Dungeons & Dragons 3rd Edition races: Difference between revisions
Line 81: | Line 81: | ||
| +4 (LA +0) | | +4 (LA +0) | ||
|- | |- | ||
| Bugbear | | [[Bugbear]] | ||
| Medium Humanoid (Goblinoid) | | Medium Humanoid (Goblinoid) | ||
| 3 d8 | | 3 d8 | ||
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| +3 (LA +0) | | +3 (LA +0) | ||
|- | |- | ||
| Centaur | | [[Centaur]] | ||
| Large monstrous humanoid | | Large monstrous humanoid | ||
| 4 d8 | | 4 d8 | ||
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| +5 (LA +1) | | +5 (LA +1) | ||
|- | |- | ||
| Giant, Hill | | [[Giant]], Hill | ||
| Large Giant | | Large Giant | ||
| 12 d8 | | 12 d8 | ||
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| +12 (LA +0) | | +12 (LA +0) | ||
|- | |- | ||
| Gnoll | | [[Gnoll]] | ||
| Medium Humanoid (Gnoll) | | Medium Humanoid (Gnoll) | ||
| 2 d8 | | 2 d8 | ||
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| +2 (LA +0) | | +2 (LA +0) | ||
|- | |- | ||
| Goblin | | [[Goblin]] | ||
| Small Humanoid (Goblinoid) | | Small Humanoid (Goblinoid) | ||
| - | | - | ||
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| +0 (LA +0) | | +0 (LA +0) | ||
|- | |- | ||
| Hobgoblin | | [[Hobgoblin]] | ||
| Medium Humanoid (Goblinoid) | | Medium Humanoid (Goblinoid) | ||
| - | | - | ||
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| +0 (LA +0) | | +0 (LA +0) | ||
|- | |- | ||
| Kobold | | [[Kobold]] | ||
| Small Humanoid (Reptilian) | | Small Humanoid (Reptilian) | ||
| - | | - | ||
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| +0 (LA +0) | | +0 (LA +0) | ||
|- | |- | ||
| Lizardfolk | | [[Lizardfolk]] | ||
| Medium Humanoid (Aquatic, Reptilian) | | Medium Humanoid (Aquatic, Reptilian) | ||
| 2 d8 | | 2 d8 | ||
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| +2 (LA +0) | | +2 (LA +0) | ||
|- | |- | ||
| Minotaur | | [[Minotaur]] | ||
| Large Monstrous Humanoid | | Large Monstrous Humanoid | ||
| 6 d8 | | 6 d8 | ||
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| +8 (LA +2) | | +8 (LA +2) | ||
|- | |- | ||
| Ogre | | [[Ogre]] | ||
| Large Giant | | Large Giant | ||
| 4 d8 | | 4 d8 | ||
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| +9 (LA +4) | | +9 (LA +4) | ||
|- | |- | ||
| Orc | | [[Orc]] | ||
| Medium Humanoid (Orc) | | Medium Humanoid (Orc) | ||
| - | | - | ||
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| +0 (LA +0) | | +0 (LA +0) | ||
|- | |- | ||
| Pixie | | [[Pixie]] | ||
| Small fey | | Small fey | ||
| - | | - | ||
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| +1 (LA +1) | | +1 (LA +1) | ||
|- | |- | ||
| Satyr | | [[Satyr]] | ||
| Medium Fey | | Medium Fey | ||
| 5 d6 | | 5 d6 | ||
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| +5 (LA +0) | | +5 (LA +0) | ||
|- | |- | ||
| Troglodyte | | [[Troglodyte]] | ||
| Medium Humanoid (Reptilian) | | Medium Humanoid (Reptilian) | ||
| 2 d8 | | 2 d8 | ||
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| +2 (LA +0) | | +2 (LA +0) | ||
|- | |- | ||
| Troll | | [[Troll]] | ||
| Medium Humanoid (Aquatic, Reptilian) | | Medium Humanoid (Aquatic, Reptilian) | ||
| 6 d8 | | 6 d8 | ||
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| +8 (LA +2) | | +8 (LA +2) | ||
|- | |- | ||
| Unicorn | | [[Unicorn]] | ||
| Large Magical Beast | | Large Magical Beast | ||
| 2 d8 | | 2 d8 | ||
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| +6 (LA +2) | | +6 (LA +2) | ||
|} | |} | ||
==3.0e Supplements== | ==3.0e Supplements== |
Revision as of 21:18, 12 October 2019
A list of PC races form Dungeons & Dragons 3e and 3.5.
3.0e Core Books
Player's Handbook
None of the base races in the Player's Handbook have level adjustments or racial hit dice. Their character level and ECL are both equal to their total class levels. Their creature types and subtypes are not given in the PHB, but can be found in the relevant sections of the Monster Manual, except for humans.
Race | Size/Type | Automatic Languages | Bonus Languages | Favored Class |
---|---|---|---|---|
Dwarf | Medium Humanoid (Dwarf) | Common and Dwarven | Giant, Gnome, Goblin, Orc, Terran, and Undercommon | Fighter |
Elf | Medium Humanoid (Elf) | Common and Elven | Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan | Wizard |
Gnome | Small Humanoid (Gnome) | Common and Gnome | Draconic, Dwarven, Elven, Giant, Goblin, and Orc | Bard |
Half-Elf | Medium Humanoid (Elf) | Common and Elven | Any | Any |
Half-Orc | Medium Humanoid (Orc) | Common and Orc | Draconic, Giant, Gnoll, Goblin, and Abyssal | Barbarian |
Halfling | Small Humanoid (Halfling) | Common and Halfling | Dwarven, Elven, Gnome, Goblin, and Orc | Rogue |
Human | Medium | Common | Any | Any |
Dungeon Master's Guide
The DMG offers no canon playable races. It does provide a "half-human" and a "gold dwarf", but only as examples of homebrewed races in Chapter Two, which is dedicated exclusively to variant, alternate, and homebrewed rules.
3.0e Monster Manual I
When D&D 3.0 was first launched, the terms "Level Adjustment" and "Effective Character Level" did not exist. Instead, there was a "Level Equivalent" system, which functioned much like ECL except that it did not affect the amount of experience required to level up. As a result, while a Tiefling or Aasimar would have to start at level 1 in a party of otherwise level 2 players, this level gap would quickly evaporate, leaving high-LE characters at a long-term advantage. It was also common, in the beginning, for monster races to have most of their stats printed in one book while their LEs or LAs would be printed in a separate book, because WotC was using massive amounts of drugs at the time and had no idea what they were doing, which also explains the Magic: The Gathering Sixth Edition rules. The following monster races had their Level Equivalents printed in the DMG and all of their other stats printed in the Monster Manual. Subraces such as Duergar, Drow, and Svirfneblins were not given level equivalents and thus remained unplayable.
