Dropzone Commander/Tactics/PHR: Difference between revisions
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==Why Play PHR== | ==Why Play PHR== | ||
Maybe you think transhumanism is the future, and extravagant AI-laden vessels are the way to show those baselines the error of their ways. Maybe you think capital ships that are sturdy enough to make broadside battery tactics work in space through brute force are awesome. Or maybe you're just expressing you childhood desire to fuck that robot from Flubber. | Maybe you think transhumanism is the future, and extravagant AI-laden vessels are the way to show those baselines the error of their ways. Maybe you think capital ships that are sturdy enough to make broadside battery tactics work in space through brute force are awesome. Or maybe you're just expressing you childhood desire to fuck that robot from Flubber. | ||
Whatever the reason for your technophilia, you've come to the right place. | Whatever the reason for your technophilia, you've come to the right place. | ||
Aesthetic space curves | Aesthetic space curves | ||
Revision as of 05:05, 27 July 2017
A Brief Treatise on Pinko Abandonist Punks
Why Play PHR
Maybe you think transhumanism is the future, and extravagant AI-laden vessels are the way to show those baselines the error of their ways. Maybe you think capital ships that are sturdy enough to make broadside battery tactics work in space through brute force are awesome. Or maybe you're just expressing you childhood desire to fuck that robot from Flubber.
Whatever the reason for your technophilia, you've come to the right place. Aesthetic space curves Broadsides SPACEBALLS: THE FACTION etc tbc
Special Abilities
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Unit Analysis
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Building a Fleet
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Tactics
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Counter-Tactics
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Common Playstyles
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