Force of Will: Difference between revisions

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[[Image:FoW_CGitS.jpg|thumb|right]]
[[Image:FoW_CGitS.jpg|thumb|right]] <center><table><tr><td><div style="border:1px solid #000000"><div style="border:2px solid #BBEEBB"><div style="background: #BBEEBB">[[Image:Big Gay Purple d4.png|40px]]<font size=1> This article is boring You can make it better by [{{SERVER}}{{localurl:{{NAMESPACE}}:{{PAGENAME}}|action=edit}} making it less unfunny.]</font></div></div></div></td></tr></table></center>[[Category:Not Funny<noinclude>| </noinclude>]]
A (mostly) dead card game. Often compared to a combination of [[MTG|MtG]] Commander and regular MtG, with a dash of [[Yu-Gi-Oh]] (as if the anime influence isn't obvious enough.) The first official set released in Japan on December 1st, 2012, but it did not have an official English Release until February of 2014.
Force of Will is a anime style ccg that is like the bastard child of Magic and Yu-Gi-Oh. However, Force of Will is a lot cheaper than both games, the most expensive card is only around twenty dollars and has more waifus than either game combined. Building a deck tier one deck in the standard rotation can cost < 100 and will be playable for about a year and half. However, this works to the detriment of the game as when a block (cluster) rotates out the card will drop to mere cents on the dollar. The game has a story, but it's poorly written, translated, and most people don't care about it. The story has something to do with various fantasy worlds (Wonderland, Lovecraft, Japanese, etc.) come into conflict, and some antagonist is destroying these worlds.  


About to have an OVA series in 2017. It seems to me that [[Weeaboo]] nowaday make adaptations from everything, even MOBAGE and TCG.
The first official set released in Japan on December 1st, 2012, but was an incredible flop. The cluster was called "Valhalla" and only \three sets were released. Each booster box was 4500 JPY and had fifteen packs, but rulers and uber-rares in the set were far to rare to where you could crack two boxes and only pull three uber-rares. Now, you can crack two booster boxes of a set and pull nearly every rare and uber-rare. This, however works to against the game, as cards aren't that rare buying singles will not net you a profit and when the set rotates out, the cards will drop in price.  


[[Category:Card Games]][[Category:Weeaboo]]
The game was released to English speaking audiences in February of 2014 and how been growing in players since.
 
==Story==
 
===characters===
 
 
 
==Gameplay==
 
===Rulers===
 
===Card Text===

Revision as of 19:56, 15 January 2017

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This article is boring You can make it better by making it less unfunny.

Force of Will is a anime style ccg that is like the bastard child of Magic and Yu-Gi-Oh. However, Force of Will is a lot cheaper than both games, the most expensive card is only around twenty dollars and has more waifus than either game combined. Building a deck tier one deck in the standard rotation can cost < 100 and will be playable for about a year and half. However, this works to the detriment of the game as when a block (cluster) rotates out the card will drop to mere cents on the dollar. The game has a story, but it's poorly written, translated, and most people don't care about it. The story has something to do with various fantasy worlds (Wonderland, Lovecraft, Japanese, etc.) come into conflict, and some antagonist is destroying these worlds.

The first official set released in Japan on December 1st, 2012, but was an incredible flop. The cluster was called "Valhalla" and only \three sets were released. Each booster box was 4500 JPY and had fifteen packs, but rulers and uber-rares in the set were far to rare to where you could crack two boxes and only pull three uber-rares. Now, you can crack two booster boxes of a set and pull nearly every rare and uber-rare. This, however works to against the game, as cards aren't that rare buying singles will not net you a profit and when the set rotates out, the cards will drop in price.

The game was released to English speaking audiences in February of 2014 and how been growing in players since.

Story

characters

Gameplay

Rulers

Card Text