Monster | Size/Type | RHD | Languages | Favored Class | Level Equivalent |
---|---|---|---|---|---|
Blink Dog | Medium Magical Beast | 4 d10 | (dog noises) | ??? | +4 (LA +0) |
Bugbear | Medium Humanoid (Goblinoid) | 3 d8 | Goblin, Common | Rogue | +3 (LA +0) |
Centaur | Large monstrous humanoid | 4 d8 | Sylvan, Elven | Ranger | +5 (LA +1) |
Giant, Hill | Large Giant | 12 d8 | Giant, Common | ??? | +12 (LA +0) |
Gnoll | Medium Humanoid (Gnoll) | 2 d8 | Gnoll, Goblin, Orc | Ranger | +2 (LA +0) |
Goblin | Small Humanoid (Goblinoid) | - | Goblin, Common | Rogue | +0 (LA +0) |
Hobgoblin | Medium Humanoid (Goblinoid) | - | Goblin, Common | Fighter | +0 (LA +0) |
Kobold | Small Humanoid (Reptilian) | - | Draconic | Sorcerer | +0 (LA +0) |
Lizardfolk | Medium Humanoid (Aquatic, Reptilian) | 2 d8 | Draconic | Druid | +2 (LA +0) |
Minotaur | Large Monstrous Humanoid | 6 d8 | Giant | ??? | +8 (LA +2) |
Ogre | Large Giant | 4 d8 | Giant, Common | ??? | +5 (LA +1) |
Ogre Mage | Large Giant | 5 d8 | Giant, Common | ??? | +9 (LA +4) |
Orc | Medium Humanoid (Orc) | - | Orc, Golbin, Giant | Barbarian | +0 (LA +0) |
Pixie | Small fey | - | ??? | ??? | +4 (LA +4) |
Aasimar | Medium Outsider | - | ??? | Paladin | +1 (LA +1) |
Tiefling | Medium Outsider | - | ??? | Rogue | +1 (LA +1) |
Satyr | Medium Fey | 5 d6 | ??? | ??? | +5 (LA +0) |
Troglodyte | Medium Humanoid (Reptilian) | 2 d8 | Draconic | Cleric | +2 (LA +0) |
Troll | Medium Humanoid (Aquatic, Reptilian) | 6 d8 | Giant | ??? | +8 (LA +2) |
Unicorn | Large Magical Beast | 2 d8 | Sylvan, Common | ??? | +6 (LA +2) |
3.0e Supplements
2001 June - Forgotten Realms Campaign Setting
The FRCS replaced the old "Level Equivalent" system with "Level Adjustment" and "Effective Character Level", wherein characters would level up at a rate that was appropriate for their character's overall power, rather than just their class levels. This prevented races with level adjustments from rapidly becoming too powerful as they gained experience. None of the playable races had racial hit dice, and none of the monsters had level adjustments for adapting them into playable races, so no creature had both racial hit dice and a level adjustment. The setting's Shield Dwarf and Moon Elf are functionally identical to the Hill Dwarf and High Elf from the core books.
Race | Size/Type | Automatic Languages | Bonus Languages | Favored Class | LA |
---|---|---|---|---|---|
Aasimar | Medium Outsider (Native) | Common, home region | Any | Paladin | +1 |
Dwarf, Gold | Medium Humanoid (Dwarf) | Dwarven, Common, home region | Giant, Gnome, Goblin, Shaaran, Terran, Untheric | Fighter | - |
Dwarf, Gray (Duergar) | Medium Humanoid (Dwarf) | Dwarven, Undercommom, home region | Common, Draconic, Giant, Goblin, Orc, Terran | Fighter | +2 |
Dwarf, Shield | Medium Humanoid (Dwarf) | Dwarven, Common, home region | Chondathan, Draconic, Giant, Goblin, Illuskan, Orc | Fighter | - |
Elf, Dark (Drow) | Medium Humanoid (Elf) | Elven, Undercommon, home region | Abyssal, Common, Draconic, Drow sign language, Goblin, Illuskan | Wizard (male) Cleric (female) | +2 |
Elf, Moon | Medium Humanoid (Elf) | Elven, Common, home region | Auran, Chondathan, Gnoll, Gnome, Halfling, Illuskan, Sylvan | Wizard | - |
Elf, Sun | Medium Humanoid (Elf) | Elven, Common, home region | Auran, Celestial, Chondathan, Gnome, Halfling, Illuskan, Sylvan | Wizard | - |
Elf, Wild | Medium Humanoid (Elf) | Elven, Common, home region | Gnoll, Illuskan, Orc, Sylvan, Tashalan | Sorcerer | - |
Elf, Wood | Medium Humanoid (Elf) | Elven, Common, home region | Chondathan, Draconic, Gnome, Goblin, Gnoll, Sylvan | Ranger | - |
Genasi, Air | Medium Outsider (Native) | Common, home region | Any | Fighter | +1 |
Genasi, Earth | Medium Outsider (Native) | Common, home region | Any | Fighter | +1 |
Genasi, Fire | Medium Outsider (Native) | Common, home region | Any | Fighter | +1 |
Genasi, Water | Medium Outsider (Native) | Common, home region | Any | Fighter | +1 |
Gnome, Deep (Svirfneblin) | Small Humanoid (Gnome) | Gnome, Undercommon, home region | Common, Draconic, Dwarven, Elven, Illuskan, Terran | Bard | +3 |
Gnome, Rock | Small Humanoid (Gnome) | Gnome, Common, home region | Chondathan, Draconic, Dwarven, Goblin, Illuskan, Sylvan, Terran | Bard | - |
Half-Elf | Medium Humanoid (Elf) | Elven, Common, home region | Any | Any | - |
Half-Orc | Medium Humanoid (Orc) | Orc, Common, home region | Damaran, Giant, Gnoll, Goblin, Illuskan, Undercommon | Barbarian | - |
Halfling, Ghostwise | Small Humanoid (Halfling) | Halfling, Common, home region | Chondathan, Elven, Gnoll, Shaaran, Sylvan | Barbarian | - |
Halfling, Lightfoot | Small Humanoid (Halfling) | Halfling, Common, home region | Chessentan, Chondathan, Damaran, Dwarven, Elven, Illuskan, Goblin | Rogue | - |
Halfling, Strongheart | Small Humanoid (Halfling) | Halfling, Common, home region | Dwarven, Gnoll, Goblin, Halruaan, Shaaran | Rogue | - |
Human | Medium Humanoid (Human) | Common, home region | Any | Any | - |
Tiefling | Medium Outsider (Native) | Common, home region | Any | Rogue | +1 |
2001 August - Manual of the Planes
MotP was the first non-core book to experiment with giving Level Equivalents to NPC monsters. It did so for six of them. It provided a definition of level adjustment that seemed to include RHD, yet some of the level adjustments that it gave were lower than the RHD of their associated races, implying that LA did not include RHD.
