Creature Feature Creation Table for /tg: Difference between revisions
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! colspan="2" |How does the creature reproduce?(d10) | ! colspan="2" |How does the creature reproduce?(d10) | ||
|- | |- | ||
! | ! 1–2 | ||
| Asexual - "The Creature effectively clones itself by splitting into two beings with identical genetic code." | | Asexual - "The Creature effectively clones itself by splitting into two beings with identical genetic code." Take Duplicating Attack | ||
|- | |- | ||
! 4-9 | ! 4-9 | ||
Revision as of 05:04, 23 January 2016
This Creature Creation Table is for use in making your own creatures in the Warhammer 40,000 universe. Made mainly for /tg/ through boredom, but hopefully could be used in Role Playing Games. It goes over background and characteristics before going into the statistics. It's currently still a work in progress.
Creature Lifestyle
| Creature environment or World?(d100) | |
|---|---|
| 1-20 | Jungle - "It thrives in a dense saturated jungle filled with diverse wildlife." |
| 21-35 | Desert - "Sandy and/or dry landscape stretch far across the plain." |
| 36–45 | Ice - "Vast glaciers and ice form the mainstay of the creature's home." |
| 45-55 | Swamp - "Swamps and marshes make up much of the coastal terrain." |
| 55-65 | Plains/Wooded - "Calmer forests and rolling hills let the creature roam and thrive." |
| 65-75 | Lava/Magma - "The creature prefers the hot temperatures and dead landscape near volcanoes." |
| 75-85 | Warp Maligned World - "This planet has been lost in the Warp and disturbed by Chaotic continents." |
| 86-96 | Urban - "Somehow the creature is able to sustain itself and thrive in an city around more intelligent species." |
| 97-100 | No atmosphere/Space - "Survival in Space or otherwise seemingly lifeless environments is where it thrives." |
| What is the creature's food habits? (d10) | |
|---|---|
| 1–2 | Carnivore - "The Creature is a natural carnivore killing prey outright when given the chance." |
| 3-4 | Herbivore - "Though still dangerous, this creature attacks out of defense instead of hunger." |
| 5–6 | Omnivore - "Attacks out of hunger, but usually goes after other food sources first." |
| 7–8 | Scavenger - "Feasts only on dead animals or things that inexplicably end up in it's mouth by accident." |
| 9 | Killer for fun - "This creature doesn't need to kill for it's sustenance, but still enjoys slaughtering. A True Bastard." |
| 10 | Doesn't Eat - "It has evolved in such a way that it lives off some other form of sustenance such as sunlight, radiation, or chemical compounds." |
| How does the creature reproduce?(d10) | |
|---|---|
| 1–2 | Asexual - "The Creature effectively clones itself by splitting into two beings with identical genetic code." Take Duplicating Attack |
| 4-9 | Allogamy/Autogamy - "Normal reproduction between two species with an egg and sperm." |
| 10 | Lone Wolf - "The Creature is the last of it's kind, and it ain't happy!" |
| Main Sense? (d10) | |
|---|---|
| 1-2 | Sight |
| 3-4 | Smell |
| 5–6 | Touch |
| 7–8 | Hearing |
| 9 | Taste |
| 10 | 6th sense |
Creature Conflicts
| What major faction has had to deal most with the creature? (d100) | |
|---|---|
| 1-40 | Imperial Guard, PDF, or some kind of human resistance |
| 41-50 | Orks |
| 51-60 | The Forces of Chaos (likely inside a warpstorm) |
| 61-70 | Space Marines (likely on a recruiting world, or even possibly a hulk) |
| 71-85 | Eldar |
| 86-90 | Dark Eldar |
| 91-95 | Tyranids |
| 96-100 | Any other races not listed (includes tau/necron) or other xenos creatures |
Creature Stats
| Size | WS | BS | S | T | W | I | A | Ld | Sv | Roll (d6) |
|---|---|---|---|---|---|---|---|---|---|---|
| Small | 4 | 0 | 3 | 3 | 1 | 4 | 1 | 10 | 6+ | 1-2 |
| Medium | 4 | 0 | 4 | 4 | 1 | 4 | 1 | 10 | 6+ | 3-4 |
| Large | 4 | 0 | 5 | 5 | 1 | 4 | 1 | 10 | 6+ | 5-6 |
| Locomotion (d10) | |
|---|---|
| 1–4 | Infantry |
| 4-6 | Quadruped (Calvary) |
| 7–8 | Winged (Jump Infantry) |
| 9–10 | Rooted (gains Fearless and is classified as "Fauna" for purposes of this creation process) |
This is where it gets complicated...
| Attribues (10xd3 for non-fauna/small creatures) (11xd3 otherwise) | Roll of 1-2 | Roll of 3 |
|---|---|---|
| Tough* +1 Toughness | Not Taken | Taken |
| Strong* +1 Strength | Not Taken | Taken |
| Agile* Gain Fleet | Not Taken | Taken |
| Armoured* 5+ armour save | Not Taken | Taken |
| Heavily Armoured* 4+ armour save (cancels out Armoured if gotten) | Not Taken | Taken |
| Predator* +1 WS | Not Taken | Taken |
| Slow-Witted* Counts as Initiative 1 | Not Taken | Taken |
| Weak -1 S&T (can only be chosen by Small Creatures/Flora) | Not Taken | Taken |
| Additive Attributes | ||
| Resilient +1 Wound | Not Taken | Taken |
| Extra Attack +1A | Not Taken | Taken |
| Quick Reflexes +1 I | Not Taken | Taken |
Roll a single D3 for each additive attribute received. Rolls of 1 apply it once, 2 apply it twice, 3 apply it 3 times.