Dropzone Commander/Tactics/PHR: Difference between revisions

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Maybe you think transhumanism is the future, and extravagant AI-laden vessels are the way to show those baselines the error of their ways. Maybe you think capital ships that are sturdy enough to make broadside battery tactics work in space through brute force are cool. Or maybe you're just expressing you childhood desire to fuck that robot from Flubber.
A Brief Treatise on Pinko Abandonist Punks
Whatever the reason for your technophilia, you've come to the right place.


==Why Play PHR==
==Why Play PHR==
Maybe you think transhumanism is the future, and extravagant AI-laden vessels are the way to show those baselines the error of their ways. Maybe you think capital ships that are sturdy enough to make broadside battery tactics work in space through brute force are awesome. Or maybe you're just expressing you childhood desire to fuck that robot from Flubber.
Whatever the reason for your technophilia, you've come to the right place.
Aesthetic space curves
Aesthetic space curves
Broadsides
Broadsides
SPACEBALLS: THE FACTION
etc tbc
etc tbc



Revision as of 04:57, 27 July 2017

A Brief Treatise on Pinko Abandonist Punks

Why Play PHR

Maybe you think transhumanism is the future, and extravagant AI-laden vessels are the way to show those baselines the error of their ways. Maybe you think capital ships that are sturdy enough to make broadside battery tactics work in space through brute force are awesome. Or maybe you're just expressing you childhood desire to fuck that robot from Flubber. Whatever the reason for your technophilia, you've come to the right place. Aesthetic space curves Broadsides SPACEBALLS: THE FACTION etc tbc

Special Abilities

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Unit Analysis

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Building a Fleet

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Tactics

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Counter-Tactics

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Common Playstyles

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