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Bariaur | Medium Outsider | - | Common, Celestial | Ranger | +1 |
Yogoloth - Canoloth | Medium Outsider (Evil) | 5 d8 | Abyssal, Draconic, Infernal | ??? | +5 |
Githyanki | Medium Outsider (evil) | - | Gith, Common, Draconic | Fighter | +2 |
Githzerai | Medium Outsider | - | Gith, Common | Monk | +2 |
Devil - Spinagon | Small Outsider (Evil, Lawful) | 3 d8 | Infernal, Celestial, Draconic | ??? | +4 |
Demon - Uridezu | Medium Outsider (Chaotic, Evil) | 7 d8 | Abyssal, Celestial, Draconic | ??? | +5 |
2001 October - Oriental Adventures
Oriental Adventures was the first book to mix fully playable races with pseudo-playable monsters whose level adjustments would be given in a single table far away from all the other monster stats. The same table also provided level adjustments for a bunch of monsters from the Monster Manual I who had already gotten such a table in the DMG, because everyone at WotC was abusing massive amounts of heroin during this time period. They have been excluded here. Several playable races from the PHB got tweaks as well. OA, like the Manual of the Planes, provided a definition of level adjustment that seemed to include RHD, yet some of the level adjustments that it gave were lower than the RHD of their associated races, implying that LA did not include RHD.
Race | Size/Type | RHD | Languages (NPC monsters only) | Automatic languages (PC races only) | Bonus languages (PC races only) | Favored Class | LA |
---|---|---|---|---|---|---|---|
Bakemono | Small Humanoid (Goblinoid, Shadowlands) | - | (Bakemono noises), Rokugani | - | - | ??? | - |
Dwarf | Medium Humanoid (Dwarf) | - | - | Common, Dwarven | Giant, Gnome, Goblin, Orc, Terran, Undercommon | Fighter or Samurai | - |
Elf | Medium Humanoid (Elf) | - | - | Common, Elven | Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan | Wizard or Wu Jen | - |
Gnome | Small Humanoid (Gnome) | - | - | Common, Gnome | Draconic, Dwarven, Elven, Giant, Goblin, and Orc | Illusionist or Wu Jen | - |
Hengeyokai | Medium Shapechanger | - | - | Common, Hengeyokai | Giant, Goblin, Nezumi, Spirit Tongue. | Wu Jen | +1 |
Human - Crab clan | Medium Humanoid (Human) | - | - | Rokugani | Any | Fighter | - |
Human - Crane Clan | Medium Humanoid (Human) | - | - | Rokugani | Any | Samurai | - |
Human - Dragon Clan | Medium Humanoid (Human) | - | - | Rokugani | Any | Monk | - |
Human - Lion Clan | Medium Humanoid (Human) | - | - | Rokugani | Any | Samurai | - |
Human - Phoenix Clan | Medium Humanoid (Human) | - | - | Rokugani | Any | Shugenja | - |
Human - Scorpion Clan | Medium Humanoid (Human) | - | - | Rokugani | Any | Rogue | - |
Human - Unicorn Clan | Medium Humanoid (Human) | - | - | Rokugani | Any | Barbarian | - |
Kappa | Small Monstrous Humanoid (Aquatic) | 4 d8 | Common, (turtle noises) | - | - | Monk | +4 |
Korobokuru | Small Humanoid (Dwarf) | - | - | Common, Dwarven | Giant, Goblin, Hengeyokai, Sylvan | Barbarian | - |
Naga, Asp | Large Humanoid (Reptilian) | 3 d8 | (snake noises), Rokugani | - | - | Fighter | +3 |
Naga, Chameleon | Large Humanoid (Aquatic, Reptilian) | 2 d8 | (snake noises), Rokugani | - | - | Ranger | +3 |
Naga, Cobra | Large Humanoid (Reptilian) | 3 d8 | (snake noises), Rokugani | - | - | Shugenja | +5 |
Naga, Constrictor | Huge Humanoid (Reptilian) | 4 d8 | (snake noises), Rokugani | - | - | Monk | +4 |
Naga, Greensnake | Medium Humanoid (Reptilian) | - | (snake noises), Rokugani | - | - | Rogue | +1 |
Nezumi | Medium Humanoid (Nezumi) | - | - | Rokugani, (rat noises) | Bakemono, Shadowlands | Rogue | - |
Spirit Folk | Medium Humanoid (Spirit) | - | - | Common, Spirit Tongue | Aquan, Giant, Goblin, Hengeyokai, Nezumi | Any | - |
Tasloi | Small Humanoid (Tasloi) | - | (tasloi noises), Common | - | - | ??? | - |
Tengu, Crow-headed | Medium Monstrous Humanoid | 2 d8 | (crow noises), Common | - | - | Samurai | +2 |
Tengu, Human-headed | Small Monstrous Humanoid | 5 d8 | (crow noises), Common, Spirit Tongue | - | - | Samurai | +7 |
Tsuno | Large Monstrous Humanoid (Shadowlands, Spirit) | 8 d8 | Shadowlands and Rokugani | - | - | ??? | +10 |
Vanara | Medium Humanoid (Vanara) | - | - | (monkey noises), Common | Giant, Goblin, Spirit Tongue, Sylvan | Shaman | - |
Wang-Liang | Large Giant (Spirit) | 6 d8 | Giant, Common | - | - | ??? | +5 |
Yeti | Large Monstrous Humanoid (Cold) | 4 d8 | Giant | - | - | ??? | +5 |
Yuki-on-na | Medium-Size Fey (Cold, Spirit) | 8 d6 | Spirit Tongue, Common | - | - | ??? | +4 |
2002 July - Epic Level Handbook
The Epic Level handbook was a pile of jibbering nonsense in which some monsters had level adjustments in the negative twenties. The only monster in the book that would be considered playable by an even remotely sane person was the Mercane.
Race | Size/Type | RHD | Languages | Favored Class | ECL |
---|---|---|---|---|---|
Mercane | Large outsider (Lawful) | 7 d8 | Abyssal, Celestial, Draconic, Infernal | Wizard | 7 |
2002 September - Monster Manual II
You guys can fill in this shit this time. Why should I do all the work?
Race | Size/Type | RHD | Languages | Favored Class | LA |
---|---|---|---|---|---|
Abeil Vassal | |||||
Abeil Soldier | |||||
Abeil queen | |||||
Avolakia | |||||
Bladeling | |||||
Braxat | |||||
Chaond | |||||
Desmodu | |||||
Durzagon | |||||
Firbolg | |||||
Fomorian | |||||
Giant, Forest | |||||
Giant, Mountain | |||||
Giant, Ocean | |||||
Giant, Sun | |||||
Glimmerskin | |||||
Ixitxachitl | |||||
Loxo | |||||
Neogi | |||||
Ocean Strider | |||||
Scorpionfolk | |||||
Thri-kreen | |||||
Yak folk | |||||
Zenythri |
2002 October - Book of Vile Darkness
The BoVD had only two playable races, neither of which used the Level Adjustment system. They were basically just Humans and Halflings with a coat of edgy grimdark paint.
Race | Size/Type | Automatic Languages | Bonus Languages | Favored Class |
---|---|---|---|---|
Jerren | Small Humanoid (Halfling) | Common and Halfling | Infernal, Abyssal, Goblin, and Orc | Rogue |
Vasharan | Medium Humanoid (Human) | Common | Any | Any |
2003 February - Savage Species
Despite its reputation as the go-to book for making monstrous races playable, Savage Species offered only one new fully playable monster race, and reprinted three "you can certainly try" monsters. This was the first book in which "Level Adjustment" definitely had its current meaning, in which levels from racial hit dice are considered a separate thing and not included in LA.
