Codex - Tau Auxiliary 8th edition: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>BibiFloris
No edit summary
1d4chan>BibiFloris
Line 20: Line 20:
==Gue'Vesa <span style="color: red"> '''WIP''' </span>==
==Gue'Vesa <span style="color: red"> '''WIP''' </span>==
===Special rules Gue'Vesa<span style="color: red"> '''WIP''' </span>===
===Special rules Gue'Vesa<span style="color: red"> '''WIP''' </span>===
'''Traitors''': ''Although the humans who have joined the Tau empire bear no ill-will towards their former compatriots, the same can not be said of Imperial troops fighting the auxiliaries.'' '''Imperium''' Models will have a +1 to hit on '''Gue'vesa''' in combat
===Wargear and points Gue'Vesa<span style="color: red"> '''WIP''' </span>===
===Wargear and points Gue'Vesa<span style="color: red"> '''WIP''' </span>===
==Demiurg <span style="color: red"> '''WIP''' </span>==
==Demiurg <span style="color: red"> '''WIP''' </span>==

Revision as of 07:57, 1 June 2017

This is a placeholder for the 8th edition version of Codex - Tau Auxiliary.

This is a WORK IN PROGRESS.

We are currently working on the basics to make the transition from 7th to 8th as smooth as possible for everybody. This fandex is not ready for playtesting ... yet. Units (or Races) marked with WIP Are not recommended for use. Units marked with WIP are not tested at al and will break the game's balance harder then GW smelling money!
If you want to help edit see the top part of the talk page.

Playing Tau Auxiliary

All units here will have the T'au faction keyword but most will not have a <sept> keyword this makes it so that you can easily combine these units in any army but will have an incentive to not go batshit crazy on combos and unit combinations.

Cross faction Special rules

Cross faction Wargear and points

Tau Outcasts & Liaisons WIP

Special rules Tau Outcasts & Liaisons WIP

Wargear and points Tau Outcasts & Liaisons WIP

Gue'Vesa WIP

Special rules Gue'Vesa WIP

Traitors: Although the humans who have joined the Tau empire bear no ill-will towards their former compatriots, the same can not be said of Imperial troops fighting the auxiliaries. Imperium Models will have a +1 to hit on Gue'vesa in combat

Wargear and points Gue'Vesa WIP

Demiurg WIP

Special rules Demiurg WIP

Wargear and points Demiurg WIP

Nicassar WIP

Special rules Nicassar WIP

Wargear and points Nicassar WIP

Anthrazods WIP

Special rules Anthrazods WIP

Wargear and points Anthrazods WIP

Ji'atrix WIP

Special rules Ji'atrix WIP

Wargear and points Ji'atrix WIP

Ranghon WIP

Special rules Ranghon WIP

Wargear and points Ranghon WIP

Formosian WIP

Special rules Formosian WIP

Wargear and points Formosian WIP

Tarellians WIP

Special rules Tarellians WIP

Wargear and points Tarellians WIP

Vespid WIP

Special rules Vespid WIP

Wargear and points Vespid WIP

The Galg WIP

Special rules The Galg WIP

Wargear and points The Galg WIP

Morrallian Deathsworn WIP

Special rules Morrallian Deathsworn WIP

Wargear and points Morrallian Deathsworn WIP

Pakasar WIP

Special rules Pakasar WIP

Wargear and points Pakasar WIP

N'Deemi WIP

Special rules N'Deemi WIP

Wargear and points N'Deemi WIP

Hrenian Light Infantry WIP

Special rules Hrenian Light Infantry WIP

Wargear and points Hrenian Light Infantry WIP

Playtest and other feed back

Pleas leave playtest and feed back in this format

In the "title" of this block you put the name/reason/proble of the feed back or in case of playtest put the armies and points played.
In the expandable block (the part this is in) you put al the other information regarding your "post"
Pleas do not use collapse blocks insead of other blocks (aka only 1 layer deep)
If you have more the one problem put them in diffrent blocks.
We may remove a block/post if the info inside is not relevant or the complaint is fixed (in certain situation it may also by moved to the talk page)

Gallery