biker, or Beast unit from your army on the other side of the Gnawhole instead of placing it on the battlefield. For 3CP, you can do this with 2 units of your choice. If the reserved units exit from a Gnawhole Fortification piece, 1CP is refunded.
  • (X CP): Lore description.
  • (X CP): Lore description.

Wargear Stratagems

  • Stratagem Name (X CP): Lore description.
Effect

Warlord Traits

  • 1: Malevolent: Lore description.
You can re-roll wound rolls of 1 for attacks made with melee weapons by this unit.
  • 2: Verminous Valor: Lore description.
Whenever this model takes a wound or mortal wound, roll a D6 and subtract 1 of the model is a Monster. On a 4+, you may allocate the wound or mortal wound to a friendly Skaven unit within 3” of this model.
  • 3: Savage Overlord: Lore description.
Whenever this model takes a wound or mortal wound, roll a D6 and subtract 1 of the model is a Monster. On a 4+, you may allocate the wound or mortal wound to a friendly Skaven unit within 3” of this model.
  • 4: Rat-like Reflexes: Lore description.
This Warlord has the fly keyword.
  • 5: Burly: Lore description.
Add 1 to the Warlord’s Wounds and Toughness characteristics.
  • 6:: Lore description.
Effect

Specialist Detachments

Name (X CP)

Lore description

All Faction Keyword x and x units in this Specialist Detachment gain the Name keyword.

Warlord Trait:

  • Trait Name: Lore Description
Effect

Stratagems:

  • Stratagem Name (X CP): Lore description.
Effect

Relic:

  • Relic Name: Lore description.
Effect

Special Formations

Special Formations are a special kind of detachment that is made up of variable and specific units. Each formation has to be made inside its own detachment and counts as an organized detachment. Stratagems found in this section can only be used on units from the correspondent formation.

Name (X CP)

Lore Description

Composition:

  • Number Unit

Restrictions:

  • Restriction (if any)

Effects:

  • Effect Name: Effect

Special Stratagems:

  • Stratagem Name (X CP): Lore description.
Effect

Apocalypse Rules

Apocalypse rules are special rules that are meant to represent the power of an immense force on the tabletop. Each army has one and it differs from effects and restrictions.

Name: Lore Description

If your army is Battle-forged, and contains at least 6000 points of Skaventide units, then effect

Wargear

Melee Weapons

  • Weapon category: Lore Description
Weapon Range Type S AP D Abilities
Name Melee Melee User 0 1 -

Ranged Weapons

  • Weapon category: Lore Description
Weapon Range Type S AP D Abilities
Name Range Type User 0 1 -

Hunting Relics

  • Relic Name: Lore description.
Effect

Other Wargear

  • Wargear Name: Lore description.
Effect

Units

HQs

Unit Name

Lore Description

This unit contains x "Models" (Power Rating: y). It can include up to x more "Models" (Power Rating: +y) or up to x more "Models" (Power Rating: +yy).

Name M WS BS S T W A Ld Sv Pts/model
"Models" - x+ x+ - - - - - x+ x

Wargear:

-Wargear name

Weapon Range Type S AP D Abilities
Name range type S AP D -

Special Rules: <tabs> <tab name="Rule name"> See Army Rules - Detachment Rules </tab> <tab name="Rule name1"> See Army Rules - Universal </tab> <tab name="Rule name2"> Effect </tab> </tabs>

Upgrades: <tabs> <tab name="Upgrade name"> effect </tab> </tabs>

Options:

Any model may replace its weapon name with a weapon option - cost

Weapon Range Type S AP D Abilities
Name range type S AP D -
  • The entire unit may take the Upgrade upgrade - +x pts./model

Keywords:

  • Faction: x
  • x


Troops

Unit Name

Lore Description

This unit contains x "Models" (Power Rating: y). It can include up to x more "Models" (Power Rating: +y) or up to x more "Models" (Power Rating: +yy).

Name M WS BS S T W A Ld Sv Pts/model
"Models" - x+ x+ - - - - - x+ x

Wargear:

-Wargear name

Weapon Range Type S AP D Abilities
Name range type S AP D -

Special Rules: <tabs> <tab name="Rule name"> See Army Rules - Detachment Rules </tab> <tab name="Rule name1"> See Army Rules - Universal </tab> <tab name="Rule name2"> Effect </tab> </tabs>

Upgrades: <tabs> <tab name="Upgrade name"> effect </tab> </tabs>

Options:

Any model may replace its weapon name with a weapon option - cost

Weapon Range Type S AP D Abilities
Name range type S AP D -
  • The entire unit may take the Upgrade upgrade - +x pts./model

Keywords:

  • Faction: x
  • x


Elites

Unit Name

Lore Description

This unit contains x "Models" (Power Rating: y). It can include up to x more "Models" (Power Rating: +y) or up to x more "Models" (Power Rating: +yy).

Name M WS BS S T W A Ld Sv Pts/model
"Models" - x+ x+ - - - - - x+ x

Wargear:

-Wargear name

Weapon Range Type S AP D Abilities
Name range type S AP D -

Special Rules: <tabs> <tab name="Rule name"> See Army Rules - Detachment Rules </tab> <tab name="Rule name1"> See Army Rules - Universal </tab> <tab name="Rule name2"> Effect </tab> </tabs>

Upgrades: <tabs> <tab name="Upgrade name"> effect </tab> </tabs>

Options:

Any model may replace its weapon name with a weapon option - cost

Weapon Range Type S AP D Abilities
Name range type S AP D -
  • The entire unit may take the Upgrade upgrade - +x pts./model

Keywords:

  • Faction: x
  • x


Fast Attacks

Unit Name

Lore Description

This unit contains x "Models" (Power Rating: y). It can include up to x more "Models" (Power Rating: +y) or up to x more "Models" (Power Rating: +yy).