Race | Size/Type | RHD | Languages (Monsters only) | Automatic languages (PC races only) | Bonus languages (PC races only) | Favored Class | LA |
---|---|---|---|---|---|---|---|
Desmodu | Large Monstrous Humanoid | 12 d8 | Undercommon, Terran, Desmodu | - | - | Fighter | +2 |
Half-Ogre | Large ??? | - | - | Giant, Common | Draconic, Gnoll, Goblin, Orc, and Abyssal | Barbarian | +1 |
Loxo | Large Monstrous Humanoid | 5 d8 | (elephant noises), Common | - | - | Ranger | +2 |
Thri-kreen | Medium Monstrous Humanoid | 2 d8 | (bug noises), Common | - | - | Ranger or Psychic Warrior | +1 or +3 |
2003 March - Forgotten Realms: Races of Faerun
Race | Size/Type | RHD | Automatic languages | Bonus Languages | Favored Class | Level Adjustment |
---|---|---|---|---|---|---|
Aarakocra | Medium | - | Common, Auran, home region | Draconic, Elven, Orc, Sylvan | Fighter | +2 |
Bugbear | Medium Humanoid | 3d8 | Common, Goblin, home region | By home region. | Rogue | +1 |
Centaur | Large Monstrous Humanoid | 4 d8 | Common, Sylvan, home region | By region | Ranger | +3 |
Dwarf, Arctic | Small Humanoid (Dwarf) | - | Dwarven, Common, home region | By region | Ranger | +2 |
Dwarf, Urdunnir | Medium Humanoid (Dwarf) | - | Dwarven, Undercommon | By region | Expert | +4 |
Dwarf, Wild | Small Humanoid (Dwarf) | - | Dwarven, Common, home region | Chultan, Draconic, Goblin, Tashalan, Yuan-Ti. | Barbarian | - |
Elf, Aquatic | Medium Humanoid (Elf) | - | Common, Elven, home region | Aquan, Draconic, Giant | Fighter | +1 |
Elf, Winged (Avariel) | Medium Humanoid (Elf) | - | Elven, home region | by region | Cleric | +3 |
Fey'ri | Outsider (Native) | - | (not specified) | (not specified) | Sorcerer | +2 or +3 |
Gnome, Forest | Small Humanoid (Gnome) | - | Common, Gnome, Sylvan | Draconic, Elven, Goblin, Halfling, Treant, Orc | Illusionist | +1 |
Goblin | Small | - | Common, Goblin, home region | By region | Rogue | - |
Goblin, Dekanter | Medium Monstrous Humanoid | 2 d8 | Goblin, Undercommon, Common | By region | Barbarian | +4 |
Half-Elf, Aquatic | Medium Humanoid (Elf) | - | Elven, Common, Home Region | Any | Any | - |
Half-Elf, Dark (Half-Drow) | Medium Humanoid (Elf) | - | Common, Elven | Any | Any | - |
Hobgoblin | Medium | - | Common, Goblin, home region | By region | Fighter | +1 |
Kir-Lanan | Medium Monstrous Humanoid | 4 d8 | Kir-Lanan, Common | By region | Fighter | +4 |
Lizardfolk | Medium Humanoid | 2 d8 | Draconic, home region | Common, by region | Druid | +1 or +2 (book contradicts itself) |
Orc, Deep (Orog) | Medium | - | Orc, Undercommon | Common, Dwarven, Elven, Goblin, Giant | Fighter | +2 |
Orc, Gray | Medium | - | Common, Orc | Draconic, Giant, Goblin | Cleric | +1 |
Orc, Mountain | Medium | - | Common and Orc | Draconic, Dwarven, Giant, Goblin | Barbarian | - |
Tanarukk | Medium Outsider | 5 d8 | Abyssal, Orc, home region | By region | Barbarian | +3 |
Wemic | Large Monstrous Humanoid | 5 d8 | Sylvan, Common | By region | Barbarian | +3 |
Yuan-ti Pureblood | Monstrous Humanoid | 6 d8 | Common, Yuan-Ti, home region | By region, plus Abyssal and Draconic | Ranger | +5 |
2003 May - Forgotten Realms: Unapproachable East
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Elf, Star | 1 | 0 | 1 | Medium Humanoid (Elf) | Sildeyuir | Usually chaotic neutral | Bard |
Gnoll | 3 | 1 | 2 | Medium Humanoid (Gnoll) | Warm plains | Usually chaotic evil | Ranger |
Hagspwan | 3 | 2 | 1 | Medium Monstrous Humanoid | Any land | Usually chaotic evil | Barbarian |
Spirit Folk, Mountain | 1 | 0 | 1 | Medium Humanoid (Spirit) | Temperate and cold mountains | Usually any good | Any |
Spirit Folk, River | 1 | 0 | 1 | Medium Humanoid (Spirit) | Temperate and cold aquatic | Usually any good | Any |
Taer | 3 | 1 | 2 | Medium Giant (Cold) | Cold mountains | Usually neutral evil | Barbarian |
Volodni | 3 | 2 | 1 | Medium Plant | Cold forest | Usually chaotic neutral | Druid |
3.5e Core books
3.5e Monster Manual I
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Archon, Hound | 11 | 5 | 6 | Medium Outsider (Archon, Extraplanar, Good, Lawful) | Celestia | Always lawful good | Ranger |
Azer | 6 | 4 | 2 | Medium Outsider (Extraplanar, Fire) | Plane of Fire | Always lawful neutral | Fighter |
Bugbear | 4 | 1 | 3 | Medium Humanoid (Goblinoid) | Temperate mountains | Usually chaotic evil | Rogue |
Centaur | 6 | 2 | 4 | Large Monstrous Humanoid | Temperate forests | Usually neutral good | Ranger |
Doppelganger | 8 | 4 | 4 | Medium Monstrous Humanoid (Shapechanger) | Any | Usually neutral | Rogue |
Dwarf, Deep | 1 | 0 | 1 | Medium Humanoid (Dwarf) | Underground | Usually lawful neutral or neutral | Fighter |
Dwarf, Gray (Duergar) | 2 | 1 | 1 | Medium Humanoid (Dwarf) | Underground | Often lawful evil | Fighter |
Dwarf, Mountain | 1 | 0 | 1 | Medium Humanoid (Dwarf) | Temperate mountains | Often lawful good | Fighter |
Elf, Aquatic | 1 | 0 | 1 | Medium Humanoid (Aquatic, Elf) | Temperate aquatic | Usually chaotic good | Fighter |
Elf, Dark ((Drow)) | 3 | 2 | 1 | Medium Humanoid (Elf) | Underground | Usually neutral evil | Wizard (male) Cleric (female) |
Elf, Gray | 1 | 0 | 1 | Medium Humanoid (Elf) | Temperate mountains | Usually chaotic good | Wizard |
Elf, Wild | 1 | 0 | 1 | Medium Humanoid (Elf) | Warm forests | Usually chaotic good | Sorcerer |
Elf, Wood | 1 | 0 | 1 | Medium Humanoid (Elf) | Temperate forests | Usually neutral | Ranger |
Gargoyle | 9 | 5 | 4 | Medium Monstrous Humanoid (Earth) | Any | Usually chaotic evil | Fighter |
