Forces of the cabal: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Savagereaper
No edit summary
1d4chan>Savagereaper
No edit summary
Line 6: Line 6:


zombies: mindless undead servants that are armed with an axe they can be knocked down if they arent hit hard enough the first time. if axe zombies are hit with an attack that only does one wound of damage they are knocked down and then have to wait one turn until getting back up again with one wound remaining.
zombies: mindless undead servants that are armed with an axe they can be knocked down if they arent hit hard enough the first time. if axe zombies are hit with an attack that only does one wound of damage they are knocked down and then have to wait one turn until getting back up again with one wound remaining.
variants:
axe zombie:
axe zombie:
a skinny zombie with an axe, can get back up again if you dont hurt him enugh the first time.
a skinny zombie with an axe, can get back up again if you dont hurt him enugh the first time.

Revision as of 01:39, 17 June 2020

this is a army list for the cabal from the blood series of vidya gaems

it will have 2 eras: future cabal (blood 2) and past cabal (blood) but your army will not be able to incorporate both.

past cabal:

zombies: mindless undead servants that are armed with an axe they can be knocked down if they arent hit hard enough the first time. if axe zombies are hit with an attack that only does one wound of damage they are knocked down and then have to wait one turn until getting back up again with one wound remaining.

variants: axe zombie: a skinny zombie with an axe, can get back up again if you dont hurt him enugh the first time.

bloated butcher: fat zombies armed with a cleaver, they can also fire balls of acid vomit at their enemies they also burn good. stats:

cultists: these grade a a-holes are the ground troops of the cabal and are armed with a wide array of weapons from dynamite to shotguns all the way up to submachine guns and tesla guns.

variants:

acolyte: a cultist in green robes who only uses dynamite to attack. stats:

cultist: a cultist in brown robes armed with a shotgun and a few sticks of dynamite. stats:

fanatic: a cultist in gray robes armed with a tommygun, dynamite sold separately stats:

zealot: a cultist in electric blue robes armed with a tesla gun. he can overcharge the tesla gun for a devastating blast of high-velocity ball lightining but can only do so once per battle. stats:

priest: a cultist in red robes equipped with a shotgun. not so special you think? well think again because when he looses all of his wounds in his human form he becomes a beast who can tear the enemy to shreads! human:

beast:

gillbeasts: shark-men who can swim well but dont run so fast on land. stats:

gargoyles: gargoyles love to ambush the enemy by pretending to be statues they throw bones at close range and swipe for melee.

variants:

flesh gargoyle: small gargoyles who come in packs and are easily shot down with anti-aircraft weapons. best used for attacking infantry. stats:

stone gargoyle: much more powerful gargoyles that fly higher and faster and can soak even the heaviest of anti aircraft weapons they shoot eye beams instead of throwing bones. stats:

phantasm: grim reapers who fly close to the enemy to take a cut of the meat off the bones of the other side's troops. bullets and other projectiles pass right through them until they fly closer to the enemy. stats:

spiders: spiders whose lack of tenacity and power is made up by for sheer numbers the mother spider births them to attack the enemy en masse.

variants: green spiders: spiders whose venom causes the enemy's aim to go all over. stats: brown spiders: spiders whose venom paralyzes enemy troops. stats: mother spider: massive spider who lays eggs that hatch quickly into the two spider types above stats:

hellhound: fire-breathing dogs from hell who can attack with a close range flame spray or biting cerberus is a hellhounds bigger brother.

variants: hellhound: close range: fire breath melee: bite stats: cerberus: multi-headed giant hellhound, can choose between a heavvy flame spray or napalm fireballs stats: