Creature Feature Creation Table for /tg: Difference between revisions
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Size | Size | ||
{| border="1" cellspacing="0" cellpadding="5" align=" | {| border="1" cellspacing="0" cellpadding="5" align="center" | ||
! | ! | ||
! WS | ! WS | ||
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! Ld | ! Ld | ||
! Sv | ! Sv | ||
! Roll (d6) | ! Roll (d6) | ||
|- | |- | ||
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| 10 | | 10 | ||
| 6+ | | 6+ | ||
| 1-2 | | 1-2 | ||
|- | |- | ||
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| 10 | | 10 | ||
| 6+ | | 6+ | ||
| 3-4 | | 3-4 | ||
|- | |- | ||
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| 10 | | 10 | ||
| 6+ | | 6+ | ||
| 5-6 | | 5-6 | ||
|- | |- | ||
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|- | |- | ||
! 1–4 | ! 1–4 | ||
| | | Infantry | ||
|- | |- | ||
! | ! 4-6 | ||
| | | Quadruped (Calvary) | ||
|- | |- | ||
! 7–8 | ! 7–8 | ||
| | | Winged (Jump Infantry) | ||
|- | |- | ||
! 9–10 | ! 9–10 | ||
| | | Rooted (gains Fearless and is Fauna) | ||
|} | |} | ||
Revision as of 04:17, 23 January 2016
This Creature Creation Table is for use in making your own creatures in the Warhammer 40,000 universe. Made mainly for /tg/ through boredom, but hopefully could be used in Role Playing Games. It goes over background and characteristics before going into the statistics. It's currently still a work in progress.
Creature Lifestyle
| Creature environment or World?(d100) | |
|---|---|
| 1-20 | Jungle - "It thrives in a dense saturated jungle filled with diverse wildlife." |
| 21-35 | Desert - "Sandy and/or dry landscape stretch far across the plain." |
| 36–45 | Ice - "Vast glaciers and ice form the mainstay of the creature's home." |
| 45-55 | Swamp - "Swamps and marshes make up much of the coastal terrain." |
| 55-65 | Plains/Wooded - "Calmer forests and rolling hills let the creature roam and thrive." |
| 65-75 | Lava/Magma - "The creature prefers the hot temperatures and dead landscape near volcanoes." |
| 75-85 | Warp Maligned World - "This planet has been lost in the Warp and disturbed by Chaotic continents." |
| 86-96 | Urban - "Somehow the creature is able to sustain itself and thrive in an city around more intelligent species." |
| 97-100 | No atmosphere/Space - "Survival in Space or otherwise seemingly lifeless environments is where it thrives." |
| What is the creature's food habits? (d10) | |
|---|---|
| 1–2 | Carnivore - "The Creature is a natural carnivore killing prey outright when given the chance." |
| 3-4 | Herbivore - "Though still dangerous, this creature attacks out of defense instead of hunger." |
| 5–6 | Omnivore - "Attacks out of hunger, but usually goes after other food sources first." |
| 7–8 | Scavenger - "Feasts only on dead animals or things that inexplicably end up in it's mouth by accident." |
| 9 | Killer for fun - "This creature doesn't need to kill for it's sustenance, but still enjoys slaughtering. A True Bastard." |
| 10 | Doesn't Eat - "It has evolved in such a way that it lives off some other form of sustenance such as sunlight, radiation, or chemical compounds." |
| How does the creature reproduce?(d10) | |
|---|---|
| 1–3 | Asexual - "The Creature effectively clones itself by splitting into two beings with identical genetic code." |
| 4-9 | Allogamy/Autogamy - "Normal reproduction between two species with an egg and sperm." |
| 10 | Lone Wolf - "The Creature is the last of it's kind, and it ain't happy!" |
| Main Sense? (d10) | |
|---|---|
| 1-2 | Sight |
| 3-4 | Smell |
| 5–6 | Touch |
| 7–8 | Hearing |
| 9 | Taste |
| 10 | 6th sense |
Creature Conflicts
| What major faction has had to deal most with the creature? (d100) | |
|---|---|
| 1-40 | Imperial Guard, PDF, or some kind of human resistance |
| 41-50 | Orks |
| 51-60 | The Forces of Chaos (likely inside a warpstorm) |
| 61-70 | Space Marines (likely on a recruiting world, or even possibly a hulk) |
| 71-85 | Eldar |
| 86-90 | Dark Eldar |
| 91-95 | Tyranids |
| 96-100 | Any other races not listed (includes tau/necron) or other xenos creatures |
Creature Stats
Size
| WS | BS | S | T | W | I | A | Ld | Sv | Roll (d6) | |
|---|---|---|---|---|---|---|---|---|---|---|
| Small | 4 | 0 | 3 | 3 | 1 | 4 | 1 | 10 | 6+ | 1-2 |
| Medium | 4 | 0 | 4 | 4 | 1 | 4 | 1 | 10 | 6+ | 3-4 |
| Large | 4 | 0 | 5 | 5 | 1 | 4 | 1 | 10 | 6+ | 5-6 |
| Locomotion (d10) | |
|---|---|
| 1–4 | Infantry |
| 4-6 | Quadruped (Calvary) |
| 7–8 | Winged (Jump Infantry) |
| 9–10 | Rooted (gains Fearless and is Fauna) |