Giant, Hill | 16 | 4 | 12 | Large Giant | Temperate hills | Often chaotic evil | Barbarian |
Giant, Stone | 18 | 4 | 14 | Large Giant (Earth) | Temperate mountains | Usually neutral | Barbarian |
Githyanki | 3 | 2 | 1 | Medium Humanoid (Extraplanar) | Astral plane | Usually any evil | Fighter |
Githzerai | 3 | 2 | 1 | Medium Humanoid (Extraplanar) | Limbo | Usually any neutral | Monk |
Gnoll | 3 | 1 | 2 | Medium Humanoid (Gnoll) | Warm plains | Usually chaotic evil | Ranger |
Gnome, Deep (Svirfneblin) | 4 | 3 | 1 | Small Humanoid (Gnome) | Underground | Usually neutral | Rogue |
Gnome, Forest | 1 | 0 | 1 | Small Humanoid (Gnome) | Temperate forests | Usually neutral good | Bard |
Goblin | 1 | 0 | 1 | Small Humanoid (Goblinoid) | Temperate plains | Usually neutral evil | Rogue |
Grimlock | 4 | 2 | 2 | Medium Monstrous Humanoid | Underground | Often neutral evil | Barbarian |
Halfling, Deep | 1 | 0 | 1 | Small Humanoid (Halfling) | Warm hills | Usually neutral | Rogue |
Halfling, Tallfellow | 1 | 0 | 1 | Small Humanoid (Halfling) | Warm forests | Usually neutral | Rogue |
Hobgoblin | 2 | 1 | 1 | Medium Humanoid (Goblinoid) | Warm hills | Usually lawful evil | Fighter |
Janni | 11 | 5 | 6 | Medium Outsider (Native) | Warm deserts | Usually neutral | Rogue |
Kobold | 1 | 0 | 1 | Small Humanoid (Reptilian) | Temperate forests | Usually lawful evil | Sorcerer |
Lizardfolk | 3 | 1 | 2 | Medium Humanoid (Reptilian) | Temperate mountains | Usually neutral | Druid |
Mind Flayer | 15 | 7 | 8 | Medium Aberration | Underground | Usually lawful evil | Wizard |
Minotaur | 8 | 2 | 6 | Medium Monstrous Humanoid | Underground | Usually chaotic evil | Barbarian |
Ogre | 6 | 2 | 4 | Large Giant | Temperate forests | Usually chaotic evil | Barbarian |
Ogre Mage | 12 | 7 | 5 | Large Giant | Cold hills | Usually lawful evil | Sorcerer |
Orc | 1 | 0 | 1 | Medium Humanoid (Orc) | Temperate hills | Often chaotic evil | Barbarian |
Pixie | 5 or 7 | 4 or 6 | 1 | Small Fey | Temperate forests | Usually neutral good | Sorcerer |
Aasimar | 2 | 1 | 1 | Medium Outsider (Native) | Temperate plains | Usually any good | Paladin |
Tiefling | 2 | 1 | 1 | Medium Outsider (Native) | Temperate plains | Usually any evil | Rogue |
Rakshasa | 14 | 7 | 7 | Medium Outsider (Native) | Warm mountains | Always lawful evil | Sorcerer |
Satyr | 7 | 2 | 5 | Medium Fey | Temperate forests | Usually chaotic neutral | Bard |
Troglodyte | 4 | 2 | 2 | Medium Humanoid (Reptilian) | Underground | Usually chaotic evil | Cleric |
Troll | 11 | 5 | 6 | Large Giant | Cold mountains | Usually chaotic evil | Fighter |
Yuan-ti Pureblood | 6 | 2 | 4 | Medium Monstrous Humanoid | Warm forests | Usually chaotic evil | Ranger |
3.5 Supplements
Complete Psionic
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Synad | 1 | 0 | 1 | Medium Aberration (Psionic) | Plane of Shadow | Any | Any |
Draconomnicon
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Dragonkin | 9 | 2 | 7 | Large Monstrous Humanoid (Reptilian) | Warm hills | Usually chaotic evil | Barbarian |
Dragon Magic
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Dwarf, Fireblood | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Dwarf) | Temperate mountains | Often lawful good | Fighter |
Elf, Drow, Deepwyrm | 3 | 2 | 1 | Medium Humanoid (Dragonblood, Elf) | Underground | Usually neutral evil | Wizard (male), Cleric (female) |
Elf, Forestlord | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Elf) | Temperate forests | Usually chaotic good | Sorcerer |
Gnome, Stonehunter | 1 | 0 | 1 | Small Humanoid (Dragonblood, Gnome) | Temperate hills | Usually neutral good | Ranger |
Half-Drow of Faerun, Deepwyrm | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Elf) | Dambrath | Usually chaotic any | Any |
Half-Elf, Forestlord | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Elf) | Temperate forests | Usually chaotic any | Sorcerer |
Half-Orc, Frostblood | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Orc) | Temperate hills | Often chaotic any | Barbarian |
Halfling, Glimmerskin | 1 | 0 | 1 | Small Humanoid (Dragonblood, Halfling) | Warm plains | Usually neutral | Rogue |
Hobgoblin, Sunscorch | 2 | 1 | 1 | Medium Humanoid (Dragonblood, Goblinoid) | Warm hills | Usually lawful evil | Fighter |
Human, Silverbrow | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Human) | Any | Any | Any |
Lizardfolk, Viletooth | 3 | 1 | 2 | Medium Humanoid (Dragonblood, Reptilian) | Temperate mountains | Usually neutral | Druid |
Orc, Frostblood | 1 | 0 | 1 | Medium Humanoid (Dragonblood, Orc) | Temperate hills | Often chaotic evil | Barbarian |
Drow of the Underdark
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Elf, Drow, Albino | 3 | 2 | 1 | Medium Humanoid (Elf) | Underground | Usually neutral evil | Wizard (male), Cleric (female) |
Vril | 1 | 0 | 1 | Small Humanoid (Goblinoid) | Underground | Usually neutral evil | Barbarian |
Expanded Psionics Handbook
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Blue | 2 | 1 | 1 | Small Humanoid (Goblinoid, Psionic) | Temperate plains | Usually neutral evil | Psion |
Dromite | 2 | 1 | 1 | Small Monstrous Humanoid (Psionic) | Underground | Usually neutral | Wilder |
Dwarf, Duergar, Psionic | 2 | 1 | 1 | Medium Humanoid (Dwarf, Psionic) | Underground | Often lawful evil | Fighter |
Dwarf, Stonefire | 1 | 0 | 1 | Medium Humanoid (Dwarf) | Temperate mountains | Often lawful good | Wilder |
Elan | 1 | 0 | 1 | Medium Aberration (Psionic) | Any | Usually neutral | Psion |
