Enjou kosai adventure: Difference between revisions

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*Conjuration- other(summon and control planar beings)
*Conjuration- other(summon and control planar beings)


*Conjuration- alter(ability to warp yourself, such as  
*Conjuration- alter(ability to warp yourself, such as becoming a tentacle monster until spell is cancelled)
becoming a tentacle monster until spell is cancelled)


*Psychich(free ability to warp reality without magic)
*Psychich(free ability to warp reality without magic)


*Anti magic(ability to dispell magic, or get heighted andrenalin from being around magic)
*Anti magic(ability to dispell magic, or get heighted andrenalin from being around magic)


== Mundane skill: ==
== Mundane skill: ==

Revision as of 20:21, 25 August 2011

Enjo kōsai - RPG

Stats:

Name: Age: Height: Bust: Ass: Belly: Haircolor: School uniform:

Final Goal: (we need to make a 1d100 list of some sort)

Initial purity: (i like the proposed ideas, affects rate of gained surplus magic and cap)

Social standing: (your social standing, defines your allowance and your starting money. Also defines your purity levels. High class means you can must start out almost pure. Also: High class means that you can only start with 1 mundane skill, while the poorest of the poor can start out with 4.)


Exp: (You gain 1 stat point per 100 exp?) (gained via dates, or achivments for your character)

Surplus magic: (basically how much whore points you have in surplus, can be burned in order to perform greater acts)


Stats:

You get to take specialisation in 1 skill, starting with 5 points in it, and you get to take 3-5 subskills with 2-3 points in them depending on background.

Suggested stats:

  • Illusion(optical mirages)
  • Desillusion(hallucinations instead of mirages)
  • White magic(Heals HP and ability to restore purity, manipulated unpure)
  • Dark magic(Heals all non-stat wounds and ability to reduce purity, manipulate pure)
  • Weapon proficy (pick 1 specialisation, any weapon imagable, you also get new proficies per 5 stat points)
  • Conjuration- other(summon and control planar beings)
  • Conjuration- alter(ability to warp yourself, such as becoming a tentacle monster until spell is cancelled)
  • Psychich(free ability to warp reality without magic)
  • Anti magic(ability to dispell magic, or get heighted andrenalin from being around magic)

Mundane skill:

(abilities that are not skills, but side abilites. Can be aquired 1 per 4 levels The purpose is to get higher rewards from dating, without offering stats to some dark god)

Easy Blusher (or social purposes, your purity is considered higher, also higher with skill amount)

Innocent (character may not be accused of anything, each level also negotes evidence against characters crimes)

Manipulative (Are allowed to ignore conditions that would normally block your characters progress, but only 1 time per skill level per NPC)

Theft (The ability to steal)