Aetaos'Rau'Keres: Difference between revisions

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1d4chan>Ben
m Fixed it further.
1d4chan>Tactical Mehren
Wat?
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Aetaos'Rau'Keres does not exist if...if you happen to know an Aetaos'Rau'Keres in your local area ignore him and walk on the other side of the road. On the other hand if you can actually pronounce his name you should run awa..WHOOPS, TOO LATE!! Only total nutcases and the most Apocalyptic Tzeentchian Cults summon this guy if they want to outright kill a planet really darn hard. Ae...fukkit I'm not saying his name again is one jealous guy even on par with Be'lakor. That arse is the Greater Daemon of Tzeentch and so is a natural professional at absolute dickery, although due to the tetraton of pacts, contracts and more, Keres is particularly pissed off due to said things restraining him. No wonder, since one would want to have so many restrains put on someone who kills everyone in the Warp and realspace that knows about him and his real nature...
Aetaos'Rau'Keres is the most feared and powerful Lord of Change in the immaterium and is also one of the most powerful daemons in existence. Keres is insane, even by daemon standards, due to Tzeentch shackling him with numerous types of warpfuckery, to the point where he feels nothing but utter rage. Such is his insanity that only apocalypse cults dare summon him, because once Keres enters realspace, he will murderfuck ''every'' living thing on the planet he is on, neither caring if he's killing loyal cultists or the enemy, until nothing is left.


999 points of pure Just as Planned: Heavy 6 '''Apocalyptic Barrage''' and the ability to bounce back powers, summon daemons automatically and generally be a bitch to kill. Not to mention being '''Mastery Level 4''' Being a forgeworld model he's going to be freaking expensive but dear god taking this guy is cause for engaging the trulz.
The kicker to him is that Keres' true purpose in Tzeentch's grand schemes and his origins are his most closely guarded secrets and nobody but Tzeentch know what they really are. If anyone or anything comes close to finding out the truth about him, he will personally appear before seeker and obliterate him and the planet he is on, just for good measure.
 
 
On tabletop, Keres clocks in at 999 points, Tzeentch's sacred number, and has LV4 mastery. He has a slew of special rules, including the ability to bounce back psyker powers, summon daemons, and his trolltastic "Boon of Chaos" template ability which forces units under it to pass a toughness test or be turned into a [[Chaos Spawn|gribbly mass of tentacles]].  




[[Category: Chaos]]
[[Category: Chaos]]

Revision as of 16:47, 19 December 2015

Aetaos'Rau'Keres is the most feared and powerful Lord of Change in the immaterium and is also one of the most powerful daemons in existence. Keres is insane, even by daemon standards, due to Tzeentch shackling him with numerous types of warpfuckery, to the point where he feels nothing but utter rage. Such is his insanity that only apocalypse cults dare summon him, because once Keres enters realspace, he will murderfuck every living thing on the planet he is on, neither caring if he's killing loyal cultists or the enemy, until nothing is left.

The kicker to him is that Keres' true purpose in Tzeentch's grand schemes and his origins are his most closely guarded secrets and nobody but Tzeentch know what they really are. If anyone or anything comes close to finding out the truth about him, he will personally appear before seeker and obliterate him and the planet he is on, just for good measure.


On tabletop, Keres clocks in at 999 points, Tzeentch's sacred number, and has LV4 mastery. He has a slew of special rules, including the ability to bounce back psyker powers, summon daemons, and his trolltastic "Boon of Chaos" template ability which forces units under it to pass a toughness test or be turned into a gribbly mass of tentacles.