Elf, Illaeli | 1 | 0 | 1 | Medium Humanoid (Elf) | Temperate forests | Usually chaotic good | Psion |
Githyanki, Psionic | 3 | 2 | 1 | Medium Humanoid (Extraplanar, Psionic) | Astral plane | Usually any evil | Fighter |
Githzerai, Psionic | 3 | 2 | 1 | Medium Humanoid (Extraplanar, Psionic) | Limbo | Usually any neutral | Monk |
Half-Giant | 2 | 1 | 1 | Medium Giant (Psionic) | Warm desert | Usually neutral good | Psychic Warrior |
Maenad | 1 | 0 | 1 | Medium Humanoid (Maenad, Psionic) | Warm hills | Usually lawful good | Wilder |
Thri-Kreen, Psionic | 4 | 2 | 2 | Medium Monstrous Humanoid (Psionic) | Warm desert | Usually chaotic neutral | Ranger |
Unbodied | 8 | 4 | 4 | Medium Monstrous Humanoid (Incorporeal, Psionic) | Any | Any | Psion (Telepath) |
Xeph | 1 | 0 | 1 | Medium Humanoid (Psionic, Xeph) | Warm forests | Usually neutral | Soulknife |
Yuan-ti, Pureblood, Psionic | 6 | 2 | 4 | Medium Monstrous Humanoid (Psionic) | Warm forests | Usually chaotic evil | Ranger |
Fiendish Codex II
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Hellbred | 1 | 0 | 1 | Medium Humanoid (Hellbred) | The Nine Hells | Often lawful good | Paladin |
Frostburn
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Domovoi | 6 | 2 | 4 | Small Fey (Fire) | Cold plains | Usually chaotic good | Rogue |
Dwarf, Glacier | 1 | 0 | 1 | Medium Humanoid (Dwarf) | Cold mountains | Often lawful good | Fighter |
Elf, Snow | 1 | 0 | 1 | Medium Humanoid (Elf) | Cold forests | Usually chaotic good | Wizard |
Frost Folk | 5 | 1 | 4 | Medium Monstrous Humanoid (Cold) | Cold mountains | Often neutral evil | Barbarian |
Gnome, Ice | 1 | 0 | 1 | Small Humanoid (Gnome) | Cold hills | Usually neutral good | Bard |
Goblin, Snow | 2 | 1 | 1 | Small Humanoid (Goblinoid) | Cold hills | Often neutral evil | Fighter |
Halfing, Tundra | 1 | 0 | 1 | Small Humanoid (Halfling) | Cold plains | Usually neutral | Ranger |
Neanderthal | 1 | 0 | 1 | Medium Humanoid (Human) | Cold hills | Often neutral | Barbarian |
Uldra | 2 | 1 | 1 | Small Fey | Cold forests | Usually chaotic neutral | Druid |
Magic of Incarnum
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Azurin | 1 | 0 | 1 | Medium Humanoid (Human, Incarnum) | Any | Often lawful good, chaotic good, lawful evil or chaotic evil | Soulborn |
Duskling | 1 | 0 | 1 | Medium Fey (Extraplanar, Incarnum) | Warm forests | Usually neutral | Totemist |
Rilkan | 1 | 0 | 1 | Medium Humanoid (Reptilian) | Any | Usually chaotic neutral | Incarnate |
Skarn | 1 | 0 | 1 | Medium Humanoid (Reptilian) | Any | Usually lawful any | Incarnate |
Monster Manual III
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Armand | 8 | 3 | 5 | Small Monstrous Humanoid | Temperate deserts | Usually lawful neutral | Monk |
Changeling | 1 | 0 | 1 | Medium Humanoid (Shapechanger) | Any | Usually neutral | Rogue |
Dracotaur | 8 | 5 | 3 | Large Dragon | Temperate mountains | Usually neutral evil | Sorcerer |
Giant, Sand | 19 | 4 | 15 | Large Giant (Earth, Fire) | Warm deserts | Usually lawful neutral | Fighter |
Gnoll, Flind | 4 | 2 | 2 | Medium Humanoid (Gnoll) | Warm plains | Usually neutral evil | Ranger |
Goatfolk | 4 | 1 | 3 | Medium Monstrous Humanoid | Temperate plains | Usually neutral | Barbarian |
Goblin, Forestkith | 2 | 1 | 1 | Small Humanoid (Goblinoid) | Temperate forests | Usually chaotic evil | Barbarian |
Harssaf | 7 | 4 | 3 | Medium Monstrous Humanoid (Fire) | Warm deserts | Usually lawful evil | Monk |
Kenku | 1 | 0 | 1 | Medium Humanoid (Kenku) | Temperate plains | Usually neutral evil | Rogue |
Lizardfolk, Poison Dusk | 2 | 1 | 1 | Small Humanoid (Reptilian) | Temperate mountains | Usually neutral | Ranger |
Lumi | 5 | 2 | 3 | Medium Outsider | Positive Energy Plane | Often lawful neutral | Cleric |
Nycter | 4 | 2 | 2 | Small Monstrous Humanoid | Temperate forests | Usually neutral | Druid |
Ogre, Skullcrusher | 11 | 3 | 8 | Large Gaint | Warm hills | Usually neutral evil | Fighter |
Quaraphon | 14 | 5 | 9 | Large Aberration | Temperate plains | Usually chaotic neutral | Barbarian |
Rakshasa, Naztharune | 16 | 5 | 11 | Medium Outsider (Native) | Warm mountains | Always lawful evil | Rogue |
Troll, Crystalline | 15 | 5 | 10 | Large Giant | Temperate mountains | Usually chaotic neutral | Fighter |
Warforged | 1 | 0 | 1 | Medium Construct (Living Construct) | Any land | Usually lawful neutral | Fighter |
Warforged Charger | 8 | 4 | 4 | Large Construct (Living Construct) | Any land | Usually lawful neutral | Fighter |
Warforged Scout | 1 | 0 | 1 | Small Construct (Living Construct) | Any land | Usually lawful neutral | Rogue |
Witchknives | 12 | 3 | 9 | Medium Monstrous Humanoid | Warm desert | Usually neutral | Rogue |
Monster Manual IV
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Windblade, Windrazor | 4 | 2 | 2 | Small Outsider (Extraplanar) | Pandemonium | Always chaotic evil | Ranger |
Windblade, Windscythe | 13 | 5 | 8 | Large Outsider (Extraplanar) | Pandemonium | Always chaotic evil | Fighter |
Monster Manual V
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Jaebrin | 2 | 1 | 1 | Medium Fey | Temperate any | Usually chaotic neutral | Beguiler |
Planar Handbook
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Archon, Hound | 11 | 5 | 6 | Medium Outsider (Archon, Extraplanar, Good, Lawful) | Celestia | Always lawful good | Ranger |
Avoral Guardinal | 15 | 8 | 7 | Medium Outsider (Extraplanar, Good, Guardinal) | Elysium | Always neutral good | Ranger |
Bariaur | 2 | 1 | 1 | Medium Outsider (Extraplanar) | Ysgard | Often chaotic good | Ranger |
