Druid: Difference between revisions
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In fantasy, druids are often powerful magicians or cleric variants, who get their powers from comuning with nature, more like historical shamans. | In fantasy, druids are often powerful magicians or cleric variants, who get their powers from comuning with nature, more like historical shamans. | ||
Druids have long been a staple class of [[D&D]] where they are known for their shapeshifting abilities, being able to turn into various animal forms, and being [[CoDzilla|hilariously broken in 3.5e]]. | |||
Druids have long been a staple class of [[D&D]] where they are known for their shapeshifting abilities, being able to turn into various animal forms, and being hilariously broken in 3.5e. | |||
They are a [[Mystery of the Druids|mysterious]] bunch. | They are a [[Mystery of the Druids|mysterious]] bunch. | ||
[[Category:Dungeons & Dragons Classes]] | [[Category:Dungeons & Dragons Classes]] |
Revision as of 06:03, 24 July 2008
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Pre-christian celtic priests often associated with nature and divination. In modern times druidism has been revived under the faggy new-age movements.
In fantasy, druids are often powerful magicians or cleric variants, who get their powers from comuning with nature, more like historical shamans.
Druids have long been a staple class of D&D where they are known for their shapeshifting abilities, being able to turn into various animal forms, and being hilariously broken in 3.5e.
They are a mysterious bunch.