Name M WS BS S T W A Ld Sv Pts/model
"Models" - x+ x+ - - - - - x+ x

Wargear:

-Wargear name

Weapon Range Type S AP D Abilities
Name range type S AP D -

Special Rules: <tabs> <tab name="Rule name"> See Army Rules - Detachment Rules </tab> <tab name="Rule name1"> See Army Rules - Universal </tab> <tab name="Rule name2"> Effect </tab> </tabs>

Upgrades: <tabs> <tab name="Upgrade name"> effect </tab> </tabs>

Options:

Any model may replace its weapon name with a weapon option - cost

Weapon Range Type S AP D Abilities
Name range type S AP D -
  • The entire unit may take the Upgrade upgrade - +x pts./model

Keywords:

  • Faction: x
  • x


Heavy Supports

Unit Name

Lore Description

This unit contains x "Models" (Power Rating: y). It can include up to x more "Models" (Power Rating: +y) or up to x more "Models" (Power Rating: +yy).

Name M WS BS S T W A Ld Sv Pts/model
"Models" - x+ x+ - - - - - x+ x

Wargear:

-Wargear name

Weapon Range Type S AP D Abilities
Name range type S AP D -

Special Rules: <tabs> <tab name="Rule name"> See Army Rules - Detachment Rules </tab> <tab name="Rule name1"> See Army Rules - Universal </tab> <tab name="Rule name2"> Effect </tab> </tabs>

Upgrades: <tabs> <tab name="Upgrade name"> effect </tab> </tabs>

Options:

Any model may replace its weapon name with a weapon option - cost

Weapon Range Type S AP D Abilities
Name range type S AP D -
  • The entire unit may take the Upgrade upgrade - +x pts./model

Keywords:

  • Faction: x
  • x


Flyers

Unit Name

Lore Description

This unit contains x "Models" (Power Rating: y). It can include up to x more "Models" (Power Rating: +y) or up to x more "Models" (Power Rating: +yy).

Name M WS BS S T W A Ld Sv Pts/model
"Models" - x+ x+ - - - - - x+ x

Wargear:

-Wargear name

Weapon Range Type S AP D Abilities
Name range type S AP D -

Special Rules: <tabs> <tab name="Rule name"> See Army Rules - Detachment Rules </tab> <tab name="Rule name1"> See Army Rules - Universal </tab> <tab name="Rule name2"> Effect </tab> </tabs>

Upgrades: <tabs> <tab name="Upgrade name"> effect </tab> </tabs>

Options:

Any model may replace its weapon name with a weapon option - cost

Weapon Range Type S AP D Abilities
Name range type S AP D -
  • The entire unit may take the Upgrade upgrade - +x pts./model

Keywords:

  • Faction: x
  • x


Lords of War

Unit Name

Lore Description

This unit contains x "Models" (Power Rating: y). It can include up to x more "Models" (Power Rating: +y) or up to x more "Models" (Power Rating: +yy).

Name M WS BS S T W A Ld Sv Pts/model
"Models" - x+ x+ - - - - - x+ x

Wargear:

-Wargear name

Weapon Range Type S AP D Abilities
Name range type S AP D -

Special Rules: <tabs> <tab name="Rule name"> See Army Rules - Detachment Rules </tab> <tab name="Rule name1"> See Army Rules - Universal </tab> <tab name="Rule name2"> Effect </tab> </tabs>

Upgrades: <tabs> <tab name="Upgrade name"> effect </tab> </tabs>

Options:

Any model may replace its weapon name with a weapon option - cost

Weapon Range Type S AP D Abilities
Name range type S AP D -
  • The entire unit may take the Upgrade upgrade - +x pts./model

Keywords:

  • Faction: x
  • x


Fortifications

Unit Name

Lore Description

This unit contains x "Models" (Power Rating: y). It can include up to x more "Models" (Power Rating: +y) or up to x more "Models" (Power Rating: +yy).

Name M WS BS S T W A Ld Sv Pts/model
"Models" - x+ x+ - - - - - x+ x

Wargear:

-Wargear name

Weapon Range Type S AP D Abilities
Name range type S AP D -

Special Rules: <tabs> <tab name="Rule name"> See Army Rules - Detachment Rules </tab> <tab name="Rule name1"> See Army Rules - Universal </tab> <tab name="Rule name2"> Effect </tab> </tabs>

Upgrades: <tabs> <tab name="Upgrade name"> effect </tab> </tabs>

Options:

Any model may replace its weapon name with a weapon option - cost

Weapon Range Type S AP D Abilities
Name range type S AP D -
  • The entire unit may take the Upgrade upgrade - +x pts./model

Keywords:

  • Faction: x
  • x


Crusade Rules

Agendas

  • Agenda Name: Lore Description.
Effect

Requisitions

  • Requisition Name (X RP): Lore Description
Effect

Battle Traits

X Units

  • 1) Name: Lore Description
Effect
  • 2) Name: Lore Description
Effect
  • 3) Name: Lore Description
Effect

Weapon Enhancements

"Weapon Category"

  • -1) Name: Lore Description
Effect
  • -2) Name: Lore Description
Effect
  • -3) Name: Lore Description
Effect

Battle Scars

X Units Only

-Name: Lore Description.

  • Effect

Crusade Relics

Artificer Relics

  • Relic Name: Lore Description.
Effect

Antiquity Relics

  • Relic Name: Lore Description.
Effect

Legendary Relics

  • Relic Name: Lore Description.
Effect