Boumman | 1 | 0 | 1 | Medium Humanoid (Extraplanar) | Astral Plane | Usually lawful good or lawful neutral | Monk |
Devil, Chain | 14 | 6 | 8 | Medium Outsider (Evil, Extraplanar, Lawful) | The Nine Hells | Always lawful evil | Rogue, Fighter or Barbarian |
Dwarf, Frost | 2 | 1 | 1 | Medium Humanoid (Dwarf, Extraplanar) | The Abyss | Always chaotic evil | Fighter |
Genie, Janni | 11 | 5 | 6 | Medium Outsider (Native) | Warm deserts | Usually neutral | Rogue |
Gnome, Fire | 2 | 1 | 1 | Small Humanoid (Gnome, Extraplanar) | Bytopia or the Plane of Fire | Usually neutral good | Sorcerer |
Lillend | 13 | 6 | 7 | Large Outsider (Chaotic, Extraplanar, Good) | Ysgard | Always chaotic good | Bard |
Mephling | 2 | 1 | 1 | Small Humanoid (Extraplanar) | Any elemental plane | Usually neutral | Bard(air), Druid(earth), Sorcerer(fire), Monk(water) |
Neraphim | 1 | 0 | 1 | Medium Outsider (Extraplanar) | Limbo | Usually chaotic neutral | Ranger |
Planetouched, Aasimar | 2 | 1 | 1 | Medium Outsider (Native) | Temperate plains | Usually any good | Paladin |
Planetouched, Tiefling | 2 | 1 | 1 | Medium Outsider (Native) | Temperate plains | Usually any evil | Rogue |
Shadowswyft | 2 | 1 | 1 | Medium Outsider (Extraplanar) | Plane of Shadow | Usually chaotic neutral | Rogue |
Spiker | 1 | 0 | 1 | Medium Humanoid (Extraplanar) | Acheron | Usually lawful neutral of lawful evil | Fighter |
Wildren | 2 | 1 | 1 | Medium Outsider (Extraplanar) | The Beastlands | Usually chaotic neutral | Barbarian |
Races of Destiny
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Doppelganger | 8 | 4 | 4 | Medium Monstrous Humanoid (Shapechanger) | Any | Usually neutral | Rogue |
Half-Ogre | 3 | 2 | 1 | Large Giant | Temperate hills | Usually chaotic any | Barbarian |
Illumian | 1 | 0 | 1 | Medium Humanoid (Human) | Any | Any | Any |
Mongrelfolk | 1 | 0 | 1 | Medium Humanoid (Human) | Any | Usually chaotic neutral | Rogue |
Planetouched, Aasimar | 2 | 1 | 1 | Medium Outsider (Native) | Temperate plains | Usually any good | Paladin |
Planetouched, Tiefling | 2 | 1 | 1 | Medium Outsider (Native) | Temperate plains | Usually any evil | Rogue |
Sea Kin | 1 | 0 | 1 | Medium Humanoid (Human) | Any | Usually neutral good | Druid |
Sharakim | 2 | 1 | 1 | Medium Humanoid (Orc) | Any hills | Often lawful good | Wizard |
Skulk | 3 | 2 | 1 | Medium Humanoid (Human) | Any | Usually chaotic evil | Rogue |
Underfolk | 1 | 0 | 1 | Medium Humanoid (Human) | Underground | Usually neutral | Any |
Races of Stone
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Dwarf, Dream | 1 | 0 | 1 | Medium Humanoid (Dwarf) | Temperate mountains | Usually neutral good | Druid |
Feral Gargun | 4 | 2 | 2 | Medium Monstrous Humanoid (Goliath) | Cold plains | Usually any chaotic | Barbarian |
Gnome, Chaos | 2 | 1 | 1 | Small Humanoid (Gnome) | Temperate hills | Often chaotic good | Sorcerer |
Gnome, Whisper | 1 | 0 | 1 | Small Humanoid (Gnome) | Temperate hills | Usually neutral or neutral good | Rogue |
Goliath | 2 | 1 | 1 | Medium Monstrous Humanoid (Goliath) | Any mountains | Usually chaotic good | Barbarian |
Stonechild | 6 | 2 | 4 | Medium Outsider (Earth, Extraplanar) | Plane of Earth | Usually neutral good | Fighter |
Races of the Dragon
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Dragonborn (template) | - | 0 | Base creature's | Base creature's + (Dragonblood) | Base creature's | Base creature's | Fighter |
Kobold | 1 | 0 | 1 | Small Humanoid (Reptilian) | Temperate forests | Usually lawful evil | Sorcerer |
Spellscale | 1 | 0 | 1 | Medium Humanoid (Dragonblood) | Any | Often chaotic any | Sorcerer |
Races of the Wild
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Catfolk | 2 | 1 | 1 | Medium Humanoid (Catfolk) | Temperate and warm plains | Usually chaotic any | Ranger |
Centaur | 6 | 2 | 4 | Large Monstrous Humanoid | Temperate forests | Usually neutral good | Ranger |
Gnoll | 3 | 1 | 2 | Medium Humanoid (Gnoll) | Warm plains | Usually chaotic evil | Ranger |
Killoren | 1 | 0 | 1 | Medium Fey | Any | Usually chaotic good | Druid |
Raptoran | 1 | 0 | 1 | Medium Humanoid (Raptoran) | Any mountains | Usually chaotic good | Cleric |
Sandstorm
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Asherati | 1 | 0 | 1 | Medium Humanoid (Asherati) | Warm deserts | Usually neutral | Rogue |
Bhuka | 1 | 0 | 1 | Medium Humanoid (Goblinoid) | Warm deserts | Usually lawful good | Druid |
Crucian | 5 | 2 | 3 | Medium Humanoid (Crucian) | Warm deserts | Usually lawful neutral | Druid |
Dwarf, Badlands | 1 | 0 | 1 | Medium Humanoid (Dwarf) | Warm deserts | Often lawful good | Fighter |
Elf, Painted | 1 | 0 | 1 | Medium Humanoid (Elf) | Warm deserts | Usually chaotic good | Druid |
Half-Orc, Scablands | 1 | 0 | 1 | Medium Humanoid (Orc) | Warm deserts | Often chaotic any | Barbarian |
Stormwrack
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Aventi | 1 | 0 | 1 | Medium Humanoid (Aquatic, Human) | Temperate aquatic | Often lawful good | Any |
Darfellan | 1 | 0 | 1 | Medium Humanoid (Aquatic, Darfellan) | Temperate aquatic | Often chaotic neutral | Barbarian |
Dwarf, Seacliff | 1 | 0 | 1 | Medium Humanoid (Dwarf) | Temperate mountains, seagoing | Often lawful good | Fighter |
Elf, Aquatic | 1 | 0 | 1 | Medium Humanoid (Aquatic, elf) | Temperate aquatic | Usually chaotic good | Fighter |
Gnome, Wavecrest | 1 | 0 | 1 | Small Humanoid (Gnome, elf) | Temperate hills, seagoing | Usually neutral good | Bard |
Hadozee | 1 | 0 | 1 | Medium Humanoid (Hadozee) | Warm forests, seagoing | Often neutral | Rogue |
Half-Elf, Aquatic | 1 | 0 | 1 | Medium Humanoid (Elf) | Temperate aquatic | Usually chaotic any | Any |
Halfling, Shoal | 1 | 0 | 1 | Small Humanoid (Aquatic, Halfling) | Warm plains, seagoing | Usually neutral | Rogue |
Dragonlance
Dragonlance Campaign Setting
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Centaur | 6 | 2 | 4 | Large Monstrous Humanoid | Temperate forests | Usually chaotic good | Ranger |
Dragonian, Baaz | 3 | 1 | 2 | Medium Dragon | Any land | Usually chaotic evil | Fighter |
Dragonian, Kapak | 4 | 2 | 2 | Medium Dragon | Any land | Usually lawful evil | Rogue |
Dwarf, Dark | 1 | 0 | 1 | Medium Humanoid (Dwarf) | Underground | Often lawful evil | Rogue |
Dwarf, Gully | 1 | 0 | 1 | Medium Humanoid (Dwarf) | Any | Usually chaotic neutral | Rogue |
Dwarf, Hill | 1 | 0 | 1 | Medium Humanoid (Dwarf) | Temperate mountains | Often lawful good | Fighter |
Dwarf, Mountain | 1 | 0 | 1 | Medium Humanoid (Dwarf) | Temperate mountains | Often lawful good | Fighter |
Elf, Kagonesti | 1 | 0 | 1 | Medium Humanoid (Elf) | Temperate forests | Usually neutral | Ranger |
Elf, Qualinesti | 1 | 0 | 1 | Medium Humanoid (Elf) | Temperate forests | Usually chaotic good | Wizard |
Elf, Sea, Dargonesti | 2 | 1 | 1 | Medium Humanoid (Elf) | Temperate aquatic | Usually chaotic good | Fighter |
Elf, Sea, Dimernesti | 2 | 1 | 1 | Medium Humanoid (Elf) | Temperate aquatic | Usually chaotic good | Barbarian |
Elf, Silvanesti | 1 | 0 | 1 | Medium Humanoid (Elf) | Temperate forests | Usually lawful good | Wizard |
Gnome | 1 | 0 | 1 | Small Humanoid (Gnome) | Temperate hills | Usually lawful neutral | Special: first class |
Half-Elf | 1 | 0 | 1 | Medium Humanoid (Elf) | Temperate forests | Any | Any |
Half-Ogre | 2 | 1 | 1 | Medium Humanoid (Ogre) | Temperate forests | Usually neutral | Fighter |
Human, Civilized | 1 | 0 | 1 | Medium Humanoid (Human) | Any | Any | Any |
Human, Nomad | 1 | 0 | 1 | Medium Humanoid (Human) | Any | Usually neutral | Any |
Kender | 1 | 0 | 1 | Small Humanoid (Kender) | - | Often chaotic stupid | Rogue |
Ogre | 6 | 2 | 4 | Large Giant | Temperate forests | Often chaotic evil | Barbarian |
Ogre, Irda | 3 | 2 | 1 | Medium Humanoid (Shapeshifter) | - | Usually lawful good or neutral good | Wizard |
Ogre, Minotaur | 1 | 0 | 1 | Medium Humanoid (Minotaur) | Any warm land | Usually lawful evil | Fighter |
Eberron
Eberron Campaign Setting
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Changeling | 1 | 0 | 1 | Medium Humanoid (Shapechanger) | Any | Usually neutral | Rogue |
Dwarf | 1 | 0 | 1 | Medium Humanoid (Dwarf) | Temperate mountains | Often lawful good | Fighter |
Elf | 1 | 0 | 1 | Medium Humanoid (Elf) | Temperate forests | Usually chaotic good | Wizard |
Gnome | 1 | 0 | 1 | Small Humanoid (Gnome) | Temperate hills | Usually neutral good | Bard |
Half-Elf | 1 | 0 | 1 | Medium Humanoid (Elf) | Temperate forests | Usually chaotic any | Any |
Half-Orc | 1 | 0 | 1 | Medium Humanoid (Orc) | Temperate hills | Often chaotic any | Barbarian |
Halfling | 1 | 0 | 1 | Small Humanoid (Halfling) | Warm plains | Usually neutral | Rogue |
Human | 1 | 0 | 1 | Medium Humanoid (Human) | Any | Any | Any |
Inspired, Empty Vessel | 2 | 1 | 1 | Medium Humanoid (Human, Psionic) | Any | Usually lawful evil | Psion |
Kalashtar | 1 | 0 | 1 | Medium Humanoid (Kalashtar, Psionic) | Any | Usually lawful good | Psion |
Shifter | 1 | 0 | 1 | Medium Humanoid (Shapeshanger) | Any | Usually neutral | Ranger |
Warforged | 1 | 0 | 1 | Medium Construct (Living Construct) | Any land | Usually neutral | Fighter |
Forgotten Realms
2005 May - Champions of Ruin
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Draegloth | 10 | 4 | 6 | Large Outsider (Native) | Underground | Always chaotic evil | Cleric |
Extaminaar | 1 | 0 | 1 | Medium Humanoid (Examinaar) | Temperate mountains | Usually lawful evil | Rogue |
Krinth | 1 | 0 | 1 | Medium Humanoid (Krinth) | Underground | Usually chaotic evil | Fighter |
2004 October - Shining South
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Cyclops | 17 | 4 | 13 | Large Giant | Warm mountains | Usually chaotic evil | Barbarian |
Loxo | 7 | 2 | 5 | Large Monstrous Humanoid | Warm plains | Usually neutral | Ranger |
Tasloi | 1 | 0 | 1 | Small Humanoid (Tasloi) | Warm forests | Usually chaotic evil | Rogue |
Thri-Kreen | 3 or 4 | 1 or 2 | 2 | Medium Monstrous Humanoid | Temperate or warm deserts, warm plains | Usually chaotic neutral | Ranger |
2003 October - Forgotten Realms: Underdark
Race | Base ECL | LA | RHD | Size/Type | Environment | Alignment | Favored Class |
---|---|---|---|---|---|---|---|
Chitine | 4 | 2 | 2 | Small Humanoid (Chitine) | Underground | Usually chaotic evil | Rogue |
Deep Imaskari | 1 | 0 | 1 | Medium Humanoid (Imaskari) | Underground | Usually neutral | Wizard |
Drow | 3 | 2 | 1 | Medium Humanoid (Elf) | Underground | Usually neutral evil | Wizard (male) Cleric (female) |
Duergar | 2 | 1 | 1 | Medium Humanoid (Dwarf) | Underground | Often lawful evil | Fighter |
Gloaming | 3 | 2 | 1 | Small Outsider | Underground | Any | Sorcerer |
Grimlock | 4 | 2 | 2 | Medium Monstrous Humanoid | Underground | Often neutral evil | Barbarian |
Kuo-Toa | 5 | 3 | 2 | Medium Humanoid (Kuo-Toa) | Underground | Usually neutral evil | Rogue |
Slyth | 3 | 2 | 1 | Medium Humanoid (Slyth) | Underground | Always neutral | Druid |
Svirfneblin | 4 | 3 | 1 | Small Humanoid (Gnome) | Underground | Usually neutral | Rogue |